I have now a Japanese Model 1 NTSC Sega Saturn console. Almost all PAL games work well on it. They run in NTSC mode with 60Hz but some PAL games have errors like you can see down below: Guardian Heroes has an error with the ground which is just glitching out. The Story of Thor 2, aka The Legend of Oasis has a problem with the screensize where text box cant be displayed normally Is there anything i can do about it. Like for example using some kind of cheat code with the Action Replay 4M cart?
Action Replay just bypasses lockout code. It doesn't change the console's format. Basically the same behavior Sega used for Master System and Megadrive. PAL consoles force NTSC games to 50hz. NTSC consoles force PAL games to 60hz.
i read that there are some buggy NTSC-J games too on NA consoles, you can fix them with the action replay.
That may be so, but since both JP and NA are NTSC regions, the 50/60Hz conversion issue you ran into doesn't apply there.
Yeah detecting the language. I've mentioned Soukyugurentai before, early copies' buggy English leftovers. action replay could fix it to play in Japanese, but I don't know if a code has been found.
But isnt that strange with Guardian Heroes ground which is glitching out? Looks like it could be fixed with the Action Replay as it isnt an issue with the resolution, just my opinion tough.
Even with the 50Hz mod that many people recommended? If not, that's to be expected, and not noteworthy. If you did the mod, something's wrong with it - in that case, board photos plz.
Doesn't switching an NTSC console to 50hz, mean incorrect color encoding? You'd need a color mod or RGB cable.
Maybe, not sure. RGB is a good idea anyways, sooo... Or you could just skip all that mod business and simply use games from the correct region, if possible. The NTSC version, being 60Hz, is usually superior anyways.
Be happy you're given a choice now. Major NTSC console makers forbid 50Hz output, hunting down and eradicating options that could ever conceivably trigger it. (PS2 and PS3 Linux might be exceptions, but I never tried)
i agree just ignore the PAL Sega Saturn games, leave it to us europeans i meant with the setup before i havent moded anything i have a pal saturn but the laser is not working
It's well-known. There's a list of what games do what with a 50/60hz switch floating around, too. Just mod the console. By the way, if you want to reply to multiple posts, just hit reply and each one will automagically paste into your reply. No need to triple post.
I'm not sure about Sega, but SCEA considered the fact that a title was capable of running at 50Hz frame rates as a specific reason for rejecting it during the PS1/PS2 days. This might seem a bit draconian, but you have to consider that the overwhelming majority of US market tube TVs were incapable of displaying anything other than System-M NTSC, and would just lose sync if you fed them with 50Hz video. It was only when flat panels with digital processing became mainstream that support for other video formats became common on US TVs. In Europe, things were a bit different, since things like multiple standard VHS decks were fairly widely available, and they often output at 60Hz when playing back US tapes (although often in strange hybrid modes like NTSC-4.43) and this created a situation where 60Hz support was a feature people actually wanted,
As for the game The story of thor 2, I can hack it. For example move the dialog box with text a little higher. You can use the following AR codes for this: Code: 16005D4C 7668 16006354 7568 16005EC4 00C0 1600701A 8020 1600701E 8420 16006F3E 00C0 16006E04 00CB