Titan AE Ps1

Discussion in 'Unreleased Games Discussion' started by Rixalis, Jul 18, 2007.

  1. Borman

    Borman Digital Games Curator

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    Na I havent really tried yet, cant find my PS1 swap disk XD

    Edit: Got on my Windows PC finally, works fine ;)
     
    Last edited: Jul 22, 2007
  2. fiber

    fiber There are two sides to every coin.

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    Thanks Rixalis for ripping and Borman for hosting. I was bored after getting this demo and playing around for awhile so I whipped up this:

    800291E0 C99F

    I didnt really have a ton of time to tweak it so its not perfect, but this more or less gives you the actual game's start menu instead of the demo crap!

    [​IMG]

    This game was pretty damn far along even at this stage (I dont know when they actually canned it).

    [​IMG]

    The "Intro Screen" lists a bunch of features at what they call Milestone 12

    [​IMG]

    A strange model test menu where you can "explode" each model

    [​IMG]

    One of the few levels that actually loads (Titan1)

    [​IMG]

    This would be much more interesting if the demo actually contained the data needed to load 90% of these levels but unfortunately it doesnt and very few of these levels will succesfully load. Still interesting nonetheless.
     
    Last edited: Jul 23, 2007
  3. Rixalis

    Rixalis Rapidly Rising Member

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    well if someone here wants to play around with the demo maybe you could create a more stable version with as many levels as can be loaded. Support for the other character would be cool too
     
  4. fiber

    fiber There are two sides to every coin.

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    Im pretty sure that it has more to do with the fact that the games data file is only 40mb. They probably just cut out the majority of the texture files for the demo. It seems like the only levels that load are the very unfinished ones because they only use a few simple textures.
     
  5. Borman

    Borman Digital Games Curator

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    Nice stuff.

    Oh, and by the way, I have 5200 gigs of bandwidth, quite a bit more then I thought, so if anyone else wants certain prototypes hosted, just let me know ;) The 1.5tb limit was actually harddrive space :)
     
  6. Rixalis

    Rixalis Rapidly Rising Member

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    If i ever get anything else that is unreleased I'll make sure to remember that. the only other thing that is not released is a copy of the saturn software development guide it has to be scanned but it goes with the software from sega that is floating on the net. its labeled confidential
     
  7. Borman

    Borman Digital Games Curator

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    Well I dont mind hosting documents :p One of the few restrictions will be no actual development software (with some exceptions heh)
     
  8. Rixalis

    Rixalis Rapidly Rising Member

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    hey borman is something up with your server it won't let me on it says it can't be found
     
  9. Borman

    Borman Digital Games Curator

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    Yea for some reason it just went down as I was updating. Should be up within a few minutes :)

    Edit: Already back ;)
     
    Last edited: Jul 23, 2007
  10. macwest

    macwest Resolute Member

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    Anyone know how much different is this than the tital AE demo I saw on ebay?
     
  11. Borman

    Borman Digital Games Curator

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    Its the same thing. Its not super rare, but its not that widely available online.
     
  12. macwest

    macwest Resolute Member

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    Thank you.
     
  13. oceanfr

    oceanfr Robust Member

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    I have the demo ver unless your talking about a more completed one which would be cool?
     
    Last edited: Aug 1, 2007
  14. Rixalis

    Rixalis Rapidly Rising Member

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    no this is the demo to my knowledge there is no more complete version. If there was it would be in the hands of one of the programmers that worked on the game.
     
  15. Hacc

    Hacc Active Member

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    My code allows you to access everything in the game. These results were checked against the information provided on Zenade's website. Feel free to dig into the game some more. My goal was just to get the real menu to show/function properly (it didn't look right to me).

    Press L1 + R2 For In-Game Reset
    80024830 0600
    Note: By default, it's L1 + L2 + R1 + R2 + Select + Start.

    Enable Debug Menu
    D006F6A8 0001
    3007066E 000D
    D006F6A8 0001
    30070324 0001
    Note: Press the Select button when the Fox Interactive movie plays. Note that when you die or quit a level, you will be returned to the normal main menu. Simply use the in-game reset code to jump back to the Fox Interactive movie, and enable the debug menu code again.

    http://i44.tinypic.com/xn9k78.jpg
    http://i43.tinypic.com/kt8wl.jpg
    http://i41.tinypic.com/2lxfsk2.jpg
    http://i41.tinypic.com/2a99uo4.jpg
    http://i40.tinypic.com/261otu0.jpg
    http://i39.tinypic.com/2ahflmf.jpg
    http://i40.tinypic.com/2u4ho5f.jpg

    Race (Flying Level)
    http://i40.tinypic.com/sy9e1e.jpg

    Start Game: loads the default Explore level of the demo - Tau144.

    Select Stage: access any level in the game.

    Flying Levels

    Bangkok: loads fine.
    Boss1*: doesn't load.
    Crash*: doesn't load.
    Drejin*: doesn't load.
    Race*: loads and then freezes after "Go!".
    Sesharim*: doesn't load.
    Space1*: doesn't load.
    Tau14: loads fine.
    Titan: not selectable.
    Volcano: loads the default Flying level of the demo.
    VBoss1*: doesn't load.
    Vigop*: doesn't load.

    Explore Levels

    Tau14
    - Tau141: loads fine.
    - Tau142: loads fine.
    - Tau143: loads fine.
    - Tau144: loads fine.

    Trade
    - Trade11: loads fine.
    - Trade12: loads fine.
    - Trade13: loads fine.
    - Trade14: loads fine.
    - ShootingGal: loads fine.
    - FiteClub: loads fine.

    Vigo
    - Vigo1st: loads fine.
    - Vigoout: loads fine.
    - Vigoin: loads fine.

    Derelic
    - Derelic1: loads fine.
    - Derelic2: loads fine.
    - Derelic3: loads fine.

    Sesh
    - Sesh1: loads fine.
    - Sesh2: loads fine.
    - Sesh4*: doesn't load.

    Slave
    - Slave11: loads fine.
    - Slave12: loads fine.

    Drej
    - Drej1: loads fine.
    - Drej2: loads fine.
    - Drej3: loads fine.
    - Drej4: loads fine.

    Bangkok
    - Ban1: loads fine.
    - Ban2: loads fine.

    Titan
    - Titan1: loads fine.
    - Titan2*: doesn't load.
    - Titan3: loads fine.

    Test
    - Test*: doesn't load.

    *According to the PC and RA addresses given when certain levels don't load, it's due to the data not being present in the DAT file, like Fiber stated (he knows about these finds). I peeked around a bit more in this area of the coding, and saw mention of a label stating "Load file: Not enough RAM\n". The levels failing to load might also be due to the lack of further optimization.

    Model Preview: functions perfectly fine.

    Cutscene Preview: neither of these are selectable.

    Intro Screen: quickly flashes the "Milestones" text shown before accessing the debug menu.
     
    Last edited: Jan 22, 2012
  16. Mechi

    Mechi Active Member

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    Outstanding! This allows far more levels to be played than ever. With only two of the exploration levels not loading, that's more than we could ever hope for from a demo disk.

    I've tested your code on the PSP and it works fine.

    I'll update my site with this latest info soon, if that's okay.
     
  17. Hacc

    Hacc Active Member

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    That's good to hear. Feel free to. :)
     
  18. Joseph_Capelli

    Joseph_Capelli Site Supporter 2012,2013,2014,2015

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    i was thinking about to buy the demo from ebay,but i am not sure if its worth the money
     
  19. Adam_K

    Adam_K Spirited Member

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    Might be a stupid question, but where can I download this? I've always wanted to try it.
     
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