Parnernet Ban wave again

Discussion in 'Xbox 360 Development' started by sneakypeanut, May 20, 2011.

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  1. APE

    APE Site Supporter 2015

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    Keeping a secret is psychologically painful from what some studies have shown. Showing it off allieviates the pain and gets you attention.

    Sounds like a win-win until your kit is banned. Quite frankly if you aren't there legitimately I wouldn't complain too much.
     
  2. LEo

    LEo Fiery Member

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    Thank you, everyone here makes it seem like they have the right to be on pnet. When really, most of us really don't at all.
     
  3. APE

    APE Site Supporter 2015

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    Indeed. I'd swear it is called "PartnerNet" not "Any schmuck with enough money-Net".
     
  4. biohazardcvx

    biohazardcvx Spirited Member

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    All i can say about him - he have 2 websites about game betas, maybe for first look you will think that he made them to let people know about various betas but IMHO its like a betastore - there are 2 types of users of his websites, people who will read about betas but will never buy any of them and people who are ready to buy something. So if you are ready to buy something or isotrade - everything is easy, you just contact him, talk with him about 1-2 days and then ask about buying any isos - of course you should say that you won't upload his betas etc. Be sure, after first deal he will be ready to sell iso of every beta you see.
    I think he have many many many buyers but as all betacollector, they are not saying that they are buying from him everywhere.
    Quite dirty but nice idea(hardcore collectors won't respect such business) - you get money from isotrade and then you spend money to buy originals, you rip originals and you have more isos to trade!
    From all what i heard about him - he is a guy with ambiguous reputation, from one side sometimes he show on his website something what other people will never show, but he is not showing everything he have. On last time i see that people started think bad things about him but from other side he made right contacts to get new betas(people agreed to work with him even with such ambiguous rep).

    Trenton_net, please tell us more about who was scammed on boards because its better to stop such things.

    On topic, few days ago i came(thanks to friend) to xbox360 devs office in my city and eventually i asked "Could you show me xepartnernet?". Four developers were shocked, they were looking at each other and said "I don't know what are you talking about. Never heard about this - its a myth!".

    Really no idea why people leak something from Pnet, show it "to people" and very likely cause banwave - they make bad for other xdk owners include developer company.
     
    Last edited: Aug 18, 2011
  5. Dabman

    Dabman Spirited Member

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    You still talking about Robert?
     
  6. Cyantist

    Cyantist Site Supporter 2012,2013,2014,2015

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    You'll get that same response from any developer who isn't a total tool.
     
  7. biohazardcvx

    biohazardcvx Spirited Member

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    What do you mean?
     
  8. Cyantist

    Cyantist Site Supporter 2012,2013,2014,2015

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    They sign a NDA so that they won't speak or leak anything about or from partnernet.
     
  9. biohazardcvx

    biohazardcvx Spirited Member

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    Their answer was weird because before i was able to test one WIP current gen games i signed some papers so after that it can be expensive for me to speak somewhere about main idea of game, game story, software and hardware used for development. So if they will tell me about Pnet - there is nothing wrong because i was under NDA already.
    All what i thought about is that they maybe don't have access because they are just small devteam which work for not very known international dev company.
     
  10. Krypton_VII

    Krypton_VII Peppy Member

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    What is Parnernet?
     
  11. ddxcb

    ddxcb Gota J.T.A.G. That Xbone Yo.

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    It's the network of leet switches "parn" that are connected to "er" and there fore the "net" come to play.
     
  12. Krypton_VII

    Krypton_VII Peppy Member

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    Oh, well then.

    Also, I still don't know why all the people in this topic make accusations blaming a guy named Robert_Kendo for PartnerNet bans, I'm sorry, that guy probably is a douchebag and idiot, but, Microsoft's decisions on protecting their network doesn't just revolve around this website.

    Microsoft is dedicated to making their console secure in terms of piracy, including DVD Firmware hacks, copied discs in chinese factories, or making sure unauthorized consoles aren't allowed on their network. Typically all of these moves don't actually revolve around the shit you may think they do. Security is routinely updated constantly..

    Sometimes when you guys are just sitting here and pointing fingers trying to find someone to blame for why you guys got banned from a network your not supposed to be on, the answer is as simple as, you guys aren't supposed to be on there, and therefore you were purged.
     
    Last edited: Aug 20, 2011
    InsaneNutter likes this.
  13. biohazardcvx

    biohazardcvx Spirited Member

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    Xenon.7, is it somehow possible, when you sell kit to someone, make some operations to report(lie) M$, that new illegitimate owner of dev kit is working on dev company, to make him look legit and keep him unbanned from Pnet?
     
  14. ddxcb

    ddxcb Gota J.T.A.G. That Xbone Yo.

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    If the system got banned then, that how it goes.

    @Xenon.7

    Is there a NDA when signing up on p.net? or something like that?
     
  15. InsaneNutter

    InsaneNutter Spirited Member

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    From what i gather PartnerNet requires no authentication to log on?

    I'm sure it would be easy to implement some sort of authentication. For example each studio has an account on xds.xbox.com which they have to register the development kits on that are in use at that studio, along with a windows live account for use on that particular console for PartnerNet access.

    Even if that console was then stolen it would be useless for accessing PartnerNet as the log on credentials could easily be revoked.

    Maybe something like that exists i don't know, i've never owned a Devkit or been on PartnerNet. It just appears to me like PartnerNet can be compared to a hidden wireless network with no security. Anyone can get a Devkit on a recent recovery and access PartnerNet with little effort.

    I can think of at least 10 unreleased XBLA games that have leaked from there over the last couple of weeks and are available on public websites.
     
  16. WTVR

    WTVR Spirited Member

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    Who's even to say that build of the Alan Wake shit was even on PartnerNet? In case no one here noticed, Robert Kendo posted far more things than just that which were quite obviously never on PNET.

    Microsoft isn't retarded.


    The only problem with this is that some larger studios (e.g. Bungie) have a shitload of kits. Lots, and lots of kits. Now for them to have to go through kit by kit and either put a credential file (which can be leaked) on the kit, or enter the credentials manually would be a pain, especially since the login details to GDN account is kept on a need-to-know basis.
     
  17. Cancerous1

    Cancerous1 Rapidly Rising Member

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    My 2 cents - take it or leave it. More homebrew please. Use a devkit for what it was intended for, to develop software. If you're breaking the license agreement and you get banned/bricked who can you blame but yourself? If you had protected your hardware in the best most fail-safe way possible, not connecting to pnet, you can enjoy using it for its intended purpose for many many years.
     
  18. halo3

    halo3 Robust Member

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    Kinda funny how ms is retarted in disposing their kits, like why they are too lazy to just smash them... And yet they care enough to show up with lawyers to your doorstep if you leak stuff.
     
  19. ddxcb

    ddxcb Gota J.T.A.G. That Xbone Yo.

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    But they cant do sh*t if you have a kit, as long you have no Pnet stuff on there.
     
  20. WTVR

    WTVR Spirited Member

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    Are you serious? Microsoft isn't retarded, they know where the kits are coming from and which kits are and aren't legitimate. Do you really think they would have sent out the brick wave if they weren't 100% sure? They ban the people who fuck with their network. They won't show up with lawyers on your doorstep either. If they try suing you over it, that's bad publicity and they'll settle it out of court. Usually what happens is they send you a letter telling you to call a number, or they call you wanting you to call them back and you ship them the Xbox. That's that.

    watercooled xenon china xna http://i.min.us/ib0ISS.JPG

    @ddxcb there's no logic in that. They have every right to do whatever the fuck they want to "your" kit.
     
    Last edited: Aug 20, 2011
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