In video production they use special high quality screens for accuracy. Costing tens of thousands, they are now clearance for almost nothing. Usually no bigger than 24 or 32 inch, they can be kept in a small area. They will support pal, ntsc, secam, rgb, svideo, component, and on some hdmi. X-rgb3 on and lcd is about picture size and is an admirable device, however this tube is about tube lovers. So for those who prefer tube I will share some pictures. Sony BVM-D24E1WU Resolution: 24" 1000 TV Lines 16:9; 24" 1000 TV Lines 4:3. SMPTE C Phosphors: Maintains precise color representation allowing for accurate color reproduction and easy monitor matching. Systemization: Allows monitors to be tied together to transport files, input setups, and multiple control positions. Supports DTV Formats of 480i, 480p, 720p, and 1080i. High Resolution Trinitron(r) CRT System: Sony's exclusive HR Trinitron CRT system for a clear, sharp picture in 22.5" size (viewable area, measured diagonally). Switchable Aspect Ratio: Switches between 4:3 and 16:9 aspect ratios. This supports low hz rates, so things like x68000, msx, arcade will work fine.
Sony BVM-D32E1WU 32" CRT Sony BVM-D32E1WU DTV 32" Color Grading Monitor Display Unit 16:9, 480i, 480p, 720p, and 1080i Signal format - 15.625 kHz to 45 kHz CRT type - 32-inch HR Trinitron (flat surface, 16:9 aspect ratio) AG Pitch - 0.32-0.36mm, 90 delection, 29.1 mm in-line gun Visual Screen - 4:3 491.3 (W) x 368.5 (H) x 614.1 (D) mm 16:9 652.2 (W) x 368.5 (H) x 751.7 (D) mm Phosphor - SMPTE-C Differential gain (DG) - Within 5% for luninance from 0 to 70cd/m2 Differential phase (DP) - Within 5% for luminance from 0 to 70cd/m2 Frequency response - 50 Hz to 30MHz + 1dB/-3dB DC restoration - Back porch type, back porch level: within 1% of peak luminance, 10 to 90% APL Retrace Time - Horizontal: under 3.77 sec Vertical: under 650 sec Normal scan - 5% over scan of the effective picture area Under scan - 3% under scan of the effective picture area Linearity - Less than 1% within circle centered on the screen with a diameter equal to the vertical height; 2% at any other point Color temperature - D65/D93/COL 1/COL 2 (user adjustable) Convergence - Less than 0.5% within circle centered on the screen with a idameter equal to the vertical height, 0.8% at any other point Preset brightness - 70 cd/m2 (when a 1.0 Vp-p 100% white signal is input) Stability of raster size - 1% of picture height (at 70 cd/m2 peak luminescence, 10 to 90% APL) Scan Delay - Horizontal: Approx. 3/8 line, Vertical: Approx. 1/2 field Center resolution - 1000 TV lines (4:3 1000 TV lines) Inputs/Outputs Video - BNC x 3 with loop through Pb/Pr - Y - 0.7 Vp-p±6 dB, high impedance Ext Sync - Y - BNC x 1, with loop-through Composite - Y - 0.3 to 8.0 Vp-p, high impedance, tri-level bipolar sync Remote - Y - RS-232C for BKM11R, Mini DIN 8-pin, RS-422 for BKM-10R, D-sub 9-pin Power requirements - Y - 100 V to 240 V AC ± 10%, 50/60HZ Power consumption with Option board; Max. - Y - Approx. 170 W (with HD-SDI Option 230W) Operating temperature - Y - 0-35 Optimum operating range 20 to 30 Storage temperature - Y -10 to 40 Humidity - Y - 0% to 90%, no condensation Dimensions 32W X 28D X 22H Weight - Y - Approx. 95 kg.
and no speakers? I have an HD Wide screen Tube TV but depending on what it's outputting the edges are blurry
There great for retro gaming, but they are a bitch to find and if you buy them online the shipping is hell. Reason for no speakers is it's not needed for what they are doing on a set (ie seeing how footage is coming out or if in a news room see what is playing on other networks). You can add speakers to them if you wish and some models have speakers built in or speakers that actually go with them.
