I'm fairly sure that's not even remotely accurate. Platforms other than PC were never even considered for Trespasser. Somebody probably mixed something up. Maybe a crazy cowboy riding pre-release hype. Nice vid. Could you check this: At the main menu, hold [Ctrl] + [Shift] + Q + W keys, then release W. You should see a list of levels. Is there anything in this list with "pv"; in the name? This was supposedly the "Pine Valley" level, which had a lot of physics based puzzles. It was cut from the retail game and recycled as the demo. I'm not surprised it crashes a lot. The debug build I have does that a lot too. Running everything in software mode + win95/98 compatibility mode + 16-bit display settings seem to make it a bit more reliable.
Well that brought up a lot of interesting content. There are TEN levels not 8. Yes, PV exists. Quite full of enemies and dialogue. I assume this is a great discovery. There's also a test level for debugging with all kinds of craziness. The AI "emotions" of the enemies are intact as well. You can walk past most hostiles unless you hit them or they are triggered fights.
It's not worth getting someone in trouble, the PC version has much much more great stuff. AFAIK the disc is just a video. anyways, PIC time! And the test level Updated: and the level video
Looking at your bobs to check health status, this game amazes me to no end LOL. So what does the GDR contain? A secret build you're not allowed to talk about?
The test level is in the full build though but it's been so long since I played the game I can't remember much about it other then the domino setup. Horay for Pine Valley. Shame about the GD but whatever don't want to get a beat down.
The test level is in the release build yes, and it looks pretty much identical, with the only thing missing is a human head on a rusty barrel. It has the face of a developer on it, I guess it was sneaked in just before the release and not in the beta builds. From what I've seen so far, the most significant differences seem to be the presence of the Pine Valley level and a different texture and position of the tattoo on Anne. But, I guess, the games performance, bugs and creature behavior is something hard to judge from this material.
But EA never developed anything for the Dreamcast. I'm not surprised the disc face is blank, It mirrors their output.
Fascinating thread. I was aways interested in Trespasser back in the day. Thanks for the videos and pics Kev!
The trescom guys have proposed splitting the cost of the betas, however they are more strict about piracy than we are due to the close relationship they have with the programmers. They propose only distributing to people who own an original version of the game. They have some sort of app that they use to prove this. While noble, it's near impossible to get trespasser. So we need to raise the cash ourselves to torrent it or split the costs with trescom, but they have their noble prerequisites for distribution.