PlayStation 2 FMCB Without SwapMagic?

Discussion in 'Modding and Hacking - Consoles and Electronics' started by PrincessPeach, Jun 27, 2014.

  1. PrincessPeach

    PrincessPeach Member

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    I have two PlayStation 2s. One fat, and the other, slim. The slim is compatible with FMCB according to what I've read. I want to know if there is anyway to install FMCB on the memory card without having the SwapMagic disc? I'm willing to tear open my fat PS2! Is there anyway to load the disc needed to install the softmod into my memory card without having the $30 SwapMagic disc?
     
  2. HEX1GON

    HEX1GON FREEZE! Scumbag

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    Memory Card USB Adapter, drag the files over through Windows. Done.
     
  3. PrincessPeach

    PrincessPeach Member

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    The adapter is more expensive than SwapMagic :'(
     
  4. amiga1200

    amiga1200 Dauntless Member

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    ^^ aside the mc adapter (and i have one, was bloody expensive) there's the '007 nightfire' hack, did a search on youtube and got some results. (do a search yourself, may get more?) ^^ never liked the idea of the potential damage this could do, i didn't use this method...(and swapmagic is DESTRUCTIVE to the laser assembly with extended use)
    use at own risk! :smile-new:
    [edit]
    swapmagic search results:
     
    Last edited: Jun 27, 2014
  5. Delta_force

    Delta_force Spirited Member

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    If you have an action replay (with or without media player built in), you can use that.
    If you have a network adapter and IDE HDD, you can use that with a premade image which will boot uLaunchELF on startup (its floating around here somewhere, cant check right now).
    Else youre stuck with buying a swapmagic set, AR disc, MC adapter or network adapter and HDD ._.
     
  6. rso

    rso Gone. See y'all elsewhere, maybe.

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    IIRC I had success with MGS3 and the game swap trick. Been a while though so couldn't help you with any details.
     
  7. NeC5552

    NeC5552 All your skullz are belong to us.

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    I had success using Medal of Honor:Vanguard also with the swap trick.Was easier than 007 and the final cost was....around 2 bucks.
     
  8. dc16

    dc16 Dauntless Member

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    Just buy the Swap Magic. It's a very useful tool nonetheless.
     
  9. Banjo

    Banjo <B>Site Supporter 2014</B>

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    Do the swap trick, only takes a few mins and no additional purchasing necessary. I did mine with 007. Here's a simple overview, there's more detailed guides and youtube videos out there.
     
  10. Bad_Ad84

    Bad_Ad84 The Tick

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    Just ask someone to make a memcard for you?

    there are plenty of people who do it for cost of postage.
     
  11. tehgazza

    tehgazza Rising Member

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    I may do it if I knew where mushroom kingdom was ;)
     
  12. LeHaM

    LeHaM Site Soldier

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    I will mod a MC for you :) I'm in Aus
     
  13. sp193

    sp193 Site Soldier

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    I don't think that anybody has brought up this in AssemblerGames before: when FMCB is installed onto a memory card, the memory card is not modified. And it's definitely not hacked either.

    Likewise, when FMCB is installed by somebody, the user has not hacked the PlayStation 2. FMCB is not a hack (nothing get hacked), not a modchip (yea, I've seen some people calling it a modchip) and definitely not a "soft mod". It's an exploit.

    It doesn't involve exploiting a glitch in the boot ROM, but the boot ROM's updating mechanism. That updating mechanism was meant for Sony to ship a newer OSD to end-users, for adding functionality (e.g. HDD OSD) or fixing problems (the Protokernel EE kernel update). It was definitely not built with the intent of allowing unlicensed developers to run unlicensed code.

    It's in this thread: http://psx-scene.com/forums/f153/unofficial-fhdb-1-93-noobie-package-obt-119562/

    At the end of the thread, I've also uploaded a new, prototype installer that doesn't involve disk imaging (no need to use WinHIIP to scan and repair the filesystem, and definitely hack-free). So that's another alternative to disk imaging.
     
    Last edited: Jul 8, 2014
  14. Sonny_Jim

    Sonny_Jim Enthusiastic Member

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    It is a soft mod. It's also a hack.

    Duuuuuh
     
  15. Riki

    Riki Peppy Member

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    I would categorize FMCB to softmod.
     
  16. sp193

    sp193 Site Soldier

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    Will you two explain to me then, what exactly was modified in software?

    I view hacks (as in, tools) as things that are built with the intent of getting things done "by force" (hacking). FMCB works along the design of the update mechanism (it sits on a memory card as an update, which gets loaded like a legitimate update), so what gets hacked?
     
    Last edited: Jul 8, 2014
  17. Bad_Ad84

    Bad_Ad84 The Tick

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    The update process has been hijacked to load stuff its not intended to. This is the "hack", making things do things they were not intended for.

    Soft mod is a catch all term for things done in software these days, doesnt actually need to be any "modification".

    I would agree that FMCB falls into the currently used definition of a softmod. Whether or not that definition in its current use is correct would be another discussion.
     
    Last edited: Jul 8, 2014
  18. sp193

    sp193 Site Soldier

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    It isn't even hijacked. The mechanism loads FMCB without any modifications at all, from the first step to the end of it all.

    Unless by "hijacked", you were referring to the fact that it is exploited for another purpose... which Sony didn't intent (like written above, for running unlicensed code). But in that case, how would a "hack" differ from an "exploit"? Unless you mean to say that an exploit can be considered a hack too. But I simply find that weird because I've been trying to avoid making my work hack'ish, after many developers worked around problems by real hacks in the SDK (which gave results without actually solving anything).

    You could say that I've always been trying to distinguish between system designs that go against the design of the host system, and other systems that were designed to work hand-in-hand with the host system (without forcing it to do things that it wasn't able to do). My emphasis has always been on the "by force" part.

    I never wanted to put FMCB on the same level as stuff like the independence exploit, since the latter was designed to force (via abusing the lack of error-handling code in there) the PS1 driver to run unlicensed code.

    Very well. If you put it in this way, then I have to agree with you. >_>
    Nowadays, I see that a lot of terms are used with little regard to their actual meanings.
     
    Last edited: Jul 8, 2014
  19. Bad_Ad84

    Bad_Ad84 The Tick

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    Well you could argue that the update system was never intended to run FMCB. You are "exploiting" the lack of security in this area. The fact you do not have to force it, doesn't mean it was intended to do what you are doing. You found a weak link in the boot process and exploited it for your own needs.

    Its like if I leave my front door unlocked and you steal all my stuff. Its still entering without permission and stealing my shit :)

    And dont get me started on usage of terms.... the Wii ones used to drive me crazy - brick, semibrick, full brick, etc.
     
  20. Flash

    Flash Dauntless Member

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    FMCB is an exploit. Softmod means MODified system software and doesn't require any hardware modification. This isn't the case, because nothing is changed inside your PS2.

    For semibrick - first time i've heard it years before Wii or any console with flash memory. It just means hardware (usually with damaged firmware) that isn't fully operational, like a laptop with damaged BIOS which can boot from HDD and work but you can't enter setup or boot from CD/USB/whatever, or MP3 player that only works as FM radio because of damaged firmware.
     
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