I've owned many 360 systems and controllers. Even my launch day 360 controller (the ones with the green LEDs that stayed on even if you turned off the controller) is still in good shape despite some heavy usage. The rubber coating is still intact with no sticking or wear to be seen.
This reminds me of how much I hate the little nub things (the 4) on the 360 thumbsticks. I LOVE the feel of them on a new controller, in fact, I strive to keep mine on there. But then I borrow someone's well-used controller, and it just feels disgusting... touching those smooth sticks... fuuuuuuuuuuuuu Just makes me think of how much gunk there probably is in the controller seams.
i still have the nubs on ALL my controllers...wtf are they doing, playing mario party on their PC with it?
Me too. I've played with gamecube controllers that had lost their ribs. How does this happen!? Worst feeling ever. Well... I've also still got all the OEM controller cord kinks in a lot of my controllers, too. And then I keep one brand new controller set aside... like I'm going to use it one day, and feel the newness, but I would never ruin it's texture. Is there something wrong with me?
ya! i just remembered i was playing re5 trying to get #1 on the leaderboards. i use a wired controller and it barely made a dent!
i remember as a kid smashing my nes controller when I couldn't figure out the pattern on level 8-3 on super mario bros. Also on my genesis playing Eternal Champions, the CPU was just brutal.
Any game that insists on going BEEP BEEP BEEP BEEP when you get to 1/4 health just pisses me off enough to stop playing it entirely. I need to hack a few of those. Nintendo even went and added this bullshit to newer Mario games, WTF? Games that got me actually breaking things: Sonic Adventure 2, a space level where you have to collect these 3 gems. The fuckers moved around. So on what must have been the 8th try, I had 2 of them, and had spent literally 30 minutes looking for the third. So I finally see it and fly toward it... I get hit by a fucking comet out of nowhere and die. Controller, meet wall. Space Station: Silicon Valley was a decent game, but between a lot of bugs and some just cruel level designs, it was the only game that ever got me to actually break an N64 controller. (Those things could take one hell of a beating!) You get to the end of this rather difficult level and you need to cross a lava pit. There's an invisible, thin platform that waves back and forth around the pit eventually leading to the other side. Rocks somehow fly out of the pit at you. You're supposed to hit a switch to make it rain, and the falling rain would allow you to see the invisible platform. Problem? Well first of all, the rain lasts for like 20 seconds and you are NOT crossing the platform that fast. The bigger issue though was that the effect didn't work. The rain fell right through the platform, not helping one bit. Way to test there guys. (Fun fact: DMA, the geniuses behind this game, later changed their name to... Rockstar. But never did learn to code.) What's with having to add line breaks manually on a forum in 2010? -.-