ProDG PS2 Dev Software

Discussion in 'Sony Programming and Development' started by akaitora, Sep 20, 2013.

  1. Shuji

    Shuji Rising Member

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    Thank you, HI_Ricky for the helpful input. The7thchild can you please confirm weather this is the case or not?
    I would do this. But I can't since I do not own Microsoft Visual Studio 6.
     
  2. HI_Ricky

    HI_Ricky Intrepid Member

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    with license file and no license file is different message show up.(test by wrong license key)
    so only patch prodg is no help
    A1.jpg a2.jpg
     
  3. illobrandt

    illobrandt Member

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    @HI_Ricky: Out of curiosity, where did you get your version of ProDG/Tuner from?
     
  4. HI_Ricky

    HI_Ricky Intrepid Member

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    come with my T15K in 2003 :)
     
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  5. Logi26

    Logi26 Site Supporter 2014

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    I also recieve a "Reference to undefined symbol" error from crt0.s when trying to compile using the ProDG VS intergration. I don't believe that this is related to the licensing because I am using ProDG 2.2 and that accepts the license file from the keygen.

    On a side note, I had no issues compiling a PS2 ELF in Visual Studio 6 using the Code Warrior integration.

    EDIT
    I thought that this may also be worth mentioning.

    When creating a CW project in VS6, a message is displayed that says something along the lines of "Due to a limitation of MSDEV the crt0.s file generated with this project is static from SDK 2.3.2, if you are using a different SDK please replace this file."

    But when creating a ProDG project in VS6 I do not recieve any such message. If this is infact a limitation of MSDEV then I am not sure why this would affect the CodeWarrior VS projects and not the ProDG VS projects.
     
    Last edited: Nov 30, 2017
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