[PS2] POPS stuff & POPStarter

Discussion in 'Sony Programming and Development' started by krHACKen, Apr 9, 2013.

  1. karenjan99

    karenjan99 Rising Member

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    i would recomend you make only first and second lights turn on in digital mode (not blinking) and get second light off in analog mode, if it possible of course
    because fast blinking lights is not nice))))
     
  2. iCEQB

    iCEQB Peppy Member

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    I must be dreaming ... @krHACKen updated his PS2SDK? ... POPS on PS3 finally working? .... definitely a dream :p
     
  3. sp193

    sp193 Site Soldier

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    @krHACKen: Just FYI, but you not longer strictly need to use an arbitary delay for USB devices. I added callback functionality to USBHDFSD sometime (2015?) ago.
    To use it, you just need to set up your own callback on the IOP with UsbMassRegisterCallback() and USBHDFSD will call the callback whenever a device is connected/disconnected.

    An example of such an IOP module can be found within OPL, known as USBHDFSDV. This module will trigger a SIF CMD callback upon the USBHDFSD events, but you do not need to use SIFCMD.

    EDIT: there is also a bug in our homebrew malloc function, which occurs when the heap's base address is not aligned.
     
    Last edited: Jul 5, 2017
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  4. Nameless32

    Nameless32 Newly Registered

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  5. Gui0713

    Gui0713 Newly Registered

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    And here folks, someone here knows how to run the games of ps1 for popstarter with the $ 480p active in cheats WITHOUT THOSE CURSES BLACK EDGES ??

    The image was great at 480p but those edges are killing, without the 480i cheat is fullscreen but with less quality

    Dino Crisis 2 and Resident Evil 2 were the only ones here that ran in 480p full screen Anyone know if they have to leave everyone like these 2?
     
  6. Nameless32

    Nameless32 Newly Registered

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    You can use the " special cheat XPOS_ and YPOS_ " to adjust the position of screen

    to my Dino Crisis 1 SLES_02211 i set this config

    $XPOS_590
    $YPOS_10

    it's working like a charm...

    more infos here...
    https://bitbucket.org/ShaolinAssassin/popstarter-documentation-stuff/wiki/special-cheats
     
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  7. Gui0713

    Gui0713 Newly Registered

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    Thanks guy, but I wanted to play fullscreen with the $ 480p cheat enabled and none of the cheats ($ XPOS, $ YPOS, $ DWSTRETCHY) and compatible with it :(
     
  8. Nameless32

    Nameless32 Newly Registered

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  9. Gui0713

    Gui0713 Newly Registered

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  10. Alan

    Alan Newly Registered

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    Hey guys. I'm using the latest proto (2017-06-24) and it doesn't work for some reason. I've overwritten it over the game's ELF file (SB.CRASHBASH.ELF) and when I order OPL to run it through SMB, the black screen flickers a few times, then returns me to the default PS2 Browser. I've kept a backup of the old ELF file and when I run it through OPL, it runs just fine.

    The problem is that this new proto fixes a lot of problems with Crash Bash, but it doesn't work with the same config. How can I fix this? :/
     
  11. truemaster1

    truemaster1 Enthusiastic Member

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    your proto version isnt the latest. try the latest one. also its known that proto versions could have drastik bugs and other anomalities.
     
  12. Alan

    Alan Newly Registered

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    Can you direct me to the latest one, please? This is the last one I've found in the recent posts.
     
  13. DaSA

    DaSA Robust Member

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  14. ElPatas

    ElPatas Spirited Member

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  15. Jolek

    Jolek Spirited Member

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    @DaSA I do not understand French, my translator sucks, so I have a question about latest Proto 20170703.

    Code:
    $CODECACHE_ADDON_0 automatique sur :
    - Colin McRae Rally 2.0 v1.0 (SLES-02605)
    - Colin McRae Rally 2.0 v1.1 (SLES-02605)
    - Colin McRae Rally 2.0 (SLUS-01222)
    Is this is some kind of a fix?
    I will test this game, but I don't understand what it means.
     
  16. DaSA

    DaSA Robust Member

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    Yeah, it's a fix that prevent these games to temporarily frozen in-game. This fix is enabled by default for these games (so no need to use the $CODECACHE_ADDON_0 code for them).

    (sorry for the french on the wiki, but I had no time to try to translate kHn proto changelogs - I did not even test the protos yet...).
     
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  17. Jolek

    Jolek Spirited Member

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    Man you ruined my weekend. [​IMG]
    Now I can finally play one of my favorite game. Thanks to all the people involved in this project.
     
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  18. Alan

    Alan Newly Registered

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    By the way, does anyone know if the slowdowns on Resident Evil 1/2/3 are fixed in the latest revisions?
     
  19. cdps2

    cdps2 Newly Registered

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    Resident Evil 3
    I use POPStarter_r13_WIP_06_OBT_2016 play to finish.
     
  20. truemaster1

    truemaster1 Enthusiastic Member

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    for resident evil 2 put patch 4 it will fix the slowdowns on stairs
    resident evil 3 is hit and miss some times it works some times no depent of the selections you made in game
     
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