Gamers are impossible to please. And the whiners and complainers drown out the people that enjoy the games.
y'can't help but notice that when you see stuff like "Ultimately you need to get to audience sizes of around five million to really continue to invest in an IP like Dead Space.", it becomes clear who EA is talking to. Protip: not the kind of people who actually play games.
Also, is there anyone here who sees a comparison between this series and the alien movies? Dead Space -> Alien Dead Space 2 -> Aliens Dead Space 3 -> Alien 3 I half-expect Dead Space 4 to be about Isaac being a clone who gets necromorph abilities.
Dude, wait until the game is released: if it's shit then yes burn the fuckers Meanwhile, EA bad? noooo! really? the guys who reverse-engineered the Genesis so they didn't have to pay shit? and couldn't return the favor by supporting the Dreamcast?
Reverse engineering the Genesis was actually a very, very good thing as far as third party video game developers are concerned. http://en.wikipedia.org/wiki/Sega_v._Accolade
http://www.gamesindustry.biz/articl...00-percent-digital-company-period-says-gibeau "For us, the fastest growing segment of our business is clearly digital and clearly digital services and ultimately Electronic Arts, at some point in the future - much like your question about streaming and cloud - we're going to be a 100% digital company, period. It's going to be there some day. It's inevitable" No surprise here, EA is planning to go 100% digital in the near future, period. Apparently everybody loves pretending to own games they essentially rent from a server, otherwise EA wouldn't be making over a billion dollars in digital revenue. How this is possible considering almost every developer and IP they acquire becomes casualized and turned to shit is beyond me. Oh wait, I forgot - casual dumbed down crap sells because casual brain-dead "gamers" keep buying. Fuck modern gaming (or at least the direction it's heading) and the "gamers" that poisoned the industry that defined my childhood.
There is beauty in Simplicity, but some developer's games for sure seem to have dumbed down a little bit. Not happy about all Digital move though. EA just wants to cut out the middle man and manufacturing costs because they are a bunch of greedy douches. It's understandable for a Company like XSEED to go mostly digital because they are a TINY publisher with a miniscule fraction of the budget a company like EA has. Once EA games go all digital, unless they are on Steam. I won't be buying.
I'm almost positive their games won't be on Steam. Once they start their all digit crusade, they'll put all their big name titles on Origin so people will have no choice but to use it. They attempted to do the same thing with Mass Effect 3, only in that case there were retail copies you could purchase as well. The problem for me isn't that EA is making their games digital, it's that they plan on making all of their games 100% digital and likely 100% Origin. If people want a digital alternative then cool, whatever. But to remove physical copies of your games entirely? That's just asinine. Oh well, EA doesn't have anything I want to play anymore, so good riddance. That's the pathetic thing. Companies like XSEED, NISA, ATLUS, etc publish niche games they know won't sell very much, yet they still manage to give us a thick and colorful manual, and sometimes free extras such as a soundtrack or an art book. Hell, my copy of BlazBlue: Calamity Trigger included the game, a colorful manual, a soundtrack for the game, and a Blu-ray that gives in-depth tutorials on how to master using each character. Compare that with EA games which include the disc and... a piece of black and white paper, all for the same price. They can hide behind their "Eco-friendly" reasoning, but we all know it's bullshit. We all know they are doing it to save a few bucks because they're cheap bastards that don't respect the people that provide their income. Simply put, smaller companies like XSEED treat their customers right and deserve every dollar they make, and then some. I'll happily spend $60 for a company like that.
Better to quote some words taken straight from the horse's mouth: “When you are six hours into playing Battlefield and you run out of ammo in your clip and we ask you for a dollar to reload, you’re really not that price sensitive at that point in time.” "So essentially what ends up happening, and the reason the play-first, pay-later model works nicely, is a consumer gets engaged in a property. They may spend ten, twenty, thirty, fifty hours in a game. And then, when they’re deep into a game, they’re well invested in it." "At that point in time the commitment can be pretty high. It’s a great model and it represents a substantially better future for the industry.” -EA CEO John Riccitiello Source: http://files.shareholder.com/downlo...0909f99d1d1e/WilliamBlair_ERTS_Transcript.pdf Sad.. just sad. As if screwing up Maxis, Westwood and other classic[SUP]legendary[/SUP] game studios wasn't enough, they also plan to screw up modern studios and all the high profile franchises they've created through this gen.. and things gets even worse when we add those future plans of going 100% digital and freemium content in the mix. =( As bleak as this may sound, I do hope there's a new crash in the industry ASAP. So these power monger (EA and Activision, to be more specific) companies goes down under and everything starts from (almost) 0 again.. thus giving a breath of fresh air of creativity in games and a better chance to smaller studios that does not gives a f--k to those copy+paste/metoo formulas being used to the exhaustion by bigger companies...