nes had worst graphics than sms? com'on! nes games with their chips put to a shame even some of the genesis games! gamegear had too little playtime with his batteries and was never upgraded like GB was. the other portable consoles were just weak from the beginning or (like the linx) just were in the hands of incapable societies "Playstation 1 Vs. N64 vs. Saturn- Ps1 and Saturn have comprable graphics and nearly identical gameplay. Ps1 stomps Saturn on strength of brand name. Ps1 has crappier graphics vs N64. Ps1 wins on strength of titles." you say. Quite true, but the super blurry N64 video output weak textures and the RIDICOLOUS cost of his cart killed him (oh, right no piracy too ) ps2 vs GC vs Xbox? face it ps2 have such a better game rooster that there was no fight in the end psp vs ds really in the rest of the world the ds have the upper hand?! in italy the can't sell ONE just my opinions tought
I think he might be referring to the different MMC & LSI chips used in certain Famicom/NES games like Mario 3 and Mike Tyson's Punch Out.
Yeah, but even with those chips the Nes wasn't able to compete with 16 bit systems as far as graphics go. It was all strength of titles, marketing, franchises, word of mouth, etc. Like back in the day, if you had a Sms or Atari 7800 when everyone else had the Nes, you were a loser. People made fun of your game system. Which system is "cool" and which one is not can be a big factor. Granted it's not really like that today as much.
Ahh ok, I thought maybe he was confused and thinking of the Super FX chip or one of the others used in the SNES. The MMC chips really didn't do much to enhance the graphics though, the lower model ones only brought bank switching ability, while the higher numbered ones enabled better scrolling support and larger sprite support in Punch Out's case. If you look at any of the arcade conversions that were ported to both the NES and the SMS, the SMS almost always comes out as the superior looking system... just look at Rampage and Double Dragon for example.
This is off topic but going back to the NES and SMS. Does the overall feel of a system have to do with nothing but software or is some of it inherited from the hardware as well. It seemed to me the NES and SMS had different overall feel even when playing the same game. I prefered the feel of the NES, games seemed more natural, caracters had weight to them, while on the sega systmes the momvent seemed more accurate and fast but not as natural, kind of stiff, Why is this?