Suicide batteries were not designed to harm second hand sales but to stop piracy and it could be argued that it worked as CPS2 / CPS3 boards were not pirated until way after they ceased to show up in the arcades. And honestly as arcade games had a lifespan of a few years do you think most makers cared about second hand sales?
That wasn't b/c of suicide batteries though. It was a matter of the encryption being broken (or not, in this caseS), and how much time was actually spent on it. Once it was cracked: flood gates = open. They're definitely not the first to use suicide batteries either. I agree though - they're fucking annoying.
I know people that are so hell bent that 2nd hand games are the bane of society they don't buy anything unless they're new. Ironically, buying New Old Stock does not put a dime in the developers hands either!!! Not directly, anyway. It's just a new-condition, 2nd hand game.
apparently capcom heard our voices learned its lesson and wont be doing this again http://kotaku.com/5817925/resident-...rmanent-save-debacle-likely-wont-happen-twice