That's pretty cool. It would be weird playing a 4:3 game with bars on the sides, though. No different from how you'd use an LCD I guess, but it seems different on a CRT. Then again, the advantage of a display like that is that you can use it for modern consoles/video sources as well. I assume it accepts RGB, doesn't it? I don't envy anyone who has to carry that thing up a flight of stairs; it weighs 200lbs!
I used to have a big widescreen HD CRT screen in my games room and I can tell you that was a bitch to move downstairs. Sooooo heavy you wouldn't believe it. And do you know what, the image quality on it compared to a high quality LED was piss poor. Still, you can't beat a real high quality CRT for retro gaming. The downside is that they cost a lot, finding one is not that easy and having space for another screen. I know they may not be a problem for single people but for us married guys, having three screens in the same room is like flushing all your cash down the toilet according to the wife. She wonders why I need 2 HD screen in the room now. Yakumo
I live in Japan unfortunately (or not) which isn't know for having big homes like the states. Even UK homes are small. Actually, my house is pretty big for Japanese standards. I'd be willing to place money that I live in a bigger home than any other member of ASSEbler living in Japan :nod: Yakumo
I don't mean to underplay the awesomeness of that thing. CRT's are really the king of displays. True, some CRT's suck, but high quality one have an amazing picture. Even my 12 year old Sony Trinitron computer monitor still has an incredibly clear and crisp picture. LED TVs have probably surpassed CRT's in terms of the clarity and brightness of HD content, but CRT's are still ideal for SD content. You can't do much better than a PVM or a BVM. It would be pretty cool to play Afterburner Climax on a screen like that. It's too bad pictures and video don't really give a good impression of what it's like to actually see a screen like this.
In Japan one gives up gaming for family, sure you might have some shit on your phone, but if you're a wage slave working 16 hours a day it cuts down on the play time.
The (CRT) TV's are being dumped left, right and centre. Saw a very nice Panasonic Tau 32" sat outside someone's house just other day, probably cost around GBP£1500 (in around 2002), and I bet it still worked too! I think CRT monitors are still used for some professional studio environments. We've all seen those 'making of' DVD documentaries, with the director often sitting scrutinizing the footage over one of several dinky Sony PVM's. Surely they must work better at low-light levels. I must admit even as a fan of CRT, the latest LCD panels have (just about) caught-up in terms of contrast ratio etc....but you just can't beat a good CRT for retro gaming. That BVM is a monster! :drool:
:lol: many people think that but I don't really. Sure, it's no Tokyo but it's not exactly like Yamaguch City which is pretty big (1023.31 km².) and the heart of Yamaguchi Ken yet only has a population of 198,971 people. Shimonoseki's population is 280,386 with a size of only 716.14 km2 and that's only so big because the decided to connect all the real stick towns as part of Shimonoseki. It sort of makes you wonder why Yamaguchi City is the main city of this prefecture. Nothing there and a pain in the arse to get to due to all the mountain roads. Yakumo
It's funny my brother is in the industry, and him and his friend laugh so hard when they hear people want these monitor sets for rgb on old systems. I guess this is an audience the entertainment industry is missing out on.
I saw a Sony WEGA recently dumped too. Shame it was on private property, and that I don't drive. Recently bought a Commodore 1081 monitor myself just for low res stuff. Waiting on it now, hoping the SCART socket will support RGB without me having to build a sync stripper and use the other RGB port.
Ah yes, the good old Commodore/ Philips monitors. I reckon it'll work fine so long as there's a composite video feed for the sync (which just about every SCART cable has anyway). The geometry controls on these monitors should take care of any RGB centering problems.