Here is my black debug marked with a DVT2 Config 1 decal. Internal decal has same info. Console boots to XDK launcher but retail dashboard has no XBL "blade". As requested, here are pics for the archive.
Merged your two threads. Due to the limit of images, you may double post to do so in the future or use an image hosting service. Very sexy and great photos! Thanks for sharing. I'll add them to archive and credit you. Now all I need is some information
Nothing in particular, but majority of the information that is somewhat confirmed... Like how they used and what not. I guess it would be similar to debug and DVT-4 information that's already there.
From what the seller told me years back was it was a console used in house in Redmond to test out Xbox Live when it launched which is why it has an old retail dashboard that is missing the XBL blade. I don't have much more information than that. I have not updated the dashboard so it's still running the same version as the internal decal is labeled for it's kernel. One thing that was interesting is the Hack-devkit-GueuX-V2 does not work on this. Some of the emulators do but retail discs still wouldn't work nor would some homebrew apps like XBMC and others similar. I since have removed those files since they were worthless and I don't have any desire for retail on the debugs since they're for collectability now anyhow.
I would wager it was used to test Xbox Live when it was in development, not for launch or near launch as they had special units to do so. The thing that helps confirm that it is likely an internal unit is that this particular dash doesn't appear on the list that kl0wn uploaded. Hack Devkit is a bit of a crappy app anyway hah, did you ever try Retail Game Loader? Some of the apps out arent signed for debug for whatever reason. If I were you, I would consider backing up all the partitions of the harddrive. I know I will be when I pick up another ptototype box later.
Wow, now I'm really confused about what "DVT" means. A "DVT4" is the final/day-one version of the hardware, or rather a devkit/debug kit version of a v1.0. A "DVT3" is a similar almost-final system, coming out seeming earlier in 2001 than the DVT4s. But a "DVT2" is a v1.4 from 8 months later than a DVT4?! This definitely cements my thought that the real version naming ought to be "XM1"/"XM2"/"XM3", likely as in "Xbox Mark-II", with this unit. We've already seen prototype v1.6 units call themselves XM3. Maybe this is the mythical "XBLADE" unit. It's the first debug unit I've now seen with a 512 KB flash ROM instead of a 1 MB flash ROM, which matches the xboxrom_xblade.bin files on the recovery CDs. If true, this'd also mean that some Chihiros used the same hardware, since at least one Chihiro ROM dump has the same MCPX timing header and Xcodes as debug 5455's xboxrom_xblade.bin. It's weird to see a debug system with only 64 MB of RAM as well. 64 MB of RAM with an MCPX X2 and an LPC header = so weird to me =)
Like Ive been saying, DVT has multiple uses. That's why I don't like when people toss around anything other than DVT-4/3 when it isn't labelled as such. For all we know, DVT2 refers to a very specific revision in a very specific test scenario. Too many unknowns. Ive also heard Microsoft employees refer to Alpha 1 and 2 as DVT1/2. I've been recommending just sticking to what we know for now until we know better, as the DVT naming convention has been around for as long as the system has been out. DVT3 being the beta kit shipping at the end of May 2001 until August 2001. And Ive also said there are 64mb systems for years They appear once in a while. Not the most common thing, but they exist.
I have backed up all the partitions on both my debug originals. As for Retail Game Loader I have that on my green debug, used it after some apps on the Hack Devkit failed to launch some apps, but not on this console. Is there anything else about this console you can tell by the pics? I am very interested in what everyone thinks. Value/rarity?
It's one of those things that is tough to say. Ive been paying anywhere from 150-250 on prototype consoles pretty easily. Im not going to make any more assumptions about it though hah.
It's all good. I just picked it up rather cheaply by shooting the seller an offer far less than he had asked but since he had no takers he sold it to me. I see these coming up on ebay from time to time but haven't really been interested in picking any up. I am searching for a clear development kit now to try and complete my XDK collection.
Go look at my thread in a short while, DVT 1 pictures. Thus why I say be cautious I too have the online portion on the shell, but it is actually running a later dash, seemingly by stock, 4818. Mine actually has a Clear the Xbox Live Configuration option though
Too bad a lot of the decals look ripped off, but a good looking console none the less. While mine does not have any sticker residue it does seem a bit light on the internal testing decals being applied everywhere (which I absolutely love, the more the better I say!).
An uneducated and complete guess would be that this unit was likely running something slightly different, and the stickers were updated when the console was. The manufacturing date is months before yours, but is running a later dash, which coupled with the removed stickers says that it was updated.
Sounds about right. I recently found pics I had of development labs in Redmond of torn apart test consoles with tops off and broken down to bare boards. They were not gentle with tearing them down when they needed to.
Does yours have all the fun DXT files enabled access to the "Xbox Dashboard" drive and all that? I would imagine so. Further evidence (as though we doubted it) of the Xboxes being for internal use: And just to show the difference: