This is the best question. I played the game for a total of an hour before becoming totally bored. I guess I prefer actual human-to-human contact over chatting and Ventrillo.
i don't know why people like wow so much...but i havn't played. the only mmorpg i've played was city of heroes and i wasn't that impressed. MMO's just bore me pretty much.
Good Argument, Since World of Warcraft does really fucking sucks. Since I have seen at least 3 hours of gameplay, and I was ZZZZZzzzzZ ? Where I admit I was hooked on Diablo2 with Expansion, but I knew it was thankfully only a game I had payed for once and not like WoW. But Blizzard fucked Diablo 2 up , after a few patches. Then it wasn´t funny anymore. Good choice you stopped, since having better grades is better than having a level 70 character in the long run. If I should choose between education, and gaming. Then I wold be choosing education before gaming. I must agree with Barc0de on this one, Ultima Online looked great, since it was something I liked, but never got the chance to play.
ive read about these 'farmers'... interesting to see a full setup though... bet that takes ages to restrt in teh event of a power out!
I recall an article (I think it was in wired) about these MMO tyccons, specially those from second life. To recap: they arent rich at all, more like "in theory" since if nobody pays for their virtual crap then they are instantly poor. They (the mag) did a experiment: they tried to recreate the experience of living off the virtual world, like a lot of people in SL say you can do. The results? in 90% of all cases you'll end up with less than $10 in profits per month! so if you can eat for a month with 10 bucks, go ahead... Plus they mentioned how the IRS is thinking about charging people for virtual property, so the moment they pass that law every virtual world in existence will be closed due to lack of users...
doesn't the IRS have better things to do? If the profits you get from virtual property are as bad as you mentioned, what's the damn point in taxing it?
The Korean IRS are bloody serious as many people are making huge amounts of money on virtual objects in online games. But I don't see it being that interesting here in the west ATM, well maybe in Second Life? as there are people there making quite some money too, and all incoming 'should' be taxed.
As my grandma says "the IRS will suck you dry": they dont care if 90% of these virtual entrepreneurs are actually loosing money on this shit, they'll go foward with this idea so they can tax that 10% thats actually making some good money out of this. From my perspective I think is actually good since I think is unfair that we all have to give our hard earned money to the state while these idiots get money for playing a damn game. After all, what these smucks do is sell illusions, illusions that keep people from going into the REAL world. The fact is the more complex the virtual world gets the less you want to leave it. In my opinion SL and all their virtual tyccons are not that different from the tobacco companies, which sell you the illusion of being "cool" while they're actually selling you something that bad for your health. If they got taxed so should these virtual corporations... EDIT: the situation in korea I think is kinda different since theres a lot of companies based on gold farming over there, and that could be considered real profits.