Rhythm game timeline effort: First music/rhythm games

Discussion in 'General Gaming' started by Alchy, May 3, 2006.

  1. Alchy

    Alchy Illustrious Member

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    So what were the earliest music/rhythm games? I guess Parappa's probably among the earliest, what was there before?

    Also, what games feature small bits of music/rhythm gameplay? I'm thinking Zelda Ocarina/Wind Waker, or the DDR-ish bit in Geist. There must be loads of examples I'm forgetting, can anyone help out?
     
  2. virtual alan

    virtual alan Officer at Arms

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    I know the NES had the Power Pad but can`t recollect any dance/music games etc

    They did have a keep fit one but don`t think that counts
     
  3. XerdoPwerko

    XerdoPwerko Galaxy Angel Fanatic Extreme - Mediocre collector.

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    There's Bust a Groove on the PSX. I think it's earlier than Parappa. Internal Section and Vib Ribbon responded to your music CDs, but I'm not sure they'd count as rhythm games.

    There was a Karaoke sequence in Takeshi Kitano's Famicom game - since the original famicom had a microphone.

    But I'd guess the precursor of most rhythm games would have to be "Simon", an awesome toy from the late 70s and early 80s. I'm sure there's an Atari 2600 game that mimics that gameplay, but I can't remember the title.

    Edit: Yes. There is a "Dance Aerobics" game for the Power Pad, and you could also edit music sequences with it. I have the cart.
     
    Last edited: May 3, 2006
  4. KaL_YoshiKa

    KaL_YoshiKa Commandent Lurker

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    There's a Simon (very much so) but played to music in Stubbs the Zombie.
     
  5. Alchy

    Alchy Illustrious Member

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    Thanks for the help.

    Anyone know what early console versions of Simon there were? I can find references to a homebrew 2600 game, but that doesn't really count.

    How did this work? Did it give you a score or something? Can't imagine the Famicom having the power to do much wave analysis.
     
  6. XerdoPwerko

    XerdoPwerko Galaxy Angel Fanatic Extreme - Mediocre collector.

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  7. Alchy

    Alchy Illustrious Member

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    What a crazy game. Did any games use the microphone properly?
     
  8. Thiago_Simoes

    Thiago_Simoes Spirited Member

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    It's hard to say.... I'd say that among the earliset are Break Dance (Commodore 64) and Groove's Music Maker (Atari 2600), although it didn't quite made it to the market (but exists in prototype form).


    Besides, there is a DDR like sequence in Pinocchio for the Genesis and Super NES (sort of...):shrug:
     
  9. Alchy

    Alchy Illustrious Member

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    Thanks for the info. Can't find out anything about "groove's music maker" on the 2600 though (and would've thought the LSFR sound hardware would be prohibitive of any music software anyway)
     
  10. madhatter256

    madhatter256 Illustrious Member

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    Didn't Laserdisc system have kareoke functions? Wouldn't that count as a rythm game?
     
  11. Calpis

    Calpis Champion of the Forum

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    It's not only a crazy game, it's a horrible game, utterly painful to play! For the most part it's not even funny.

    The console is only capable of detecting whether or not the microphone is being spoken into (like a 1-bit sound detector), unfortunately there isn't a ADC to digitize the sound. The microphone was really just a little gimmick for kids to hear their voice through the TV. The games known to have anything to do with the microphone (even as eastereggs) are:

    FDS Legend of Zelda
    FDS Parthena no Kagami (maybe?)

    Doraemon (not sure which)
    Family Basic
    PlayBox Basic
    Raid on Bungeling Bay
    (and Takeshi no Chosenjyo)
     
    Last edited: May 4, 2006
  12. Alchy

    Alchy Illustrious Member

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    Is the microphone put directly through to the TV as an analogue signal then? And what could the microphone possibly be used for in Family Basic?
     
  13. Thiago_Simoes

    Thiago_Simoes Spirited Member

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  14. Princess-Isabela

    Princess-Isabela Peppy Member

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    there was Dance Dance Dance game for Playstation, but not very good.
     
  15. ASSEMbler

    ASSEMbler Administrator Staff Member

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    If you're going by the definition of rhythm, track and field required rhythmic tapping to win.

    If you're going by replicating, that would be one of the similar "simon" type devices I would guess.

    The first real decent one I can think of is Bust a groove on psone.
     
  16. Alchy

    Alchy Illustrious Member

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    Thanks for all the names, everyone. Very helpful.
     
  17. Thiago_Simoes

    Thiago_Simoes Spirited Member

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    I still suspect that Break Dance (Commodore 64) was the first "true" rhythm game... Anyway, it was not even HALFWAY decent, so ASSEMbler got a point here.
     
  18. anagrama

    anagrama Spirited Member

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    How about the little music-based subgames in Toejam & Earl 2?
     
  19. Alchy

    Alchy Illustrious Member

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    Never played that. What did you have to do?
     
  20. ASSEMbler

    ASSEMbler Administrator Staff Member

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    You know this would make for an excellent timeline. Try to fill it in.


    Touch Me 1976
    Simon 1978
    Track and Field 1982
    Break Dance C64 1984
    Beatmania 1997
    Bust a Groove 1998
    DDR 1998
     
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