simcity source code released!

Discussion in 'General Gaming' started by karsten, Jan 12, 2008.

  1. karsten

    karsten Member of The Cult Of Kefka

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  2. Calpis

    Calpis Champion of the Forum

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    Probably nobody immediately since they'd have to develop their own windowing system for those platforms.
     
    Last edited: Jan 12, 2008
  3. Segafreak_NL

    Segafreak_NL v2.0 New and improved. Site supporter 2012-15

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    Hmm I wouldn't mind a DC version! Hopefully someone is able to do it :)
     
  4. AntiPasta

    AntiPasta Fiery Member

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    Yeah, they didn't exactly make it easy - a version that writes straight to the framebuffer and does all its own windowing, SUCH AS THE ORIGINAL DOS VERSION, would've been easier to port, in theory. That, and probably require much less memory.
    Of course, this version probably contains X86 assembly as well as poorly-abstracted direct hardware access, probably negating the difference.

    In short, I'm not sure which one would be easier to port to CD-i/PSP/etc :110:
     
  5. WolverineDK

    WolverineDK music lover

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    Wonderful that the source is released. But well I would love to see the source of my favourite fighting game (OMF2097) got released. But that is probably as real as the source code to Blood ever will get released. So
    if the Blood source code to Blood gets released, then there is maybe hope for that Rob (the man who holds the OMF source) gets off his arse. And releases the source code . And it looks like , it isn´t the old C code, but some translation into C++ and some other stuff has been altered.
     
    Last edited: Jan 13, 2008
  6. mairsil

    mairsil Officer at Arms

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    Downloaded for later. :nod:
     
  7. Yakumo

    Yakumo Pillar of the Community *****

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    Have you guys seen the Saturn version of Sim City 2000? It's amazing what Maxis pulled off on such an early released game. I'm sure if it was to be released on a console then building your own window system etc would probably be best due to limited memory etc.

    Yakumo
     
  8. AntiPasta

    AntiPasta Fiery Member

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    Yeah, OMF would be pretty neat! Heck, if I had to name one old PC game I'd like to get the source from it'd be Terminal Velocity, btw.
     
  9. Taemos

    Taemos Officer at Arms

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    Yes.

    Let's start bugging 3D Realms. :110:
     
    Last edited: Jan 13, 2008
  10. AntiPasta

    AntiPasta Fiery Member

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    Well, yeah, the Duke 3D source has been released, innit? TV is probably a lot less important to them.
     
  11. Taemos

    Taemos Officer at Arms

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    It should be, but I'm pretty sure they also licensed out the source to Microsoft, as they made Hellbender and Fury 3. That might complicate things, and I'm not exactly a competent coder.

    Unless you were planning on doing all of the work ;)

    Edit: Nevermind, same developers. Microsoft published the latter two games, though.
     
    Last edited: Jan 13, 2008
  12. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    the juice of the sourcecode isn't in porting, but in acting as teaching material.

    The relatively complex theories (social, structural, etc) that have been turned into algorithms should be interesting to study, and hopefully provide an example upon which future blooming game developers can expand on.
     
    Last edited: Jan 13, 2008
  13. Taemos

    Taemos Officer at Arms

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    For you, maybe. Source is interesting and all, but as far as Terminal Velocity goes I just think it would be nice to have an updated Windows port (and perhaps one for the Dreamcast :)).
     
  14. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    Terminal Velocity was an awesome game, right up there with HighOctane=) I d like to see em running on current OS =)
     
  15. subbie

    subbie Guardian of the Forum

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    Neet. Now we just need source to

    C&C 1 (they give it out for free now)
    RCT (pipe dream but god I love this game still to this day)

    --edit--
    Speaking of old source. I have the source to tomb raider 1 (pc). :p
     
    Last edited: Jan 14, 2008
  16. AntiPasta

    AntiPasta Fiery Member

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    Really? Was that released?
     
  17. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    no, he's got good mates :p cheecky subbie, you ll get ur friends in trouble!
     
  18. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    Wait wait wait, is this the source code of the lastest simcity? or from the now prehistoric first one?
     
  19. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    'Ye Olde Sim City'
     
  20. Borman

    Borman Digital Games Curator

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    Speaking of source code...
    [​IMG]
     
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