So Square is trying to pull the fan translation patch for Final Fantasy Type 0. The one that gave US psp fans the chance to enjoy the story in english. http://www.skybladecloud.net/type-0-translation-patch-unavailable/ This is unbelievable to me. I guess they are trying to get people interested in the ps4 release of the game but the only reason they even announced the ps4 version was because of this fan translation patch. Otherwise we probably would never have seen an english translation of this game. Lets not forget their mobile game releases, how much they cost, their lousy sequels, the refusal to make games people beg for (some kind of HD version of FF 7). Can you think of another company that has so little regard for its own fanbase?
Oh no a bunch of thieves won't get to pirate a game. Will agree that it's odd SE is not putting it on PSP, but they ought to petition for that instead. I strongly disagree with "lousy sequels" claim, and aren't their mobile games mostly ports that cost about as much as they do on consoles?
You're assuming everybody is pirating, which might not be totally true. Plus, if a company doesn't give a F for they customers, they shouldn't blame them for sales loss / piracy. It's Square's fault for missing an opportunity. Region lock is dumb, not translating a famous franchise for worldwide release is even dumber. This is even worse when we remember they could just release digitally (for both PSP and PSVita). You all know i'm not a fan of digital releases (specially when it's exclusive), but they could do this to test the market. If it was a success, they could go on and released a physical release. If not, they let people that wanted to play the game actually be able to do that. Big game devs are completely lost... A 2011 game is going to be "upgraded to HD" for the PS4 and XboxOne, including localization, but the simple job of releasing the translated version to PSP and PSVita is put aside. And when people actually do the work Square was supposed to, they receive a cease-and-desist order
Region lock is absent on PSP and Vita they can play physical games from other places, but PSN accounts are tied to a country. SE not putting it on PSP and Vita is kind of a jerk move, but is the PSP even getting new games for it still? None of this justifies piracy, and a translation encourages people to do so. The people who would download this after buying a copy are likely a minority.
but with this logic there would be no fan translations of any kind since it involves hacking the game file itself. That means no Mother 3 fan translation (probably the most famous ever). I agree that an iso backup should be used of an import FF type zero but the project on a whole is not meant to promote piracy. Nintendo's handling of the mother 3 translation, doing nothing. was perfect and allowed tons of US gamers to finally play that game.
Yes, PSP still gets new games (in Japan that is). Anyway, it doesn't really matter to this discussion. And i only mentioned region locking to point out they were dumb not releasing a Final Fantasy in the west. I'm not justifying piracy, i simply said the need for a fan translation only happened because of Square Enix. It's their fault. If this fan translation encourages piracy, it's still their fault. They decided to not release a famous franchise worldwide. After 3 years, people waiting and wanting to play the game had no support from them. Finally when someone decided to take the "job" of translating, years after the game was released and after no sign of official release in the west, Square decides to take it down like a criminal. It only happened probably because of the future HD ports for the PS4 and Xbox One. Yet, even after the announcement of the ports, that includes translating the game, they won't release it for the PSP / PSVita. It's a dumb move, whether do you agree or not. They could even make the PSP / PSVita release a "bonus" feature for the PS4 release, but no... Of course, they totally have the right to protect their software, but they can't really complain of a so-called piracy caused by a fan translation, 3 years after their shitty customer treatment.
Fan translations are a wonderful thing, but you got to download the game and not everyone is going to buy the real deal. The translators may not sanction piracy but people will do it to play the game now that is in English. Desire is one thing but SE doesn't owe anybody a copy of FFT0. How angry you are at SE is irrelevant. Instead of stealing people should vote with their wallet.
Gotta hate SE indeed; however the patch made it online, which means it'll probably spread a lot in the coming days... or if you're in a hurry, there's always good ol' google cache
I totally agree with you. My whole point was that there is a consumer desire and still SE decided not to care about it. They are and with the help of SE itself. The whole thing is actually funny, specially because no one is getting any money, SE or the translator.
Square throws cease & desist letters around like crazy. Still love when they made those two Chrono Trigger projects stop. One was a fan-made 3D game using a custom engine. The other was a rom hack. Just like with these people wanting to play more FF, these people wanted more Chrono & got grilled. From what I remember, the rom hack was nearing completion when the letter came, making it even more infuriating. Still waiting for it to leak...
Square Enix has been going downhill with this shit lately! And now they wanna remove the English patch just because someone else did the job for you ya assholes?! but, seriously what happened to that wonderful company we all used to known & loved? It's the popularity of Shooters and stuff is what ruined their damn minds! Also how is the fans of the series gonna support or play something that's entirely in Japanese?? You know for a fact people won't put their time into a game that isn't in English at all! just.. *Facepalm*
In any case let's not overlook their perspective. It could be the patch has significant amounts of Square Enix code.
Capcom Look up "Final Fantasy All the Bravest", it's little more than a way to give Square your money. Timed regnerations (obviously skippable by giving them money) and random "premium" characters, also for a fee. Some of their mobile ports have been ok, but that takes the cake as the worst cash-in to date.
It really is, especially when you do the math: there are 35 Premium characters, which cost $0.99 apiece, totaling $34.69 for all of 'em. Then there's 3 Downloadable Worlds for $3.99 each, coming to $11.97. That's $46.66 (whoo boy three sixes in a row zany) now to get the "full" ATB experience, or $50.65 if you bought it at the initial $3.99 price. And let's not forget the Hourglasses for instant revives ($1 per three-pack, $2 for eight, and $3 for 20).
CTR was only going to be a short tech demo had SE not stepped in. Remaking the entire game from scratch takes millions in dollars and hundreds of people.
How many people out there own the Japanese game? More importantly how many people are actually capable of dumping the game for their own personal use so they can patch it into English? That's where the problem lies. If Square want to bring their property to new consoles and new regions, the last thing you want is an independent team giving people a reason not to buy your product. And if you're not actually going to support Square and buy the game then it can't mean as much to you as you say it does, not as much of a reason that you'd rather just steal it instead.
Dumping UMD as easy as pie. Install custom firmware, install software, dump, copy to PC and compress - done. Anyone who able to install PC games (which often requires some tinkering with software, drivers etc) and read instructions can do it. Targeting fan translations saying "they promote piracy" is like outlawing knives, hammers, plastic bags and anything heavier than feather saying "this stuff can be used to kill people". Anyway, all those C&D letters are nothing but attempts at resurrecting a fried turkey. That move actually so stupid that anyone looking for english translation will get to ISO file, haha! Not to mention pissed off fans who won't buy another copy. Compare it to RoTT 2013 dev who was asked if the game will work on some config and said "The game is DRM Free so borrow it somewhere and test, just don't forget to pay if you liked it!" Or something like this. Or developer from much larger company who sent me full source of a game after i said that i have an idea on how to fix some bugs and make it run flawlessly in wine, but it hard to do without sources. And she just asked not to spread it. I was simply shocked as it wasn't some $5 indie game. It's has nothing to do with money really. As some large companies don't care or even endorse fan games/translations etc.