I can't say I've ever seen a PATA SSD. EDIT: Well, it seems they do exist, learn something new every day.
Possible. You'll need the newest xbox hd maker tools to create a bootable pen drive. You'll boot inside linux use hdm to create your HD. The newest versions don't have the "can't find cd-rom drive" bug. You'll also need to backup your eeprom. I'm not sure if I can post links for other forums that have the tutorials so I'll just say it's a pain in the ass and not worth it. The PATA - Sata adapter will just destroy the speed you would get with the SSD. Since my brother, who lives in the Neatherlands got a 120mbit/s internet connection I was dreaming about an xbox with the entire library inside. You'll need a 2TB HD that is the max you can. Max 512GB per partition. 3TB HD will not work.
Completely pointless anyway? You only have 100Mb ethernet (12MB~ sec) and games wont load that much quicker. SSD's are smaller. SSD's are more expensive. But to answer your actual question - yes, its possible.
DVD emu stream ? SSD sounds awesome, but it will only makes loading faster. Are those DiskonChip actualy supporting AT passwords? or a modchip... hmm, Intresting project.
I have no idea of any real improvements that a SSD can give you. The loadings using a regular pata HD is already fast. I bet you would not even get a full second in total difference.
I once used an SSD in my PS2. I did not notice any difference to a 2TB HDD in terms of game loading times (the HDD already being much faster than required in any case), although since there is no spinup/spindown with an SSD, the OPL games list loaded instantly, and there was of course no annoying delay waiting for the drive to start up again if you leave the game for some minutes. I would assume that one would get the same sort of results if used in an Xbox.
surely using an SSD will be no quicker than a standard IDE drive so I dont see the point in spending the extra money for no gain on computer HDD's i know you can do some moving of files so that the boot files are located in quicker to read sections of the disc to improve boot times however im not sure this is possible with the Fat-X file system used on the X-Box as no-one (as far as i know) has even written a Defrag tool yet (again from what i remember alot of people were concerned about the HDD's in Xbox's being slowed down down due to the inability to defrag so the files all become spread out over the disc increasing load times)
There would be no annoying spin-up time as I stated before however, so it is perhaps not entirely useless to some.
IDE SSD's are mostly slower than IDE HDD's. This is just an easy way to make cash for some companies. You could also use an IDE-to-CF adapter instead. btw, replace the IDE cable with an 80pins. This may help to reduce the loading times as well.
true but my opinion is its not worth doing for the little gain you get is all, not saying you were wrong
Wouldn't this cause some games to be unstable? I thought the PC or XBOX would need more power to power the SSD up.
the problem of disc management still exists, is their a way to defrag the file system properly yet? as if not surely it doesn't matter what drive you use as they will all slow down over time as the files become more spread out
Speed of the xbox is already the bottleneck without a ssd. Also, xbox wont support trim - so your ssd will need on firmware garbage collection, else it will end up running slow anyway.
is their a specific reason you really wanted to use SSD? or were you just hoping that it might improve load times overall?
Actually, the XBOX does swapfiles into the HDD, so it would be not really lasting as it do sound like. So in the end, SSD on the XBOX is a bad idea. Only good point would be making it mechanically shock proof (would need getting rid of the ODD too, though).