It's nice to see the original source code but given that the game was ported to lowly machines like the Sinclair Spectrum and Commodore 64 without losing too much of the game using proper machine code, it does show how much bloated the game really was. I am holding out for a nice Z80 asm source code port of the Speccy version.
hmmm sorry to bump this old topic. But what is nagging and annoying me, is their alterations when it comes to disasters, such as the plane goes into buildings. And yes I know, and feel 9/11 was a tragedy, but aren´t developers getting a bit too PC and soft ? I mean the old original game was made LONG before the 9/11 happened. I mean, after all Sim City was made in USA and not some where in Germany, where the rules of their censor ships are probably the most insane of anything related at all. And that is not only games we are talking about here. Der Untergang wouldn´t have been made 10 years ago, because of so many things. Anyway what do you think ?