Yeah, I think the GameCube and Dreamcast both had a better ratio of progressive scan games than the PS2.
Friend told me about this the other day. Even more bad news for the Wii U. This can only do more damage to a system many consider already sunk.
Not really. By the time this emulator is ready to "replace" the console, there will be a new console out. Anyone who owns a Wii U now are probably the only ones who will ever own a Wii U, unless an important game comes out (like the next Zelda game). It'll sell a bunch more consoles, but that's it. Don't forget also that the Wii U has a gamepad, which isn't exactly going to be easy to emulate properly. This emulator has a LONG way to go yet.
What I'm saying is that this emulator, or the prospect of it, will not bring about anything good for the Wii U. People who are currently on the fence about the purchase will now be even more so. I believe this emu is slated for bi-weekly updates, which also isn't helpful. The Gamepad is barely necessary and the meat of the content in games will be more than accessible through emulation. Hell, Zombi U was one of the few games that utilized the gamepad creatively and it was already ported all over the place without that implementation. On a pro- Wii U note, once I see some solid gameplay of Zelda U and see a Wii U/Zelda U bundle for $250, I'm sold. I'm not even a big Zelda fan, but an open-world Zelda? You got me. Unfortunately now we don't even know if it'll get transferred over to the NX. It's a mess all over.
If, after SSB, Mario Kart 8, Super Mario 3D World, Bayonetta 2, Splatoon, and Mario Maker, someone hasn't bought a Wii U, then chances are that even if the thing cured cancer and they had cancer they wouldn't buy a Wii U.
I'll probably get a Wii U when it's extra cheap and all the games worth owning are out. I want one but not at it's current price point.
If we talk about the home systems that were commercially available the entire 6th generation (between Xbox, GCN and PS2) , PS2 was indeed the weakest of the three. But if we talk about every 128 bit generation major home system,the (three of them plus Dreamcast) DC would be the weakest console... despite both consoles are on the same technological league, PS2 Sports higher polycounts and more advanced post proccessing effects. DC, in other hand, offers crisper image quality, cuz´is better than PS2 in image output. Games on DC are displayed on native 640 x 480, while most of the PS2 games are displayed natively in lesser resolutions than 640 x 480 (don´t remember exactly the numbers), upscaled to 480i, 480p and 1080i (by software tricks) in GT 4. That´s why DC games look cleaner and less jaggied and than PS2 ones.
This is false. Most PS2 games are displayed natively as 480i. There is no upscaling involved. Some games support 480p, and again there is no upscaling. However, most games that support 1080i are actually 480p upscaled.
Or they could be waiting for Nintendo's second biggest IP, The Legend of Zelda. Or they could be waiting for Star Fox Zero. Both have been delayed, which could sway a possible buyer into waiting a bit and looking for a bundle price.
Not exactly, but it didn't natively push 480p as hard as the DC did. Plus it had a much smaller media than the PS2 or Xbox (1GB instead of 4.7 GB (I don't think either supported dual layer DVDs, but don't quote me on that). The PS2 had a faster processor and a better GPU, and more total RAM, but there was a definite learning curve for development, as you can tell later PS2 games (like Shadow of the Colossus) look a ton better than early titles, even more so than the jump on the Xbox or GC. The emulator is in its infancy. I think a bigger concern for the Wii U's life expectancy is the NX, whatever it ends up being. I mean, I think most people who are waiting with the most bated breath for LoZ already own one just for the expectation of it. It'll move a few million more units, but it may not break 20 million (again, depending on the NX's release and whatever it is).
I'm not sure that many people exclusively play Zelda and/or Star Fox to the point where they would be passing up Nintendo's best output in over a decade.
That's true, but you have to consider the progress of the XBOX 360 emulator in comparison to a system released some 7 years after it. I'm not saying they're equivalent in terms of emulation propensity, but it looks to me that progress might not take as long as we think. Or they could be waiting for a price-drop with a bundle. We also tend to forget that Nintendo is notorious for not porting their games over to PC, rendering those interested in playing the games left out until they purchase a console. An emulator alleviates that. I know numerous people who enjoy The Legend of Zelda considerably more than other Nintendo IPs. A friend and I both grew up playing Nintendo games and are waiting for Zelda to pick up a Wii U. Let me preface this by saying I don't want to be a naysayer: If 5 first party titles within 3 years is their best output in over a decade, then there might be a problem. A lot of people shit on the Wii, but remember Super Mario Galaxy 1 & 2, Super Paper Mario, The Legend of Zelda: Twilight Princess, New Super Mario Bros. Wii, and Super Smash Bros Brawl all came out within 4 years ('06 to '10) with just as much praise as the titles mentioned. I should throw Mario Kart Wii in there, but despite it's praise upon release and the amount of time I've spent with it, it's disappointing. Sometimes I think if certain Nintendo titles were made by anybody else on any other system people wouldn't be offering the praise that they do now.
True, but the Wii emulator, which is farther along than the 360 or PS3 emulators, didn't hurt the sales of that console. Yes the Wii sold well to people that weren't likely to use emulators in the first place, but still, I can't really think of a time that an emulator was viable enough to really hurt sales of a console. Maybe the GC was hurt by it, but that's about it. I mean, I think it's more than 5 games. Pikman 3, Mario Kart 8, Super Smash Bros, Mario 3D World, Splattoon, Captain Toad, DK Tropical Freeze, Kirby and the Rainbow Curse, Wind Waker HD, Nintendo Land (a surprisingly good game), and Super Mario Maker is a pretty good lineup for the 3 year mark. Wonderful 101 and Bayonetta 2 were developed outside, but published by Nintendo as well. I mean, that's 11 not counting Platinum Games games.
You forgot Yoshi's Wooly World (which really is the best Yoshi game since Yoshi's Island) and (since NSMBWii was listed) NSMBU. That said, I've owned a Wii since its release, and at no point was I having as much fun with it as I have had with the Wii U. I was actually pretty disenfranchised with Nintendo towards the end of the Wii's life, but the 3DS and Wii U have me on board again.
Really? I should check out Woolly World, but I'm a bit cautious after the uninspired tripe that was Yoshi's New Island. Oh and let's not forget Hyrule Warriors either. SUPER fun, especially given the chance to play tons of characters that have little chance to be playable in a mainstream Zelda or in Smash Bros.
Yeah, and one of the reasons why I shit on the Wii is how bad Super Paper Mario, Twilight Princess and Mario Kart Wii were. The New Super Mario Bros. games have always been uninspired, boring filler.
Mario Kart Wii was horrible. I highly doubt the Wii U emulator will affect the Wii U sales anyway. It's so far away from being optimised, everyone can calm down. Nintendo will be discontinuing the Wii U quite soon.