64DD questions?Just ask!

Discussion in 'Industry News' started by Barc0de, Apr 28, 2008.

  1. Calpis

    Calpis Champion of the Forum

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    Sure, 64DD emulation has almost no overhead.
     
  2. kammedo

    kammedo and the lost N64 Hardware Docs

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    Of course I do - it's called "liberty", countries like France, Britain and USA told the world what it means.
     
  3. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    Well I guess then you ll have to wait and see the end results whenever they re ready, that's all I can say for now.

    And why would we be after publicity exactly? I have expressly refused to reply to questions regarding emulation and dumps because I don't want to be in any way connected to any dumps when and if they already exist. Besides, what's the use if you don't have a 64DD emulator to run them?


    It seems that you have either intentionally or foolishly mislead yourself into believing that this is some sort of publicty related thread.

    It is not.

    This thread was made in order to answer various historical, software and hardware related questions as well as basic technical information to those who don't own or know what the 64DD and its software and peripherals exactly did.

    I happen to be a fanatic of the 64DD for its potential, its design and its mystery. This is evident from the numerous DD related posts and threads I ve made (look in General Gaming for the Artist Creations thread for example).

    Finally, I am extremely happy that people contact me when it comes to 64DD related things, including transactions. Why? Because I enjoy answering and working with them in order to gain knowledge and give some back.

    What you're essentially saying is this: Since you refuse to answer my questions it is obvious that you are full of shit.

    I guess companies like Microsoft are full of shit for not wishing to comment on their future titles or inner workings, right?

    Wrong. We are exercising our discretion for our own personal and agreed reasons.

    When and if an emulator is ready in the future I will happily point to this thread and I think an apology will be due, as publicly as these claims you make based on what you infer and not what you know.
     
    Last edited: May 9, 2008
  4. oldengineer

    oldengineer Familiar Face

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    Maybe you should of chosen a better title and description for this thread.

    You start this thread by stating...

    "I m happy to reply to every and any DD related question you may submit. Feel free to shoot!"

    When in reality you can/will only answer very limited or selective questions.

    If you had you made an advance list of the questions that you would reply to, or better still, had you just wrote 'The DD history according to Barcode' thread you wouldn't have to worry about being asked questions that you choose not to reply to, and the thread would of worked nicely.

    Calpis, and others have only been constructive as far as I can see, they've asked sensible questions about an old dead defunct, failed, and flawed system, which peep's still love to hear about.
     
  5. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    Well I guess TERMS AND CONDITIONS APPLY.

    Funny you should bring up the first post of the thread Fred, yet for some reason you have omitted the following line:

    Therefore:

    a)In private means in private when it comes to detailed technical information

    b)at Kammedo's discretion, since he is the one who does most of the technical work.

    On the facts:

    a) The question about technical information was made in public in breach of the first condition; we were kind enough to overlook that and were elastic in that we replied , even in a limited manner, publically.

    b) Kammedo exercised his discretion (deriving from the second condition set forth in the first post) in not answering the question that related to dumping.


    how much more clear could it be made? ;-) I can suggest the Oxford English Dictionary for further analysis of the above in case there's any doubt as to their meaning :p

    PS: Constructive criticism is one thing and I accept it - I even asked Calpis to contribute if he's willing. Inference that someone is doing a publicity stunt is another and very libelous one. There's a line between criticising and offending and turning a willful blind eye to that fact isn't really helping.
     
    Last edited: May 9, 2008
  6. oldengineer

    oldengineer Familiar Face

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    LOL

    You seem to be confusing yourself with Kammedo.

    It was you that offered to answer "every and any" question.

    ...Kammedo as you stated can answer stuff in private at his own discretion, there's a big difference.

    Oh, and please do quote from the Oxford Dictionary, I like this kind of discussion :)
     
  7. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    You seem to be putting the carriage before the horse my friend.

    Sentences are meant to be read as a whole in their own context:

    This means that I m willing to personally answer to any and every question bar detailed technical questions. Those are clearly directed to Kammedo through the second sentence.

    PS: I do enjoy the mooting but I think we ve strayed off-topic long enough =)
     
    Last edited: May 9, 2008
  8. Calpis

    Calpis Champion of the Forum

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    You're implying you're doing the forum a service by having this thread AND that people will ask somehow undignified 64DD questions, something I can't even comprehend. Offering conversation on your discretion, with caveats etc etc in the public news forum is really conceited.

    This isn't the first time you've dismissed me by alluded to something vague coming in the future. You should know by now teasing/blowing smoke is ineffective on more seasoned members, what matters is what action everyone sees out of it, so please refrain from mentioning things not applicable to this current time.

    Because you do unabashedly self-promote particularly in regard to N64, even in your last response? This thread is essentially telling 4000+ people once again that "team" (remember?) Barc0de-kammedo can answer any of their questions, and implying that you're the end all N64 resource. I also recall a very recent thread where you "don't mean to brag", but you're in the N64 loop and well informed to what goes on. You love N64, you want people to know it, you want people to think of you first when they have some cool N64 info/thing (since you just admitted it), and lastly you DO want people to think you have a role in 64DD dumping/emulation or any other N64 accomplishment. We get it.

