64DD dumping, a reality

Discussion in 'General Gaming' started by Barc0de, Aug 5, 2007.

  1. KR155E

    KR155E Virtual Guy

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    i meant because a z64 only has 256 mbit of memory, and dd images have 512. but if it could be done with a new bios, i think i should think again about selling my z64. ^_^
     
  2. JamesMichael

    JamesMichael Light Hearted Drunk

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    darn is there any chance of getting a hold of the emulator or is it all top secret :110:
     
  3. kammedo

    kammedo and the lost N64 Hardware Docs

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    Why dont you give it a try !! ^^ Thats a very good excuse to know your z64 more ;)
     
  4. Calpis

    Calpis Champion of the Forum

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    A new BIOS will not get 64DD images working... not even close. To access the game through I/O ports (necessary), there needs to be an interface between the DRAM and N64 to act as a disk head pointer, with the Z64 there of course isn't one. This could be software emulated if the 64DD BIOS and games are severely hacked. For hardware emulation, you would need to more or less emulate the 64DD but replace the mechanical drive with a pointer (up/down counter) which addresses the DRAM.

    Even if you decode in your own interface (which would mean completely overhauling the Z64), it would surely be more complicated than the Z64's hardware in the first place and since the Z64's logic source is not available, you would have to work around it anyway. Completely ridiculous!

    Since N64 accesses ROM extremely slowly and predictably, it would be possible to emulate game paks and the 64DD with a fairly big FPGA and compact flash (or other fast 16-bit interface) and this would be more economical and smart project than attempting and failing to modify a Z64 (or any other backup device)
     
  5. subbie

    subbie Guardian of the Forum

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    :( I never gave up. I am just busy. Sad Mat has not had the chance to make any progress yet as well.
     
  6. Dot50Cal

    Dot50Cal Moderator

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    Nice work guys, glad to hear that whats out there can be preserved :)
     
  7. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    I wasn't actually talking about you subbie =) it was a general point about many who approached me but eventually lost interest as it would seem. In your case, I m aware that you ve had professional obligations taking more time than you expected =)
     
    Last edited: Aug 6, 2007
  8. Gamemaster14XIV

    Gamemaster14XIV The Master of All Games

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    This is quite interesting indeed. Just wondering, how large is a n64dd image?
     
  9. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    about 65MB computer talk
     
  10. Flyinghigh

    Flyinghigh Peppy Member

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    well he got my whole DD collection... nothing came back...
     
  11. marshallh

    marshallh N64 Coder

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    If I remember right, a while back Valeryia Pudova (gal who made first N64 home-brew backup unit) said that interfacing to a CF card versus DRAM was possible, because the N64 PI bus very slow... slower than either the SNES or NES actually, because the CPU executes from RDRAM, not ROM.

    In fact I'm building something like this myself...
    [​IMG]

    If this turns out not to work (who knows if a 48mhz 8051 polling the bus is enough) then I'm just stuck with a nice protoboard :)
     
  12. kammedo

    kammedo and the lost N64 Hardware Docs

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    Shit thats a criminal act! You should sue him!
     
  13. babu

    babu Mamihlapinatapai

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    Nice works guys! :D
     
  14. Smithy

    Smithy Spirited Member

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    Yea, I didn't think would ever happen, great job to all involved
     
  15. Infrid

    Infrid Rapidly Rising Member

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    i remember that post :D
    http://www.dextrose.com/_forum/showpost.php?p=63940&postcount=4
     
  16. kammedo

    kammedo and the lost N64 Hardware Docs

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  17. Calpis

    Calpis Champion of the Forum

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    Yes, much slower than a SNES. The SNES has one bus and it accesses the bus on every cycle. The 90Mhz N64 couldn't do that or the ROM would need to respond in 11ns! That's difficult to achieve today much less 12 years ago. Just like PC BIOS, the ROM gets loaded into RAM and run from there. N64 ROM isn't even conventional ROM, it's address/data multiplexed and hi/lo address/data word multiplexed to reduce the pin count.
     
    Last edited: Aug 7, 2007
  18. kammedo

    kammedo and the lost N64 Hardware Docs

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    Uhm..but ROM data get xferred via DMA to RDRAM, so it cant be that slow anyway..maybe for random accesses, but since its designedto do BURST reads it really should be fast! And surely not slowlier than a SNES one...sorry but sounds really strange to me...
     
  19. XxHennersXx

    XxHennersXx I post here on the toilet sometimes.

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  20. Dot50Cal

    Dot50Cal Moderator

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    So ah...Any updates on Corey?
     
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