I quit deathmatch too, unless I needed to do so to get a trophy on PSN. Deathmatch used to be about skill. There was always campers, lamers and hackers & crackers but they were in the minority. Now that gaming has become more mainstream and online functions have become more prevalent there are a lot more kids, retards or retarded kids out there and the old chivalry has gone out of the window along with the fun. That and the fact I cannot react as quickly any more means I'm no longer at the top but at the bottom of leaderboards doh! The last time I ever deathmatched hard was when I became the 3rd ever Brigadier General in 2142 but that game was nowhere as good as BF:2/1942. Bad Company 2 Isn't bad though but I only play it occasionally, but the Onslaught addon for co-op on hard was fucking awesome! More games should be that difficult Pretty much every game I buy now is for co-op with a RL m8 (others are welcome to add me on PSN too: pm me for addy). The only problem is he can be soooo stubborn at times. I paid £45 for Modern Warfare 2 and bought the stimulus and resurgence packs. He is too much of a jew, he only paid £30 for the game and never bought the extra maps - not that they were needed for spec ops mode though. There are some missions which make it annoying though - for instance not only have I paid more to experience the game with him, on one of the missions he will more often than not shoot the hostages after fighting for some time to get there. I swear he does it on purpose! We both loved going through Resident Evil 5 together too and he got the Gold Edition for less than I paid for standard let alone the PSN addons. We both cleared the main storyline missions together. It has lost some of the old Resi atmosphere and become more shootery but overall it was still enjoyable and we had some fun together. What is also annoying though is having paid for the expansions he hasn't played them with me yet because he has got back into World of Warcraft and now Cataclysm is out I doubt I'll be seeing him for some time now doh! Coop gaming has had it plusses though. I orignally tried an Army of Two demo on PSP and I saw it in town and we both ended up buying it + 40th Day for PS3. I was dissappointed how the game was nothing like the PSP version, but more than that it was so poorly made it was unreal. But above the shoddiness and choppiness of the whole experience, the game I'd never enjoy alone suddenly became worth every penny when there was two of us working together, healing each other and competing for the dropped weapons and ammo! There was also parts where you get to make good or bad choices and the first to press the button makes the choice. Naturally my friend presses whatever button he wanted to before I had even read the choices and we never completed the game either all good or all bad haha! But it does add to the charm of the experience and is something that doesn't happen in deathmatch. There definitely is something lost in translation playing co-op over the internet though. It is convienient, especially if someone has a working life. Even with voice comms though it is not quite the same when you cannot give your friend a dead leg for robbing the shotgun right infront of your eyes or whatever and even the taunts are not quite the same. I'm quite used to beating my friends on split screen and mocking them when I won (Sore winner!) but it is a part of the fun which is sadly gone That being said, I'd gladly go as Civilian #3 on GoldenEye N64 split screen at the drop of a hat should I find 2-3 people to rise to the challenge!
Free for all deathmatches rely more on twitch action as well as whoever has the most time to burn playing the game (mostly people without social lives or children who have yet to discover girls and alcohol). I always stayed away from slayer in Halo/2/3 because running around killing people just wasn't very entertaining. CTF was great because no matter how good 1 person was on the other team the fact you had 4 of your guys working together concentrating fire made him look like a moron. Which honestly always feels good. Most PC games I ended up playing multiplayer had some sort of team basis around it like Battlefield 2. Granted it was easy to go for a free for all but it was always far more fun to cut out the enemy team from spawn points at the flags and let them know they suck because they can't work together. Humanity is a team effort. One man didn't colonize the world.
I prefer team coop (you and others versus bots, etc) games like Firefight on Halo Reach and Horde Mode on Gears of War. Never cared for deathmatch at all. Too frustrating to me.