Ollie King - by the JSR folks at SEGA

Discussion in 'General Gaming' started by Barc0de, Jul 13, 2010.

  1. Barc0de

    Barc0de Mythical Member from Time Immemorial

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  2. GodofHardcore

    GodofHardcore Paragon of the Forum *

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    Same reason Planet Harriers wasn't ported...there is no reason why.
     
  3. Yakumo

    Yakumo Pillar of the Community *****

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  4. 7Force

    7Force Guardian of the Forum

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    Thought that was Top Skater?
     
  5. subbie

    subbie Guardian of the Forum

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    The soundtrack to this game is pretty damn awesome. Not as many tracks as JSR but all good.

    God I wish sega would get off their ass and release this for PSN/360. Hell if they must, make it require motion controls so it can try to mimic the arcade game.

    Bingo!
     
  6. wombat

    wombat SEGA!

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    Thanks to KINECT and MOVE there is an possibility that Ollie King get's resurrected, hell even After Burner Climax got an home version eventually :).
     
  7. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    Like i always say, Sega doesn't like money. If they did, they would port every single arcade game to home consoles, just like they did on the 80's / early 90's.

    By the way, it's hilarious they even bothered to port 18 Wheeler and King of Route 66 instead of better games. And they should have learned something with Namco, by adding content on the home ports instead of just porting the game.
     
    Last edited: Jul 13, 2010
  8. Dreamcast

    Dreamcast Intrepid Member

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    Did you already forget about your Ride board? :p
     
  9. subbie

    subbie Guardian of the Forum

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    No I haven't actually. Just it's another 3rd party publisher's device.

    Ride controller could work. Hell even the Wii balance board would work (probably even better actually). I just sadly don't have a wii anymore. =P
     
  10. GodofHardcore

    GodofHardcore Paragon of the Forum *

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    Does the ride board even work or does the game just suck that much?
     
  11. subbie

    subbie Guardian of the Forum

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    No it works, just it takes a lot of effort to do what you want.

    I think my biggest issues was having to perform kick tricks as you have to Ollie (hitting the back of the board fast) then tilt the board while the front is still up. It's not as easy as it should be.

    For just pure dicking around, it's sort of fun if you can get it for $50 or less. My wife had a lot of fun on it.

    Personally, If activision wants to salvage the board. They're best to do re-releases of TH1,2,... for XBLA/PSN that are Ride Board Compatible.
     
    Last edited: Jul 13, 2010
  12. kendrick

    kendrick Enthusiastic Member

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    You know, I thought I'd seen this control mechanism before on Sega hardware, and it turns out they've got a picture of that game too:

    http://www.system16.com/hardware.php?id=725&gid=2197#2197

    There are piles of Sega arcade experiments that should have had home releases, but never got the exposure to produce any demand for them. My favorite happens to be 'Wildriders', a cel-shaded motorcycle sim.
     
  13. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    I played it. It was fun... love the graphics... couldn't hear the music b/c game centers are so loud. It really gave you a feel of moving (and a little vertigo). Shame about no port, but I'm not sure that it would've worked outside the game center.
     
  14. Tatsujin

    Tatsujin Officer at Arms

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    A good point.
     
  15. subbie

    subbie Guardian of the Forum

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    Top Skater
    http://www.system16.com/hardware.php?id=716&page=1#2069
    This one I have played before. =)
     
  16. _SD_

    _SD_ Resolute Member

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    Haven't ever seen a Wild Riders cabinet to have a go on :crying: Never heared of Soul Surfer before, but it looks like it could be good fun.

    I'd love a PSN/XBLA port of Planet Harriers as that's another game I've never had the chance to play.
     
  17. la-li-lu-le-lo

    la-li-lu-le-lo ラリルレロ

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    Speaking of Chihiro games, why did they never release Virtua Cop 3 on Xbox? I would have preferred that over House of the Dead 3 (which I bought anyway). Well, I guess it's probably the same reason that there were tons of good arcade games that never got ported; that is, Sega is stupid. Hm... just answered my own question I guess.
     
    Last edited: Jul 14, 2010
  18. kendrick

    kendrick Enthusiastic Member

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    As I understand it, Virtua Cop 3 needed a pedal (for bullet time) and better crosshair tracking than you could get with just the blobby white light ball. It would have been $250 worth of peripherals for a game that would have sold to maybe fewer than 8,000 fans. Those are just rough guesses and not based on any actual research, I hasten to add. :)
     
  19. Taucias

    Taucias Site Supporter 2014,2015

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    Time Crisis managed it on the Playstation. It didn't cost $250 either.
     
  20. DeckardBR

    DeckardBR Fiery Member

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    As I remember Planet Harriers was a simple shooting game, the only gimmick being first and second player characters were tethered together.
     
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