No... The one from the HDD Utility disc is older (2001) The one on PSBBN not only is newer it's also different as PSBBN is based on Montavista Linux. It boots a sort of custom RTE then loads Montavista kernel and boots the PSBBN UI. The stuff on the memory card is newer too but you can use the one from PSBBN to boot the old HDD OSD as long it's what's on the hard drive. I mean if I install the "System Driver" from the PSBBN disc, I can use it to start the HDD OSD on another HDD which has it instead of PSBBN.
Koei GAMECITY is the only channel that still works right? I haven't set up my BB Navigator in just over a year, but last time it was the only one still up. I went back to Utility Disc 1.0 as I found PSBBN 0.32 pretty useless in terms of features following everything being shut down. Not recognising more than two memory cards and having no English language select being my main problems. I gather there is no way to get the Bishi Bashi game nowadays?
It was removed in 2004 a few after HD Loader was released. Sadly I don't think you can get it anymore (on it's original form)
Are you sure this module is located in ROM? I thought it was read from the HDD (being referenced in the MBR as the boot executable via an absolute sector number), but the loader passes the rom0: device name anyway :banghead:.
HDD util it will make ps2 brower 2.0 in HDD so it not only recall osdsys, ....wait HDD util is use HOSDSYS in __system\osd100 and some file need call too... FNTOSD HOSDSYS.ELF ( HDD util one have add "H") ICOIMAGE JISUCS SKBIMAGE SNDIMAGE TEXIMAGE
PS2 games come on CDs and DVDs. PS1 games does not normally run from... HDD and DVD. PS2s with HDD are currently capable of running... PS2 games. (via either the use of custom containers in BB or HDLoader) Ergo; If a PS2 game can be loaded from a HDD (via bb or HDLoader) then a set of PS1 games somehow running from a DVD while somehow pretending to be a PS2 game should be able to do so too. So whatever magic powers NamCollection should theoretically produce the same end result... unless Namco actually went as far as recompiling the games and doing the necessary adjustments to them to make them technically be PS2 games (and not just tricky emulation exceptions, as most people do with their collections anyway)... which again... if that's the case... who's to say that's not also the case with any PS1 re-releases that appeared on the PS2's download network? (PS1 games being adjusted on a source level and then compiled as PS2 games.) Anyway, I guess it's more fun to theorize and make hypothetical experiments for things you don't have, rather than just starting at a more obvious and readily available starting point where plenty of documentation, alternatives and people with experience should be readily available :lol:
You're right :shrug: as I looked for that module on ROM and could not find it. I found on the 18000 ROM: HDDLOAD HDDOSD So that's what I get from not checking up what I am saying... lol Carnivol: One thing is take a bunch of PS1 games and make a collection of it and make sure it works only from a single disc which has certain level of security. Other is develop a different version of the PS1 emulation that the PS2 already have but allow it to run from the HDD, develop a secure container that protect both the game and emulator from tampering and put that on the market hoping to create a new market for the old titles with digital downloads. This is how the "POPS" emulator that exists in both PSP and PS3 came to be. This was meant to allow SONY sell PS1 games through PSBBN. That's why this emulator exists.
That is entirely based on the assumption that the NamCollection does not use any form for emulation and that all 5 games were from ground up ported to the PS2, rather than just being slapped on a disc and running under either emulated or meta-emulated circumstances. Which I've yet to see anyone bother to verify. Same goes for generally comparing them to their PS1 releases. Bishi Bashi's so simple that it might as well not be a true PS1 game (how does it match up to its retail cousin?). Seems like a waste of potential to use something so simple, shallow and barebones as Bishi Bashi as the test game for running the PS2's backwards compatibility from HDD if the purpose was to test the waters for re-distributing PS1 games this way. If it really is a 1:1 PS1 version running with an emulator, I guess something is horribly flawed about that emulator since they didn't seem to push that feature much further. What other PS1 games were available for download on the PS2 this way anyway? Having a hard time finding any type of proper lists for anything that was released online on the PS2.
You're missing the fact that we obtained the contents of the encrypted files and it *IS* a functional PS1 emulator which reads a PS1 RAW (CDRWIN-ish) 8mb-ish image of a disc from within a PSF partition. For the function I mentioned on the earlier post (distribution of single games through an online retail channel) it's the only way to achieve some results without having to completely rewrite the games. No, I'm not implying that the games on the collections are not PS1 games, I am mentioning the fact that the specific code on the Bishi Bashi Champ thing was still on test and had a different purpose (meant to allow run PS1 games from the PS2 HDD) than the one on the collection disc you mention.
But what I'm saying is that assuming the NamCollection (or any evt. similar compilations) could be used for custom injection of other PS1 games it could ultimately lead to an almost exactly similar end result, as far as a user should be concerned (running PS1 titles either from DVD or via pre-made images loaded to something such as HDLoader. And I'm pretty sure that the HDD based emu from Bishi Bashi could just as well run from a DVD, or any other storage format for that matter, should one figure out how to kick start it.) So... anyway, how does the image in the archive compare to the retail version? And I assume this image runs smoothly if loaded on a PS1? (Pardon me if that part has already been mentioned in this topic)
It's a reduced demo from the complete PS1 game. I tried the ISO on ePSXe in 2007 and it worked fine. Won't fit much more than three minigames on a 13MB package, huh ?
It's hashed. If you mess with the file while it's on it's original state you break the partition and it won't work ever again... :\ So if you want to try stuff out make sure to backup the whole partition before doing anything. The disc0 file is also slightly obfuscated. There's a long (1MB) header and 18 removed bytes after the PS1 logo it to make it not work elsewhere