sega katana

Discussion in 'Sega Dreamcast Development and Research' started by raylyd, Nov 14, 2008.

  1. raylyd

    raylyd Guest

    i am useing your self boot pack to rip the files
    what about track 3
     
  2. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

    Joined:
    Mar 3, 2007
    Messages:
    3,032
    Likes Received:
    891
    Are you doing exactly what I wrote ? As it should works well, i've done it for a LOT of games. Your track03 and track05 must be complete though, be sure they are complete.

    FG

    [EDIT] I've just tested with THPS2 and following the steps I told you works really well.
     
    Last edited: Feb 28, 2009
  3. raylyd

    raylyd Guest

    i have got the track05 data i am goning to try your other software thanks mate again
     
  4. raylyd

    raylyd Guest

    image to data i put track03 track05 asks me lba i put the lba only ripps track 05 not track 03 hope this helps
     
  5. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

    Joined:
    Mar 3, 2007
    Messages:
    3,032
    Likes Received:
    891
    Track03 doesn't contain any data, that's why it doesn't extract it. the 3rd track is always a dummy. The 3rd track is forced to be a data track as the dc checks for the ip.bin there. It's NORMAL nothing is extracted from track03, beside the ip.bin!


    FG
     
  6. raylyd

    raylyd Guest

    how do i make a dummy file for gd workshop
     
  7. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

    Joined:
    Mar 3, 2007
    Messages:
    3,032
    Likes Received:
    891
    For this game (ecco1) you can put all the files in track03 in gdworkshop and ignore the audio track, it's only a generic one that isn't used in the game.

    FG
     
  8. raylyd

    raylyd Guest

  9. raylyd

    raylyd Guest

    good news got it to work thanks very much
     
  10. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

    Joined:
    Mar 3, 2007
    Messages:
    3,032
    Likes Received:
    891
  11. raylyd

    raylyd Guest

    i was up all last night i was pleased to get it working i think it was something to do with the sdk i used r11 in the end
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page