Dunno whats wrong with them aswell. I loved to see new Sega and Sonic Games some years ago. But today its more like "oh, there is another new sonic game? it sucks? oh yeah" End of discussion
Dude if you ask me this is the logical way for SEGA now. After all, look at their former enemies and allies: nintendo has been doing the same since the last days of the N64, releasing mostly crap games with only a few that deserve to be played, and now they go all atari with the nextgen and release a repackaged old console, and even then they are doing a ton of cash! Then theres EA, the MS of games (sounds weird since MS is into games now) which just pours shit into the market, and only recently they arent making buckloads of money, but rewind a couple years and they're in the top of the mountain. And then SEGA: they went ahead with the DC, made all these great games and...............nobody buys shit! they are going down and all becos of a console (PS2) with crap hardware and (at the time) crap software. I mean, is what happen with people when they dont get what they deserve, you just cant expect them to go on forever like that. Now with SegaSammy they are actually making money for a change, mostly (in my opinion) for being a publisher and having low production costs (and therefore, crappy quality). If there's anyone to blame for, is the market....
The newest Sonic game on the DS rocks. It's not all doom and gloom. Virtua Fighter 5 is pretty nice also, if you get around to playing it.
Now thats just harsh LOL Come on, poor sega dosent deserve been branded like EA. Sure the games are crap at the moment but calling them EA is just cruel.
I'm not saying SEGA is crap. I'm just amazed how bad the latest Sonic Team games are. Sega still made Out Run 2, Virtua Cop 3, After Burner Climax,... I'm enjoying Yakuza (although is no Shenmue). Condemned: Criminal Origins is a cool game. And i hope they keep creating those amazing arcade games. And let Sumo Digital port them to the consoles. Still, it's amazing we don't see new games from their famous franchises: - Streets of Rage: the console market is full of 3d beat'em up garbage. Urban Reign, Final Fight Streetwise... The only good game was The Warriors. And Sega already has some experience (Dynamite Cop series) - Panzer Dragoon - Alex Kidd - Everybody wants to play a new / remake adventure of Alex Kidd. - Shinobi - The PS2 game was ok, and with Tecmo sucess with Ninja Gaiden, what Sega is waiting for? - Shenmue - Yakuza is a nice game, and it seems Yakuza 2 (just released in Japan) is a great game (Famitsu gave it 39/40 i thing). Shenmue was great from the start. Imagine with today's console power. And many others: Skies of Arcadia, Jet Set Radio, Daytona USA, Fighting Vipers,...
Sky Target, Altered Beast, SeaMan, Fighting Vipers, Virtua Cop/racing, and more I do miss them all, and they all deserve decent sequels.
I wouldn'tsay Shenmue is a good game, but it is a good experience. A major part of the charm is that you get to run around Japan and perhaps get a small idea of what it is like to live there (albeit with the usual videogame baggage).
The only way I can see SEGA making a comeback is with a new piece of hardware, either entirely in-house or a partnership with another company (samsung, toshiba, you name it...) Is no secret that since the company went 3rd partie the morale is down...
In reality its more of just sega not having there talented people around anymore and the guide sammy has set, which is focus on developing certain games while ignoring others. From alot of developers at sega after dreamcast demise, they said sega's atmospher just wasnt the same. Also their creative freedom was more restricted causing people like Tetsuya Mizuguchi and Yuji Naka to leave the company. Naka ended up just having his own development studio cuase he was tired of just being an excec and not fully involved. Even though his contract state sega gets first dibs on publishing, if they dont like the game hes allowed to shop it to another publisher, so it doesn't restrict his creativity. Yakuza is a step in the right direction to returning to old sega, and if you ever get to play the game it does feel like a classic sega game that would have been released durring the dreamcast era. Of course this is cuase the game is produced by Toshihiro Nagoshi head of amusment vision, who has been with sega for years. Virtua fighter 5 though doesn't have suzuki involved, does contain some of the orignal staff so the game stays on its solid track record. Alot of it really just has to do with different people working on old serise and sammy's way of doing buisness.
Shenmue and part 2 were fantastic games! Nothing like then had been available before. Shenmue was truly a bench mark for wider exploration and interactive areas. Fantastic game. It felt as if you were there at times. Yakumo
About the sonic1 to GBA... I don't know... Maybe they took lot of CPU time to do decent sound (however, it sounds way more crap). Also, from what i noticed in many gba games, reloading planes (during fast scrolling) doesn't seems as easy as megadrive or even snes... Assuming that the gba is only 15mips risc, maybe it don't make it over megadrive for this sort of scrolling (if not very good coded of course). The most surprising thing is that sonic1 is very unimpressive compared to sonic3 i wonder what could have been the crap if they tried to port sonic3 to gba Over that, I really admit that gba is overall stronger than megadrive, but that's just because hardware helps a lot (not software, héhé) As an input for this topic... Like many sega fans, i felt that sega died after announcement of stoping the dreamcast... Because dreamcast was so good, so many great and fresh games... After a shame like that, their is really no reasons to continue making good video games. Was an evidence of something.