PSP DevKit not booting up

Discussion in 'Sony Programming and Development' started by NexTheReal, Jul 31, 2016.

  1. NexTheReal

    NexTheReal Just call me Nex

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    First of all, I wasn't sure where to post this problem and second: I do not own the devkit and Im asking here for a other person

    Well just a bit ago someone I was skyping with someone and he tried to boot up his psp devkit but he is unable to get past this screen:
    [​IMG]
    [​IMG]

    If you guys need any additional information I will just ask him
     
  2. Jackhead

    Jackhead Site Soldier

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    you can reset the kit , after that it boots into retail dash. Or use the sdk for changing bootmode.
     
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  3. NexTheReal

    NexTheReal Just call me Nex

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    Thanks I will let him know :)
     
  4. subbie

    subbie Guardian of the Forum

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    What Jackhead said, Also if memory serves me correctly in later firmware there is a button combination that will boot into the xmb/dash board.

    -edit-
    Actually I remember there is another way. The kit runs a http server, you should be able to go to that ip in your browser (http://<ip>), not sure if there is a required port, where you will get access to a setup/dev management where you can change system options and boot mode.

    Sorry I can't be exactly specific because it's been quite a few years since I used one.
     
  5. l_oliveira

    l_oliveira Officer at Arms

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    Isn't that black screen with network information, the pre-load screen it shows for running apps on the kit remotely over network (using DECI or whatever the debug protocol is called on the PSP)?
     
  6. fate6

    fate6 Haha, I killed a Pumpkin!

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    If its anything like the PS3 then its in debug mode and needs to be switched to release mode iirc.
     
  7. mathieulh

    mathieulh Problem Solver

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    On versions earlier than 5.00, in order to start/boot a psp devkit (dtp-t1000) you need to use the sdk tools to send kbooti.bin (a file containing the pre-ipl and IPL in encrypted form) to a process running on the communication processor.
    On the other end, this also means it's literally impossible to permanently brick a devkit since the updaters are also in this format, this also means your devkit is literally a brick/useless without the sdk and its tools to start it up.

    On 5.00+ the kbooti.bin is pre-flashed to the communication processor through the sdk's "hardware tool" update, along with the likes of bootdispi.bin (which is another pre-ipl + IPL, responsible for displaying hostname, ip... such as shown in your pictures) and therefore will just run the kbooti.bin that is flashed there rather than waiting for it to be sent through the network.
     
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  8. Borman

    Borman Digital Games Curator

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    I'll be looking for some newer updates for mine soon. I have to get it upgraded to 1.5 before I can get it up to 2.60, which is the latest I've found in my junk so far.
     
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