If you're speaking of penguin wars, I was recently told it's a homebrew, I've yet to see anything about it, but I'm not in a rush. CWK was one of the most horrible saturn series ever.
It was the direct lifting of the text from Yakumo's site that prompted my original comment. The reference to watermarking was simply meant as an illustration of the point as you can't really watermark text. One of the first things you see on DevHacker's site is a copyright statement which implies that all work on the site is either created or owned by him and his cousin. Hence when I saw the direct lifting of the text without attribution I found it to be hypocritical as well as quite rude. When called on the plagiarism, his response was basically "I'll do what I want so piss off." To borrow a phrase from DevHacker, "I hate rude, nasty people." In the end having another resource is always a good thing and that's why people (including myself) initially posting with some obvious omissions to DevHacker's site. When you engage the community, the community is usually more than willing to help out with information as best it can. Most of the collectors I know are happy to share information, even if they aren't keen on dumping copies of their collections. Respect however is a two way street. If you want to engage the community you have to respect the work of others. Some information is easy to come by. Other bits require a great deal of time and money. Lots of sites make such information available for free in order to help spread it around and, like Yakumo's site, don't ask for anything in return. The very least one can do is not plagiarize content. Even with existing information sources, there is always something new to be learned. For example, looking at the video on Yakumo's site, the game flashes the BIOS boot screen quickly before starting. It shows a version number and a build date. Some questions that immediately come to mind have to do with parity to the arcade machine. Does the listed revision correspond to one of the released arcade ROMs? It is unique? Does it indicate a possible undumped arcade revisions? Etc. Etc. There are many angles one could take to add original content about the game in question. Since the original post was made DevHacker has gone back and edited the original post to add an attribution back to Segagaga Domain. Props to him for that. DevHacker> The link on the site back to Segagaga is currently mis-coded. You have it setup as a mailto: rather than a link. Anthaemia> If you take that approach to your site, I'm sure you'll be fine. Like I said, most collectors are more than happy to share information upon request. Also, keep in mind that fair use does apply. So while plagiarism is right out, you are always free to discuss content on another site so long as it is properly quoted and attributed. Yakumo> Your site has a typo. You mention NHL Blitz '99 once on the NFL Blitz '99 page. -hl718
There's nothing wrong with having differing opinions on watermarking, though you are going to come off a lot better when you explain your position rather than using sarcasm (ie referring to the video as "heavily damaged") to deride other POVs. No one here attacked you for your position on watermarking. Some disagreed, some agreed. What everyone found distasteful was the blatant plagiarism and your response which made it seem as if you planned on copying anything you found and claiming it as your own. That's what irked the crowd. -hl718
Actually, I was referring to Virtua Fighter 3 - a game I'm known for bringing up seemingly at random, but it's clear you weren't in on that joke so don't worry too much about it! On the subject of Penguin Wars, have you any proof this was a homebrew effort? The reason I'm asking is because it was featured (as Clockwork Knight Puzzle) in an early issue of the official Saturn magazine and I've no reason to believe they'd ever have covered it if the development wasn't being carried out with the full consent of Sega. Finally, many people disagree with your opinion of the series in general - I can still remember the excitement when it was first rumoured a new installment may be on the cards for GameCube, even though it never came to be...
Nah, not 100%. Hell, not even 10%. But I also have no proof that it's not a homebrew either, so I've left it off the list until I get more info. Although I am leaning towards homebrew ATM after looking at the screenshots and such I have access to. Either that or an early tech demo.
I'm not sure about the last known title thing. That may be a bit confusing. Some games had several name changes and still went unreleased. How would you get around this?
#1, it's not my site. #2 that url is 404 Once I get the script fixed up, I plan in finding a way to link alt titles to the same article. Still experimenting
As of 3 minutes ago the page was live. I just had it up in my browser. The files were removed from the server within the last 2-3 minutes. -hl718
i clicked it 2-3 minutes ago. However, I found what the actual url is: http://www.x-cult.org/newegg/games/121/Clockwork_Knight:_Pengin_War/
I don't have my SSM collection at hand, but I definitely recall Penguin Wars being previewed with a release date mentioned. A final version was offered for approval some time in mid 1995, but management within Sega felt it didn't warrant being made a standalone title and so the best ideas were merged into Clockwork Knight 2 as mini games. The serial code allocated for this one later went to Panzer Dragoon, as can be seen in the prototype. In my opinion the Bomberman-style sections looked great, though I must admit they probably weren't enough to justify paying full price - if only Sega had put them on a demo disc as a free title like they would later do with Swirl, which suffered a similar problem of not really being worth putting out separately.
You wouldn't get banned for having an opinion just as long as it's not shoved down people's throats which I'm sure you were not doing. So no worries. Everyone has their own reasons for watermarking. Personally I think the watermarks on my stuff isn't that bad. They're 60% translucent as well to soften the impact. In fact most of the time people don't notice them. Oops :redface: I'll have to get that fixed in a few minutes. Yakumo
Thank you, that was appreciated. It's difficult to get someone to understand what you're saying, let alone accept your opinion even if it's disagreed with. Usually it's one extreme or the other. It's a lot like the dump/no dump argument that plagues every single unreleased/prototype topic. I am 100% on the side of dumping. I think it's the correct thing to do, but I also understand the opposite side of the argument quite well too. And I totally respect the opinion & choices of the collector half. It would just be nice to be able to have an opinion without having twenty to thirty people jump in and play devil's advocate.