Sega Saturn High Res Titles

Discussion in 'General Gaming' started by SovietStriker, Jul 13, 2008.

  1. SovietStriker

    SovietStriker Spirited Member

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    Does anyone have the a full list of all games that used the high resolution mode of the saturn?
    The ones that I own/or know that have it
    Virtua Fighter 2
    Dead or Alive
    Neconomonion (this game seriously best pinball game + high res )
    Decathalete
    Winter Heat
    Anarchy In The Nippon
    All Star Japan Wrestling

    Any others to add to that list
     
  2. Yakumo

    Yakumo Pillar of the Community *****

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    Digital Pinball Last Gladiator is also high resolution. As for others you have loads that use the high resolution mode for art work or gallery bonus sections. For action games you could also add Stella Assault. While not true High resolution it does have a interlace mode that looks kick arse on a Widescreen HD TV. There are others but I can't remember off the top of my head.

    Yakumo
     
  3. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    sorry to bump like this, but what exactly constitutes hi-res on the Saturn? (resolution please?)
     
  4. BahnNZ

    BahnNZ Robust Member

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    708x480 at 60fps for VF2 according to my googling.
     
  5. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    They're not high resolution by definition. All the games are still output at 15khz.
     
  6. Yakumo

    Yakumo Pillar of the Community *****

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    15khz indeed but still, they are running in a higher resolution than the norm. The problem is though that you can't really see the amazing effect as well on a HD TV because they scale everything up anyway. What i mean is that Dead or Alive 2 on my old CRT looked far nicer than say Fighting Vipers but on a HD TV it still looks better however the gap seems to be a lot lower due to the way the TV dumps everything in to progressive scan and even with it switched off it's still bloody upscaling the image :DOH:

    Yakumo
     
  7. Druidic teacher

    Druidic teacher Officer at Arms

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    Last edited: Jun 22, 2017
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  8. Yakumo

    Yakumo Pillar of the Community *****

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    How about D-Xird? Takara say that it's full High resolution at 30fps with transparencies, lighting and real 3D arenas. It sure looks like they are telling the truth but are they? The game is a technical marvel for the Saturn however not that great to play.

    Yakumo
     
  9. SovietStriker

    SovietStriker Spirited Member

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    This, Dam shame some of those games mentioned dont use it in gameplay just in menu or whatever
     
  10. Yakumo

    Yakumo Pillar of the Community *****

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    Another game that uses high resolution everywhere except for in game is Thunder Force V.

    Yakumo
     
  11. kendrick

    kendrick Enthusiastic Member

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    Just as a point of clarity, the 31 kHz output mode of the Saturn is a software setting and not a hardware setting. Although Druid is correct that custom cabling is necessary, to my knowledge there wasn't a single game that had that video output option enabled.
     
  12. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    My point was that by the "industry definition" none of the games are high res.

    Low res: 15khz
    Medium res: 22khz (the bastard child)
    High Res: 31khz

    As all the games output 15khz, they will almost always look better on a proper low res display. Polygons of course, will scale much nicer than pixels, but if you're going for the ultimate display w/ your Saturn, don't chuck your CRT.

    Neat to know that the Saturn at least supported 480p in it's own little way. At the time of release, I doubt there were many high res arcade games (relatively speaking) so they probably saw little need to support it.

    DRUID: For your examples, do the ST-V ports play exactly as their arcade counter parts? I've loaded them up a few times in MAME, but didn't get too far.
     
    Last edited: Jul 14, 2008
  13. Calpis

    Calpis Champion of the Forum

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    Using multimedia definitions, the Saturn is not capable of high resolution which even 15 years ago was agreed to be 1080i and beyond. 1080i is 1125 lines (including retrace) at 29.97 frames per second, so the line frequency for HD is 33.7 kHz minimum. 1080p which apparently is marketed as "full HD" has a rate of 67.4 kHz.

    Since no commercial games even make use of "extended" definition (525 lines at 59.94 fps = 31.5 kHz), the question should be "which games are interlaced?" (525 lines at 29.94 Hz). If the Saturn library is anything like the Playstation library a LOT of 3D games will be interlaced.
     
  14. ccovell

    ccovell Resolute Member

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    YOU can stick to your industry standard that nobody uses. I've always used the standard for resolution set by Deluxe Paint on the Amiga. :-D
     
  15. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    Just b/c some people are confused, doesn't mean the terms aren't still valid.
     
    Last edited: Jul 15, 2008
  16. Druidic teacher

    Druidic teacher Officer at Arms

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  17. Druidic teacher

    Druidic teacher Officer at Arms

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  18. Calpis

    Calpis Champion of the Forum

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    MUSE was 1125 lines, yes analog but Saturn has analog output too so I don't know where you're going. I don't have the time to check but I wouldn't doubt that the ITU started a HD recommendation at that time, not that it matters because had Saturn HD output, it would certainly use the only Japanese standard.

    Every game that is "high-resolution" is interlaced, obviously all the 240 line games are not.
     
  19. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    I would estimate a couple hundred are not.
     
    Last edited: Jul 16, 2008
  20. Druidic teacher

    Druidic teacher Officer at Arms

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    Last edited: Jun 22, 2017
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