SDK/Software/Documentation thread

Discussion in 'Game Development General Discussion' started by Calpis, Dec 31, 2004.

  1. wombat

    wombat SEGA!

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    HI_Ricky, it's very nice indeed that you have all those nice and rare stuff.. But don't you think its useless to post huge pictures everytime it is about stuff you have?
     
  2. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    Dev C/C++ :-D

    Anyway, would not mind having some P*S2 SDK stuff. I had some manuals on .pdf format (remember that Antipasta? We got them from a irc channel). But my brother deleted them :angry
     
  3. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    Agreed. Host them on imageshack, that makes thumbnails automatically :smt023
     
  4. HI_Ricky

    HI_Ricky Guest

    well. what can i do?
    just type words?

    sorry no more time type alot.....
    well i have the disc, just people don't want i show it.
     
  5. AntiPasta

    AntiPasta Guest

    Oh yes I remember. Sadly, the HD I had them on died as well :angry
    So I figure they're lost forever, but we might be able to sort something with that other disc I have if you're interested ;-)

    Oh and HI-Ricky, how come you have the N*DS and qSP (sic) SDK's already? And I'd love to see some pictures of them! Do you also have the hardware?
    :dance :boobies2 :happyhap: :ramen
     
  6. Calpis

    Calpis Champion of the Forum

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    Yeah, I didn't intend for this to be a bragging thread.. I was hoping some people could help eachother "get" or use some of the software as well as comprehensively document what software comes in what packages... By this I mean: listing the disc's table of contents, file CRCs etc, a breif description of each file as well as pictures. All this stuff when finished should be compiled into another medium such as my wiki idea. This kind of stuff has to be done sometime, might as well be here to show that this board isn't a place for just smalltalk, it is supposed to be about "expensive shit." Help the community get recognition by bringing better content than "What does X Dreamcast game cost?" ;)
     
  7. Yeh, I'm totally confused by this thread...

    :smt030
     
  8. HI_Ricky

    HI_Ricky Guest

    well, it a last post with pic.

    PSP
    [​IMG]
     
  9. Chief Chujo

    Chief Chujo Guest

    Hmm. I think I may have the docs you're refering to.
    It's not the 2.7 S*K Docs is it?.
     
  10. LeGIt

    LeGIt I'm a cunt or so I'm told :P

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    I agree it would be handy to have all the software in the same place for people to actually use their "expensive shit" however most people who have dev kits have or can get hold of the relevant SDK to use it anyway. In many ways the software is useless to pretty much everyone else as a) they won't have the hardware b) a fair amount of software doesn't work without the hardware. What would be handy though is stripping the SDK's of usefull information for a "dev unit/software technical wiki"outlining all aspects of hardware/programming.
     
  11. HI_Ricky

    HI_Ricky Guest

    well, please keep looking cheap cheap cheap.
    "cheap shit"= how long you can wait.(may be after rls 3-10year's)
    "expensive shit"= how long you can wait.(may be before rls 3week- rls 3year's)

    and plan on what you look for pay. use to develop/program it? for tech know? hacker?code?ice ?

    if the dev util just for display on you home, of coz "cheap" is better
    if the dev util for make money, of coz you not care it "expensive"

    but for me. under officel price, it ready is "cheap", like after 3 year.
    dev util no one want buy over offical price (but you a seller,you want sell it under cost?). and UNDER OFFICAL PRICE CAN CALL EXPENSIVE ?
     
  12. LeGIt

    LeGIt I'm a cunt or so I'm told :P

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    Yes Ricky under or close the the office price is high :smt083 Official prices are to developers which includes the license to use it aswell as technical support. For collectors, we don't have the large bank balance of a company to pay for the SDK, nor does it come with the license or technical support hehe. No license + no technical support + not very rich customers = low price :smt045
     
  13. HI_Ricky

    HI_Ricky Guest

    may be you don't know.Official prices to developers(util,sdk) it "NOT Includes" the license. technical support...

    well. i stop talk about low or high price . this is last post about price.

    thank you looking
     
  14. Calpis

    Calpis Champion of the Forum

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    Sooo... for a little bump, does anyone know of any GB(C) tools AT ALL? Considering how the system has been in use for more than 10 years, there must have been some official stuff leaked.

    I'd like copies of documents for: SNES, GB and GG

    Anyone have any sources? I have an ancient 1991 scene-released SNES doc, but I'd like something more up to date. 1994 is a good age.

    Has anyone spotted official WS and NGP(C) docs? (Not that they're very necessary for those consoles)


    I'd encourage people to post back here what documents people know exist for past generation consoles
     
  15. HI_Ricky

    HI_Ricky Guest

    ws, i have wondemagic(offical for game fan's program)
    WS DEV BOARD WITH VIDEO OUT util i have (it use mod ws case to do game pad)
    NGP......well...all SNK DOC/*DK only can find in there office..
    NGP DEV BOARD WITH VIDEO OUT util i have (it use NEO-GEO port to do game pad)
    GB(C) only IS-XXXX for GB/GBC i have
     
  16. Calpis

    Calpis Champion of the Forum

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    Is there SDK for NGPC/GBC? There must be? If not, how do 3rd party developers get the information to make games?

    Very cool about the WS/NGPC dev w/ video out, I've never heard/seen it. Sometime you should post pictures (not this thread) ;)
     
  17. HI_Ricky

    HI_Ricky Guest

    " IS-XXXX " is 3rd party developers TOOLS.....hmm. like "cross" dev util for sega..
    WS/NGPC dev with video out... 1. it in my japan house. i will take a pic when i go jaapn. 2. if i post pic. people will talking i'm shit.
     
  18. wombat

    wombat SEGA!

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    HI_Ricky, Don't let one of my post stop you from ever posting pictures :smt009.
     
  19. kammedo

    kammedo and the lost N64 Hardware Docs

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    Id like to get some official SNES Manuals too....btw kyuusaku, have a look for Qwerty's SNES scene doc, and the latest version of Y0shi's one....i use them for hacking the SNES games and they are very accurate, although i didn't try any of the code i wrote on a real SNES since i own a pal one and wasn't able to get a copier up to now :smt022
     
  20. Tachikoma

    Tachikoma Officer at Arms

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    Might as well ask as well:

    Anyone got some D5 *DK or docs they can share? interested to see how far removed from the native GBA it is. That and wouldn't mind having a play with some code.
     
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