as far as I know you need to connect these cubes with a PC to play with them :/ (wireless usb dongle) please correct me if I'm wrong^^
Sadly at the current time they are tethered to a PC. I'm currious how this will work out coding wise since the pc software is for Windows & MacOS. Maybe its a short term issue because it sounds like each cube has it's own 32bit processor.
As nice as they are, they look like the kind of thing I'd play with once or twice then forget about to be honest
Probably not since they sold so quickly and they didn't let anybody out of the USA get them. I'm still waiting for them to hurry up and open the damn thing up along with the SDK. =| How are you finding them so far?
They're pretty nice. All in all the build quality is great and there is alot of potential here. The software currently available is, as one would expect, weak. I haven't had any time to devote my meager and pathetic dev skills yet, but hopefully work will die down and I'll get a chance to create something interesting.
FINALLY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! My pre-order cubes are processed/charged and being shipped out to me today. SDK is due out in the next two weeks (possibly even this week). SOooooooo excited on this one. I have a few new ideas to put together.
SDK with simulator is now up. Woot Woot.. Have at it! https://www.sifteo.com/developers -edit- Don't forget MonoDevelop (IDE) http://monodevelop.com/Download I wonder if there is a way to get the Gtk/mono stuff compiling in VS IDE instead (haven't tried monodev yet, just more i'm use to VS IDE).
Yes... Hopefully I might get to sell it on the store and make a little cash on the side (providing work don't kill me to get our game shipped). I'd love to say my idea but fear it getting stolen (might have to pm you it).
It will happen but they will fail. What sets this apart is 1) open sdk, 2) app store to purchase/download games/apps for the cubes. Actually a big disappointment right now is the app/game it self actually runs on the host PC which just sends some instructions to the cubes and polls input. This is kind of stupid when each cube sports it's own arm processor (probably a low end arm9 but come on, devs did crazy stuff on the gba's arm7 @17mhz). But the studio putting them out is a small start up of 2 former MIT students. It will get better as time moves on.