Retail games with debug menus

Discussion in 'Rare and Obscure Gaming' started by beretta85, Sep 4, 2010.

  1. tolkaNo

    tolkaNo Newly Registered

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    star wars shadows of the empire on n64 had a good one
     
  2. 50 mits

    50 mits Newly Registered

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    Last edited: Nov 17, 2012
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  3. JackBurton

    JackBurton Rapidly Rising Member

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    Which was so difficult to input that I had to resort to using my nose to move the analog stick.
     
  4. root670

    root670 Robust Member

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    The PS2 version of Tony Hawk's American Wasteland has a debug menu that can be accessed with ActionReplay/CodeBreaker/GS. Dark Cloud 2 has an AMAZING debug menu accessable with a CodeBreaker code. You can skip to any part of the game, convert gamesaves from other regions, change the language to Japanese, and tons more.

    Oh and Xenosaga Episode 1 has multiple debug menu codes.
     
    Last edited: Nov 17, 2012
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  5. Storm360

    Storm360 Member

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    Halo Combat Evolved Anniversary and Borderlands on the Xbox 360 have debug menus available through modding

    Borderlands is on PS3 too, so it may be worth someone with a CFW PS3 looking into seeing if it can be activated there too.

    Halo 4 may have a debug menu in it, I have not personally seen one, however I have had a mouse cursor appear on my screen, so it could have some left over code.
     
    Last edited: Nov 17, 2012
  6. Lionheart

    Lionheart Robust Member

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    All the original sonic games had some sort of debug mode, I remember playing around with Tenchu's alot when i was younger

    Also "Die Hard 2" from the "Die Hard Trilogy" on PS1 had a pretty detailed debug mode as a cheat code
     
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  7. Joseph_Capelli

    Joseph_Capelli Site Supporter 2012,2013,2014,2015

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    dead island and call of juarez bound in blood both got debug!!
     
  8. Zombie250

    Zombie250 <B>Site Supporter 2013</B><BR><B>Site Supporter 20

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    Soul Reaver 2 for PS2 has one. Access to it requires an action replay.
     
  9. SuperGrafx

    SuperGrafx Guest

    I think one of the first debug menus that I can remember was from KEITH COURAGE IN ALPHA ZONES on the TG-16.
    EGM even used this as one of their 1989 Buyers Guide list entries as one of the 'most unintelligible language on a menu screen' or something.
     
  10. Yakumo

    Yakumo Pillar of the Community *****

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    How do you access the Dead Island debug?
     
  11. Joseph_Capelli

    Joseph_Capelli Site Supporter 2012,2013,2014,2015

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    you have to rename the debugconfig file
     
  12. Yakumo

    Yakumo Pillar of the Community *****

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  13. Joseph_Capelli

    Joseph_Capelli Site Supporter 2012,2013,2014,2015

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    noi dont think so..on dev it yes,jtag maybe,retail xbox no
     
  14. BamBoo

    BamBoo Robust Member

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    I remember Fallout 3 on PC has a debug room if you enter "coc testqaitems" in the console
     
  15. Storm360

    Storm360 Member

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    Can also be accessed on console via save modification iirc, I may be remembering wrong however
     
  16. Punch

    Punch RIP AsssemblerGames, never forget.

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    The World is Not Enough for the Playstation
     
  17. aden34

    aden34 Robust Member

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    dead island has a dev menu by replacing a file and burning to a disc burning it to a disc if you have a flashed console. id be happy to upload it if its not against the rules
     
  18. ploder

    ploder Rapidly Rising Member

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    Micro Machines V3 for the PS1 had a debug menu if memory serves.
     
  19. SILENT_Pavel

    SILENT_Pavel Gutsy Member

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    necropost reason: i'm making a complete list of PS1 retail games, that contain debug stuff, so i need more information.

    Could you provide more details about this? Did you mean "Tomorrow Never Dies" game? Because i can't find any information, that "World is Not Enough" have debug menu on the Playstation version. N64 version has unused levels.

    https://tcrf.net/007:_The_World_Is_Not_Enough_(PlayStation)
    http://gamehacking.org/?game=89026&simple=true

    could anybody else help with it?
     
  20. Punch

    Punch RIP AsssemblerGames, never forget.

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    I guess you're right, there isn't a debug menu in that game. I got it mixed up with Tomorrow Never Dies, sorry.
     
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