Tanglewood (SEGA Mega Drive) Kickstarter is now live!

Discussion in 'Industry News' started by Headcrab, Nov 13, 2016.

  1. Headcrab

    Headcrab (BigEvilCorporation)

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    Unsure of the USD conversion, but it had just hit £45,000 last night and dropped down to £40,000 this morning.

    It's still a very achievable goal with ~60 hours remaining! I'm going to follow up with all the press that covered it at the start and see if they'll do followup articles.

    Also a new Computerphile video went live yesterday, they usually give us a considerable boost!
     
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  2. Bramsworth

    Bramsworth Well Known Member

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    I just looked at Sega 16's forums and saw your mention of a Youtuber. Shame they backed out, but you might still have a shot!

    I'd donate some if I wasn't being excruciatingly tight with my money right now :/
     
  3. americandad

    americandad Familiar Face

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    Well this is how much the current pledges are in USD
    [​IMG]
     
  4. Greg2600

    Greg2600 Resolute Member

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    My guess is the You Tuber could have put in a big number, thinking the project would never get funded. As odd as that seems. Lousy move in any case, and if the project on KS falls short, but the game gets completed and ROM purchase is provided, I will buy!
     
  5. kennypecheur

    kennypecheur Site Supporter 2016

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    45 175 £ ! and 33 hours to go.
     
  6. Headcrab

    Headcrab (BigEvilCorporation)

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    Back to where we were before that little snafu! We can do this :)
     
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  7. Greg2600

    Greg2600 Resolute Member

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    Around 1,000 GBP away, good luck. I played the prototype on my Mega-Everdrive last night, I was really impressed with the character animation and movement. I always feel like homebrewers do not concentrate on that enough, and the result looks like something on the Action 52 cartridge. They put all this time and effort on the backgrounds and such, but their character physics are garbage, and that ruins it for me.
     
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  8. Headcrab

    Headcrab (BigEvilCorporation)

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    Cheers :) I spent a good 2 months doing nothing but tweaking player movement and input handling - acceleration, deceleration, drag, friction, braking, jump velocity, gravity, the works.
     
  9. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

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    Did my part to help!

    Good luck with the last sprint!

    [Edit]

    Seems like it will be funded!
     
    Last edited: Dec 17, 2016
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  10. Headcrab

    Headcrab (BigEvilCorporation)

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    [​IMG]
     
  11. dyer60

    dyer60 Site Supporter 2013,2014,2015,2016

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    Great to see!!! Well done, backed it myself so looking forward to it.

    Now get to work........

    He he he!
     
  12. Headcrab

    Headcrab (BigEvilCorporation)

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    Paperwork! Glorious, glorious paperwork! Then maybe some coding.
     
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  13. dyer60

    dyer60 Site Supporter 2013,2014,2015,2016

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    Ha! Someones got to do it. Seriously though it's a great achievement. Really looking forward to seeing the progress. Team looks good and the work so far seems solid.
     
  14. Christuserloeser

    Christuserloeser Rapidly Rising Member

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  15. sonicsean89

    sonicsean89 Site Soldier

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    I wasn't sure about it before the DC stretch goal was announced, but now I'm really hoping for that.
     
  16. Christuserloeser

    Christuserloeser Rapidly Rising Member

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    Only 2k away from the Dreamcast port!!!
     
  17. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

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    20min and 600£ left for the DC version!

    Edit:
    It's over and there was still 170£ left for the Dreamcast version, but it's a success nonetheless!

    Congrats @Headcrab!

    Edit 2:
    Well it seems the Dreamcast version will see the light of day after all!
     
    Last edited: Dec 18, 2016
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  18. Headcrab

    Headcrab (BigEvilCorporation)

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    Yeah at only £170 short of a £7,000 stretch goal it would have been really unfair if we didn't go through with the Dreamcast port, especially considering my announcement about it was late in the project (ran into a complication).

    Thank you everybody for your support, I'm excited and terrified, and it's gonna be a very busy 2017!
     
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