    Whether you're connected to dumps or not is irrelevant in this thread since talking about dumping METHODS has nothing to do with the ACT of piracy. That is unless you actually believe nobody but you or your associates are capable of dumping the games, but kammedo got offended when I responded and was like "duh it's easy to dump disks! you want a stick and carrot??" (lol)

    Anywho, personally I didn't even think dumping constituted technical discussion, much less non-basic technical discussion strictly directed to kammedo.

    What's the use in anything? This is such a sweeping generalization. People want to dump games because they can. Perhaps they'll write their own 64DD emulator if you give them the go-ahead.

    I wasn't expecting you or kammedo to answer my "questions", I was just playing devil's advocate since nobody else will. You (and kammedo too) are too sensitive with regard to any challenge, it really looks like you're overcompensating. I wouldn't even comment if I thought what you were saying was undoubtedly correct. If you start a thread like this, things you assert should be. Feel free to correct me with fact any time, as a lover of truth I don't take it personally.

    No Microsoft loves to comment on, show off and outline their up and coming products and accomplishments, everyone seems to. When they aren't ready to talk about their project however, logically they don't inform people of it.

    Exercise your discretion as Microsoft does. I'm not even calling bullshit and you're making me out to be "rude" by preemptively responding to the doubt I didn't even have to perpetuate had I wanted to.

    What claims am I making now? So let me get this straight, if and when someone, anybody, releases a 64DD emulator, I owe you an apology? How exactly does that work? You're the only one suggesting you have something to prove.
     
  9. Infrid

    Infrid Rapidly Rising Member

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  10. kammedo

    kammedo and the lost N64 Hardware Docs

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    :lol:
    I was just pointing out how silly this thread is turning out, in part due to you and to barc0de (and to me too). I think we should just lock it and forget about it. Just one last precisation : I never said noone would be able to dump the games. So far, I've been the only actually talking about it here it seems. If anyone else has tried, has succeeded, has posted about that argument, well please raise your hand so we can talk and discuss things further. This is just smoke-talk, which is leading nowhere. For me, the discussion was closed way before it started. No calpis, don't worry, there's more needed to get me offended. And surely I dont get offended by a forum discussion. Im almost 30.

    EDIT : and btw, i am pretty sure it wasnt barc0de's intention to show off with this thread, but just to make his knowledge (as big and detailed or small and irrelevant it may be really shouldnt matter) usefull to others.
     
    Last edited: May 10, 2008
  11. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    Thank you for your kind words, please read my first post if you have any questions. =)

    next customer =)
     
  12. subbie

    subbie Guardian of the Forum

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    Yes n64 emulation is good enough to do DD emulation (if someone can figure out the key answer which is communication). I don't think any hw part of the DD needs LLE (excluding the IPL rom). The whole thing can be HLE/Simulated.
     
  13. marshallh

    marshallh N64 Coder

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    Really the only thing that needs to be done is for all LEO disk access commands to be trapped and rerouted to the host win32 system. The commands are very much like FAT access.
     
  14. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    yeap, down to LBA.

    I think it was NEMU that had some sort of DD support at some point (not sure if that version ever saw a public release)
     
    Last edited: May 10, 2008
  15. subbie

    subbie Guardian of the Forum

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    Nemu was to have working DD support but LAC got tired and never finished or released his work.

    Trapping Leo commands are simple since they all route through 2 registers (1 data + 1 cmd). So yes largest issue is 1) getting the DD to notify the N64 (this escapes me still), and 2) decoding all the leo commands (atm, I only know Store RTC and one to make my DD light turn on, its either a read/write/sync).
     
    Last edited: May 11, 2008
  16. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    subbie, get to me or kammedo on msn for the former.
     
  17. subbie

    subbie Guardian of the Forum

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    ?

    PM me or get on msn.
     
  18. DarthCloud

    DarthCloud Fiery Member

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    Any reason not giving public information? Since the DD is born dead this should not be a problem...
     
  19. subbie

    subbie Guardian of the Forum

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    for dumping?

    Me I say because there is no need for it nor rom hoarders to sit on them. Yet I think once a DD emu is done it will be a moot point since someone will dump them all and then magicaly nobody will give 2 ****s about dumping since they will just go dl it.

    -- edit --

    Truthfuly if you want the simplest solution (for retail)
    1. Learn DD commands
    2. Write a rom dumper to v64jr ram
    3. Dump the ram to pc
    4. Repeat till done

    Yet we all probably knew that well in advance and I think this silly rant is more a pissing contest by both ends.
     
    Last edited: May 11, 2008
  20. DarthCloud

    DarthCloud Fiery Member

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    I was meaning information about emulation of 64DD, IIRC dump isn't that hard when you have the right tools (Partner-N or anyway to run code)
     
    Last edited: May 11, 2008
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