Xbox 360 Debug Unit question

Discussion in 'Xbox 360 Development' started by Pikkon, Mar 16, 2006.

  1. Pikkon

    Pikkon "Moving in Stereo"

    Joined:
    Mar 4, 2005
    Messages:
    2,695
    Likes Received:
    80
    Im gonna be a pround owner of a 360 debug pretty soon but I just want to know if the
    360 dev and debugs have a recovery disc just like on xbox 1 dev/debug kits.
    The debug unit works fine,its just something I want to know.
     
    Last edited: Mar 16, 2006
  2. Sally

    Sally Guest

  3. Pikkon

    Pikkon "Moving in Stereo"

    Joined:
    Mar 4, 2005
    Messages:
    2,695
    Likes Received:
    80
    Hey thanks ProgrammingAce,I was pretty sure there was one
    but I just needed to be sure.Now I just need to hunt one down.
     
    Last edited: Mar 16, 2006
  4. DeadperfecT

    DeadperfecT Gutsy Member

    Joined:
    Dec 8, 2005
    Messages:
    436
    Likes Received:
    3
    Congrats Pikkon. Please post lots of pics when you get it. :icon_bigg
     
  5. Sally

    Sally Guest

    And the old refresh discs from the original xbox aren't backwards compatible... i tried...
     
  6. hl718

    hl718 Site Soldier

    Joined:
    Nov 19, 2004
    Messages:
    2,856
    Likes Received:
    7
    One? Heh. What makes you think there is just *one*? ;)

    As a friendly tip, do make sure any disc you decide to run in your system is the *correct* disc for the system.


    Well, given the completely different architectures of the systems were you expecting any different? ;)
     
  7. mairsil

    mairsil Officer at Arms

    Joined:
    Apr 20, 2005
    Messages:
    3,425
    Likes Received:
    153
    So... how much do you want for it? :icon_bigg

    Also, if you didn't notice, there are four games for it up on ebay.
     
    Last edited: Mar 16, 2006
  8. Pikkon

    Pikkon "Moving in Stereo"

    Joined:
    Mar 4, 2005
    Messages:
    2,695
    Likes Received:
    80
    Well when I get it I really dont know if I want to sell it.But if I do I will let you know first.I saw those games on ebay,when I get the debug unit then I will worry about getting some 360 debug games.

    And to hl718

    I completely forgot about the different versions of the recovery disc for the 360,I know about it on xbox 1 dev/debug kits.Dont want to recover with the wrong disc.The debug Im getting is the grey 360.There is only about 11 gigs left on the hard drive,maybe there will be some debug games on there I hope.
     
    Last edited: Mar 16, 2006
  9. mairsil

    mairsil Officer at Arms

    Joined:
    Apr 20, 2005
    Messages:
    3,425
    Likes Received:
    153

    I appreciate it. Already preemptively warned the wife :icon_bigg
     
  10. atomiX

    atomiX Guest

    When will you be getting it Pikkon?

    edit: Post #360, interesting coincidence
     
    Last edited by a moderator: Mar 21, 2006
  11. Polak

    Polak Spirited Member

    Joined:
    Jan 26, 2005
    Messages:
    197
    Likes Received:
    0
    How much did you pay for this 360 debug? What is their price on 2nd hand market?
     
  12. atomiX

    atomiX Guest

    The seller backed out. He's not selling anymore.
     
  13. hl718

    hl718 Site Soldier

    Joined:
    Nov 19, 2004
    Messages:
    2,856
    Likes Received:
    7
    I'm not suprised. Unlike the Xbox debugs, each 360 debug has a specific serial number that is tied to the developer it is licensed to. If a debug were to be released into the wild, MS would be able to tell exactly where it sourced from as well as track it down as soon as it connected to Partner.Net.

    Out of curiosity though, what was the offering price? I'm just wondering what it took to convince someone to risk their job not to mention a huge ass lawsuit. ;)

    -hl718
     
  14. Pikkon

    Pikkon "Moving in Stereo"

    Joined:
    Mar 4, 2005
    Messages:
    2,695
    Likes Received:
    80
    Well I offered him 400 dollars plus a modded xbox with a 120gb hdd.I made a thread on xbox scene that I was looking for a 360 debug and he contacted me first.But he had to back out of the deal or he would have lost his job,here is his exact words for his reason.

    Hey man. Got some bad news. Apparently, the magazine I work for turned out to be more organized than I thought. In short, they want the xbox back. So i can't sell it anymore. Sorry. This sucks, because I know they hadn't even opened it before, but now they say they want it. But I don't wanna piss them off, or piss of MS since they'd probably be contacted too. If, for some reason, i end up getting to keep it, you're first in line. But as of now, it's out of my hands. Sorry again.
     
  15. DeadperfecT

    DeadperfecT Gutsy Member

    Joined:
    Dec 8, 2005
    Messages:
    436
    Likes Received:
    3
    That's too bad Pikkon. Best of luck on finding another.
     
  16. Sally

    Sally Guest

    In theory, the original xbox dev kits could be traced too. There's a unique identifier in the eeprom that gets transfered when you connect to partner net. Two problems though, first the system has to connect to partner net, which is fairly dificult if your game isn't currently propped up. Second, the system has to be reported as stolen, otherwise microsoft wouldn't know to look for it.
     
  17. wombat

    wombat SEGA!

    Joined:
    Mar 14, 2004
    Messages:
    2,671
    Likes Received:
    319
    once you've gotten an 360 debug, go to the settings (prior the dashboard) there you can set it up to get all the marketplace stuff for free. :D
     
  18. hl718

    hl718 Site Soldier

    Joined:
    Nov 19, 2004
    Messages:
    2,856
    Likes Received:
    7

    To connect to Partner.net all one has to do is create a Live ID on a debug. This can be easily done. And while the original Xbox wouldn't default to connected, the 360 wants to do so immediately. After all the online features are highly integrated into the system.

    The original Xbox kits could have been traced had MS kept on with proper serial numbers. Instead it opted to start using a generic number on many of them which meant tracing a system became impossible. The 360 does not have this issue. In short, if you have a 360 debug and you connect it to Partner.net, MS is quite capable of knowing about it if it wants to know.

    -hl718
     
  19. Speedy22

    Speedy22 Member

    Joined:
    Mar 29, 2006
    Messages:
    18
    Likes Received:
    0
    Pikkon
    I been talking with three people from x-s that have the debug "reviewer" kits. They been jerking my chain for over 8 weeks now. Don't be surprised to get more emails or PM. I think two of them are the same person or different people trying to sell the same kit. The dollar amounts we were talking was $1000.00 to $2000.00. The $2000.00 is for a complete reviewer kit including all software, manuals and a few extras.
     
  20. Sally

    Sally Guest

    The serial numbers do get goofy later in the development cycle, but remember, the serial isn't the only unique identifier.

    The "XDK Factory Checksum" can be used to identify an individual kit, if microsoft so cared...

    Hell, as for tracking 360 debuggers... after the first 10 were stolen, microsoft started shipping them with GPS "lojack" style devices. Notice that after the second batch was stolen, they caught the theives within 4 hours... Personally I wouldn't go near a stolen 360 debugger.
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page