Didnt like Grim fandago personally... I did like full throttle though... Oh and 'In Cold Blood' on the PSX and Galerians. Does Skies of Arcadia on the DC count as an Adventure or is that more of an RPG?
that's definetely an RPG wasn't Blazing Dragons a nice cartooney Adventure game for the Saturn? and for the PS1 it seems! http://en.wikipedia.org/wiki/Blazing_Dragons I also seem to recall liking the direction of Torico (In europe, elsewhere it was known as Lunacy) on Saturn, although i never played it.
Skies is about as classic a JRPG as you can get. I can generally put up with random battles, but that game drove me insane; I'm kind of surprised I ever managed to complete it. Apparently the Gamecube version has less frequent battles, which tempts me to pick it up, but I have a feeling I'd just abandon it after half an hour.
agreed.. there i was flying though the sky and every 30 seconds a random battle would appear..... got fed up in teh end.. got 7-9 hours in and gave up.... still got it here to play though! Sorry for going O/T
TheDeathcoaster, I wouldnt do that if I were u. 1) it's more RPGish 2) it has nothing to do with being a lawyer (I found myself confused as to criminal procedure, although i m a lawyer!) 3) it's very gimmickly in trying to mimick court :\
Although there are a lot of Lucasarts games there I still like to play old text adventure games. Any americans that like to play Text adventure games should seek the Sinclair Spectrum as it probably had more adventure games on any machine in the entire galaxy (or at least ones that people know about). A great website is http://www.lysator.liu.se/adventure/ Which has a list of most adventure games. ^_^ and http://www.worldofspectrum.org/ Which you can legally play games for the Spectrum. Anyway my favourites list (at least for the moment....), not going to comment on the Lucasarts ones as there is no need. 1 - The Hitchhikers Guide to the Galaxy (Infocom) (PC) 2 - Secret of Monkey Island (Lucasarts) (PC) 3 - Indiana Jones and the Fate of Atlantis (Lucasarts) (PC) 4 - Kinght Orc (Level 9) (Amiga) 5 - Sam & Max: Hit the Road (Lucasarts) (PC) 6 - The Hobbit (Melbourne House) (Spectrum) 7 - Corruption (Magnetic Scrolls) (Amiga) 8 - Zak McKracken and the Alien Mindbenders (Lucas Arts) (FM Towns (yeah I wish...)) 9 - Waxworks (Mysterious Adventures) (Spectrum) 10 - Gnome Ranger (Level 9) (Amiga)
Points 2) and 3) I'd agree with, but also point out that the game is not intended to be an accurate depiction of the courtroom. By the same standards, one could accuse "Sam and Max" to not properly represent being a freelance detective. Point 1) however, I disagree. If you would like to clarify why you think its an RPG, then maybe you can convince me Though I can't honestly see how anyone could claim it is more an RPG than an adventure game.
i haven't played it through-out, (both games), but all it seems to be is choosing the right time to select the appropriate evidence. Does it have Hotel Dusk-ish puzzle solving elements, beyond conversations? the use of items and their unique combination in order to progress? There was a Hitchhiker's Guide to the Galaxy game?! Where?! I want!
I cannot compare to Hotel Dusk, as I have yet to collect it from work. There is no combination of items to solve specific puzzles. The puzzles are all more reviewing the facts mentally, and presenting the objects at the right time, to progress. I still fail to see how this makes it an RPG though.
RPGish maybe, but definetely not an adventre within the scope of the meaning we have given to 'adventure' in this thread. I refered to it as RPGish due to the fact that you assume the role of Phoenix Write and there's an active quasi-turned-based direction in the game that determines who 'wins' a 'case/battle' and who loses it. Very much like RGPs, but nothing like adventure games. In adventure games the focus is not on winning against others all the time to progress, that's something u d find in pokemon for example. Have you ever played Captain Tsubasa on the NES onwards? It's an RPG despite being a football game with some limited real-time movement etc.
Yes there was, you can play an enhanced (ie has Graphics but is the same game) at the BBC Radio 4 Hitchhikers site (the place where it all began). http://www.bbc.co.uk/radio4/hitchhikers/game.shtml
I think you misunderstand the game. Winning a case is merely the equivalent to the end of a chapter. A case represents a story arc, not a battle. As for comparing it to Pokemon, one could argue the same way that each puzzle in (for example) Grim Fandango would count as a "Battle" and you "Win" by "Solving" the problem.
to assume as much is to put the horse before the carriage my learned friend Adventure games stand out , because each and every puzzle is unique and limited to its circumstances, and does not follow a formulaic manner of winning in order to progress. Both Pheonix Write and Pokemon make use of formulaic manners, and repeat the gameplay in a steady frame, albeit using different variables. Try and draw comparisons to Leisure Suit Larry or Monkey Island, compared to Pheonix Write, and I m sure that you will find the latter being closer in nature to Pokemon, although not in the same ball park.
The original Zork trilogy was free for download from Activision during the promotion for Zork: Nemesis (a graphical Zork adventure released back in the '90s) so that might be how it got stuck in your head.
heres my top 10 in no particular order Gabriel Knight The Beast Within Indiana Jones Fate of Atlantis Syberia 1 and 2 (i count these as 1 as there basically a continuation) Loom Lure of the Temptress Broken Sword 1 and 2 (not 3 as it sucked imo) Darkfall the longest journey 2 Niribu (i think its called that, played it on the pc last year) Discworld Noir Alone in the Dark 1 it was diffucult choosing only 10 games, as im a huge Point and click fan (2nd to R.P.G's) but on saying that ive just got a joblot of of pc games off the carboot this morning (gene machine, little big adventure, curse of enchatia, ecstatica and a few more) some of which ive never played so the list may change soon!
Jamtex, I never knew there were so many adventure games for the Spectrum. Since there are 1,000+ text based adventure games for the spectrum could you name a few especially good ones? Any that happen to have graphics and text input(ala sq1)? If not some purely text based ones will do. I never cared much for Zork, the main reason being that it seemed like every "room" had atleast 4 if not more exits and trying to draw a map became increasingly difficult. There are a few text only(like zork) games I enjoyed, but for the most part I prefer ones like LSL with actual "pictures" but retaining the text input. I would agree that it can be frustrating, especially if you're relatively new to the genre. When I was a kid I would play old apple games on an uncles computer, but would never get to far on the text based ones either because I knew what I wanted to type but couldn't spell it or I couldn't figure out the correct phrase. Even when I started playing them again when I was 20 or so I had to use a guide way too much for the first few games I played. Eventually you start to get a feel of what is allowed, what kind of words the game will and will not usually accept, and what to type in rooms to make sure you miss nothing. If you can be bothered to put up with it and complete a couple of games you'll find them much more enjoyable. Actually there are a few sierra games made for people new to the games and from what I've heard they show you the ropes and don't expect you to have any prior knowledge of graphical-text based games. I'll see if I can dig up their names.
My favourite adventure is probably The Colonel's Bequest (also known as Laura Bow 1), designed by Roberta Williams and released by Sierra On-Line in 1989. It uses the same textparser as KQ4, PQ2, LSL2/3, etc. I never liked the sequel (Laura Bow and the Dagger of Amon Ra) though, I couldn't get into it and found the story not interesting enough. CB had great characters, a nice story and some real depth. If you finish it, it gives you clues to things you probably have missed along the way. We try to have a dedicated website (colonelsbequest.net) on-line within 2 weeks. However I was also a huge fan of Rise of the Dragon by Jeff Tunnel from Dynamix (published by Sierra On-Line in the early '90s). Great Blade Runner-alike atmosphere and I liked Dynamix' interface.