I meant that we have heard before from quite a few different sources that it would be some format with max stated 25GB. Which would put Blu-Ray out as it supports up to 50GB plus as other comments have stated before it would cost Nintendo a lot for licensing etc.
Sony doesn't own Blu-ray. Nintendo would not have to pay Sony to put Blu-ray in their console. Sony is just one of many members. http://en.wikipedia.org/wiki/Blu-ray_Disc_Association
ZZZZZZZZZZZZZZZZZZZZZZZZZZ This machine will do 1080p and it could very well have a 25GB blu-ray TYPE disc that is different enough from the exact blu-ray specifications for Nintendo to avoid having to pay royalties ... AKA Cafe Optical Disc. (Just like the Wii Optical Disc and Gamecube Optical Disc.) There's no guarantee it will or will not be larger than the current Wii discs... I'm just saying maybe. Cmon, guys. I had more faith in you.
Blue-Ray related technology will probably be used and customized by Matsushita for Nintendo, as they have done so far with DVDs for the GC and the Wii. They won't have to pay anyone a licensing fee as long as the machine won't run any movies or read standard BD-rom, just like the Wii and the GC. I think there will be "small" and "large" discs just like on the Wii, with the usual games going at 25GB per disc. I've yet to see a game that requires 50GB (unless it has lots of audio/video content uncompressed or lossless etc)
lawl, This "leaked" spec sheet magically got revised and now lacks the "for internal use" crap all over it. Oh yeah it's got to be legit this time!! :lol: http://www.neogaf.com/forum/showpost.php?p=28195761&postcount=4728
Whoever is reading our comments on this, Please make it play HD-DVD's. If you're making up specs, At least proof read it, and not make it look so shockingly bad and 'clean'. My suggestion? Make your fake, crumple it abit and scan it in.
Queer as a three dollar bill... "power 6" chip? then why only 512MB of RAM? specially when it packs 1gig of video memory, while R770-based boards had half a gig in most cases
This is true, many people still own CRT's Whether digital or analog. And most LCD's I've seen have an S-video in. So *Shrug*
"They talk a lot, don't they" - "They sure do" This reminded me a lot of that Pulp Fiction quote where Mia and Vincent talk about rumours. That being said, I think I read it here that Project Cafe wouldn't have a hard drive, but I'm sure I read it at some thread here that Project Cafe wouldn't support 1080p. Where, or whatever, no, I cannot provide the exact citation. But I do recall reading it in this forum somewhere.
IMO t is much more likely project cafe will only support as high as 720p and 1080i - why? Despite 1080p being the nw stndard a fuckload of people don't evn have 1080p capable sets, so it makes no sense for them to cut off a large chunk of their user base. I'm sur thy could just add rofl ok 1080p support like th x360 and PS3 which ultitmately struggle to do 720p, but there would b littl incnctiv for them to do so until 1080p sets takde over and costs come down.
sorry man, that's a daft argument. The GPU can do 1080p fine, as the PS3 actually does with a weaker one, so there's no technical reason it won't do it. Since there's no hardware limitation I really doubt they'd impose one for arbitrary reasons. You must keep in mind that their questionable decisions in the past have been supported by questionable reasoning. The fact that they didn't support HD on the Wii was because it was cheaper for them not to. This time around they're getting a piece of hardware that can natively handle this, of course it'll be a selling point.
Even with tablets and some phones being able to output at 1080p it would be stupid if the Wii2 wasnt able to do the same. Yet, since the GPU is based on the 3 years old 4830 which ran most games at 1600x1050 max its possible that it cant do true 1080p. Still lots of PS3 and X360 games are actually upscalled from sub-720p res.
If these specs are indeed real, then the Cafe shall be equivalent to a modern day Dreamcast. i.e Too late for last gen, and not powerful enough to go up against future consoles, in this case, the Ray Tracing capable Sega Neptune.