Why did Microsoft use that odd "black sheet" design for the original Xbox controller?

Discussion in 'General Gaming' started by FireAza, Feb 24, 2015.

  1. sonicsean89

    sonicsean89 Site Soldier

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    I remember reading that Enter the Matrix did/was going to. For the Xbox and PS2. Like the severity of the button press determined how quickly you'd go up ladders and stuff.

    It was in a Game Informer, maybe the one with the game on the cover.
     
  2. Sephirothkefka

    Sephirothkefka A very interesting person

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    For a pretty tall, young man at about 6'2", maybe. If that's how God created me then so be it. :p Then again, I am double jointed :p
     
    Last edited: Feb 27, 2015
  3. APE

    APE Site Supporter 2015

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    Long live the Duke.
     
  4. Borman

    Borman Digital Games Curator

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  5. HEX1GON

    HEX1GON FREEZE! Scumbag

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    I have big hands too, but the controller S isn't that much smaller really.
     
  6. Sephirothkefka

    Sephirothkefka A very interesting person

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    I mean my brother whos shorter and younger than me has bigger hands and can hold a DS3 fine.
     
  7. skavenger216

    skavenger216 Familiar Face

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    Metal Gear Solid 3 used the pressure sensitivity a LOT, to the point that the hd rereleases for PS3 and 360 had to have the controls reworked to accomodate for not having the pressure sensitive buttons. MGS2 may have used the pressure sensitivity also, but that one im not sure on. Ive played MGS3 tons, while ive only played MGS2 two or 3 times.
     
  8. xelement5x

    xelement5x Rising Member

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    Dead or Alive Extreme for the original Xbox also took advantage of the analog face buttons.
     
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