hence the "near" - honestly, a working Griffin for the PCE is bloody tough. If anyone has one for sale, let me know and i ll give you good $$$ for it ;-) tubo
Honestly, you have it pretty easy today, when I first sought out a Griffin in 2002, it took me a year to simply find one for sale, ever since it has been rather simple. I actually know of one for sale right now for ~$100 in China but the seller hasn't responded to my inquiries. If you have enough money ($300) you should be able to buy a loose Griffin rather easily, just ask some "dealers". Also, Griffin's don't break, they are mildly difficult to use though. If someone thinks they have a broken one, snatch it up because they probably just aren't using a capable power supply or do not understand that the Griffin powers the PCE... I should also point out that there are units significantly harder to find than Griffins.
The best $800.00 I ever spent was for my (black) Multi-Game Doctor II with Super Famicom, Game Gear, Game Boy, Mega Drive, and PCE capable dumping board. This was back in 1988 I think maybe 89... Then I got the 16meg 8mbx2 SRAM cards for Street Fighter 2 ahhh... Goddamn it was so exciting to play a game you've been downloading off a BBS for two straight hours via Zmodem protocol, converting BIN's using some DOS binary converter tool he-he. I'll never forget those days...
It's cool, Mr. Rare, but remember that SFC and GG both came out in 1990, and copiers didn't surface until later, so it couldn't have been 1989 even. Tubo: I know it's not as exciting as collecting an antique like the Magic Griffin, but there are PCE flash cards out there that work great. I recommend checking out www.tototek.com
Yup, MGD2 was released in Q2 1991, backup board was even later. Around 1992 they started being exported.
Not to nitpick or anything, but the internet has been online since 1983, well before the SNES. LOL WHOOPS THREAD NECROMANCY
I have just checked my magazines and I have a Brazilian mag with an ad for Super Wild Card and the Mega Drive copier (I do not know the name, but there is a picture in the mag ). I don't have a scanner, but I'll try to take a picture as soon as I can.
The original console experience is a good thing, but when you live on the go and have limited space and money, emulators are unfortunately all you get for a dose of nostalgia and quality gameplay (i openly admit that most of today's games tend to be generic in nature with boring fmv and intros and lack real imagination).
emu on the go Yea, i don't shun the concept of emulators at all , its what i usually use. In fact, for some of the systems, these things are so dang good (e.g. the SNES stuff on modded Xbox consoles) that it hardly makes a difference to play the games. Also, it allows you to enjoy them on the go, as you said. Some impressive stuff kicking about on my PSP lately I used to also be involved in the emulator writing scene, but for that, you really need access to a genuine console, to get it right on the graphics / sound end. I still love my dev / copy device collection, and like to experience the real thing sometimes -- especially, the N64 and Neogeo just never feels totally genuine unless you have the dedicated pads, blurry video modulation, and such. Apart from all, the old copiers are nice little techno-collectibles that i simply like in my cupboards. tubo PS: still have not managed to find a Super magic Griffon :-(
tubo, woulndn't it be easier to get a PC engine flash cart from tototek? Then you dont have to mess around with disks. http://www.tototek.com/pio/main1/SUBMENU/PARTS/LINKS/OS/pcepro.htm
my two cents: BBSs were initially used to distribute dumped SNES/MD roms, very much an underground community... or the good ol sneakernet if you and your mates owned the same kind of copier. The splash screens were typically trainers, or Lo/Hi/Slow/FastROM fixes to the game depending on the target copier platform. also, and this is an educated guess, the copier dealers in HK would more than likely sell the dumped games "under the counter" through to their customers. My boxed Game Doctor SF7 w/ boxed CD Rom drive I part traded for a couple of years back included a very nice full colour catalogue printed by Bung listing all the dumped games with their ROM ID numbers, so you knew what to quote when you went to the shop to get latest games. The CDRom drive also included a Bung pressed CDRom that included a hundred or so games! cheers
If anyone is interested: THIS SITE has backed up tons of release list .txt files from 16-bit era BBS's It's a bit rough to dig through, especially the docs directory (12 pages of files with their original, abbreviated names) but if you're interested in the old scene, here's your chance to take a look into it.
Awesome! Thanks for posting that handofg0d! I love things like this... gives me a feeling of the past. :lol:
I also got my first backup unit for the SNES (in early 1992), but my biggest motivation was the dev scene at the time. Of course I also 'tried' out and copied a few games. The unit I got, the Romulator, was an ISA card with cables that connected to a cartridge board. It also had a Genesis cartridge board available, which I got a year or so later. I also bought a Super Magicom. I gave it to friend, kinda like a crack dealer giving out free samples. The SNES seemed like such a beast to program. The Genesis was much easier. Man, those were the days.
I always imagined it was some rich kid who bought the game. The only reason he was in the group was because he could get the games.
That's my preferred way, but there's not much 'excitement' in buying a product from a website, compared to 'finding' a rare copier.
You can have more than one quote per post, you know More early nfos here: http://www.freekworld.com/sega.htm http://www.freekworld.com/SNES.htm http://www.freekworld.com/handheld.htm