Genesis seems have a lot of 3D games http://www.youtube.com/watch?v=CyLy_x6dY44 Whether there are similar games on the SNES? I only know about SF1 & 2.
SNES did have some 3D titles other than SF1/2 Vortex, Stunt Race, MechWarrior some are not fully 3D though so depends on what you consider a 3D game. theres also Doom, wing commander, and things like F-Zero I'm not a snesxpert
All of the games that used the SuperFX and SuperFX 2 chips, with the exception of Doom and Yoshi's island, had polygonal 3D graphics. See this page: https://en.wikipedia.org/wiki/Super_FX I'm not sure about Dirt Racer because I've never played it.
This proves the Sega Genesis was a powerhouse when it comes to running 3D polygonal games on cartridge WITHOUT needing enhancement chips unlike the SNES but asides that not many games on the Super Nes Never really had those True 3D type games on their system IMHO.
Powerhouse...? It limps primitive 3D polygons graphics along. Hardly impressive. Sure it is better suited than the SNES's CPU for generating 3D graphics but I certainly wouldn't advise bragging about it.
What are you smoking and where can I get it? I think you fail to see that if the SNES without enhance chips was to perform these games, it'd takes as much time to render one frame, as it is to take a crap on the SNES itself.
The only one on the Mega Drive I remember playing in 3D was Toy Story, just that one level. I thought it was pretty good, now I wouldn't mind comparing it to the Snes version to see what it looks like. When I look back at these 16bit games, mode7 on Snes still impresses me, can't explain it
Umm... nobody has ever disputed that. Some SNES 3-D games that don't use the FX chip include Race Drivin', Faceball 2000, Drakkhen, Lawnmower Man, and Spectre. (Some games had more polygons than others...)
Race Driving on the SNES is unplayable. It really is poor. The MD version "Hard Drivin'" is much better. Lawnmower man on the SNES is impressive though (more than the MD) but that's actually sprites not polygons so it doesn't count. When it comes to real 3D polygons without extra cartridge chips the Mega Drive could run rings around the SNES with ease. It's a fact, like it or not.
Also to be completely honest here, What other 3D Polygonal games out there that you can think matches those Flight Simulators on the Mega Drive/Genesis that doesn't rely Super FX chips for they're SNES 3D game to run pretty solid?!
Virtua Racing was pretty good, but does have the SVP on it. But agreed both the SNES and MD weren't meant to do 3D, the fact that they can push a few polygons out is an achievement but in all fairness it's more of a curiosity.
So in the end we know that Mega Drive performed better without the enhancement chips, but it was always really about the quality of games in which case SNES was clearly the overall winner
There was no reason to resort to personal attacks. You can have a debate without that. I'd respond to the rest of your statement but you clearly didn't get the meaning of my previous one. Like ccovell, I took issue with your use of the word powerhouse. I went on to say it was more capable than the stock SNES at 3d (polygon) graphics. But it isn't superb. Neither machine was intended for 3D polygon graphics. And neither does it well without assistance.
It really was due to the snes having a slower processor. The enhancement chips like super fx addressed this. Though I think if I am not mistaken star fox and star fox 2 had some slightly textured polygons.
Well Yoshis Island shows also some polygonal 3D graphics in game. Doom uses a raycast engine but i guess, the power of the FX2 comes in handy pretty much here. Also there a some games which show polygonal 3D graphics without the FX Chip. One for sure is Star Trek Starfleet Academy.
It does? It's been a while since I've played it, but I don't remember any polygonal 3D. Just sprite scaling and rotation, and the usual 2D stuff. There's the title screen, which has a 3Dish sprite-based view of the island, but there are no polygons there.