So who is playing Castlevania Lords of shadow?

Discussion in 'General Gaming' started by GodofHardcore, Oct 9, 2010.

  1. graphique

    graphique Enthusiastic Member

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    What a horrible night to have a curse.
     
  2. mairsil

    mairsil Officer at Arms

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    :thumbsup:
     
  3. GodofHardcore

    GodofHardcore Paragon of the Forum *

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    Wasn't the PS3 the target platform during development too?
     
  4. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    That doesn't make much sense..it's made with middlewear so as to avoid having to do too much tweaking on each platform. The game was made on a PC, it ran on a PC and then it was compiled and arranged properly for each console. Any major and fatal bugs are probably byproducts of the abstraction layer.
     
  5. G0dLiKe

    G0dLiKe <B>Site Supporter 2013</B>

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    I´m playing this more often now, I am in lvl11 now btw and I found out that it begins more and more to feel like I play a mixture of God of War and Devil may cry....

    I think all new games on PS3 are somewhat orientating on god of War sadly...

    Not that God of War is a bad game but this is not really Castlevania...

    Best Castlevania ever IMO is Akumajou Dracula X from PC Engine.
     
  6. Taucias

    Taucias Site Supporter 2014,2015

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    Don't get me wrong - patches should not be a shortcut for releasing buggy code. Sony/Microsoft/Nintendo have a pretty strict QC process, so I don't think console gaming is going to turn into PC style bug issues just because they have the option to patch after release.

    Fining is not the solution.
     
sonicdude10
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