Xbox 360 Executable Porting to Windows

Discussion in 'Xbox 360 Development' started by PixelButts, Oct 14, 2017.

  1. PixelButts

    PixelButts Site Soldier

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  2. gladiator5

    gladiator5 Robust Member

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    Never heard of before.
    Interesting though :)
     
  3. begallegal1

    begallegal1 Spirited Member

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    Only a handful of people from the scene would/could have even done this, makes one wonder lol
    Pretty slick I must say!!
    As they say doing this to anything large scale would be tedious and huge, but I would bet if someone wanted to they could probably take some really early XBLA games that were clearly made from SDK samples and port them to at least boot up :cool:

    Cool share!!

    EDIT: just noticed "recompiler2 - Better version of recompiler" o_O
     
  4. PixelButts

    PixelButts Site Soldier

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    Whoa mama
    Anyone want to try testing out a non-dolphin sample?
     
  5. begallegal1

    begallegal1 Spirited Member

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    I think the first thing I am going to fool with when I get a minute is the "Gamepad" sample, I'm sure there is a similar test program out there for PC already, but I always felt this one was quite good especially for checking thumbstick centers and trigger values
     
  6. hbc

    hbc (Techinicabor)

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    Would mess with if it would build, pretty tired of virtual juggling. Have no idea where this actually goes. Used the same wxWidgets it specifies.
    upload_2017-10-16_0-50-7.png
     
  7. TheNew

    TheNew Finally leaving it behind

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    now if we can get an xbe to xex converter or xex1 to xex2 lol
     
  8. Borman

    Borman Digital Games Curator

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    Similar things were tried for Xbox iirc, and we can see how far that went :p
     
  9. rso

    rso Gone. See y'all elsewhere, maybe.

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    The OG Xbox experiment didn't turn out too bad imho
    [​IMG]
    Then again, even today it still has its flaws (and lots of em, too)...
    [​IMG]
    But hey, you gotta start somewhere, right?
     
  10. Borman

    Borman Digital Games Curator

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    It is often regarded as having limitations though. It's neat, but likely won't ever be 100% compatible.
     
  11. Voxel Studios

    Voxel Studios Scavenging for dev stuff

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    Some screenshots of other non-Dolphin samples running through this thing:
    Cartoon:
    upload_2017-10-17_17-46-3.png

    Gamepad:
    upload_2017-10-17_17-46-55.png

    VolumeFog:
    upload_2017-10-17_17-47-58.png

    I tried many other samples like DisplacementMap and Fur, but either they couldn't compile, didn't render anything, or just outright crashed. Pretty epic recompiler to say the least though, makes you remember this sort of possibility even exists sometimes lol.

    EDIT: forgot to mention that input via a controller also appears to be supported!
     
    begallegal1 and rso like this.
  12. Syclopse

    Syclopse .

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