Creator of Giana Sisters is dead

Discussion in 'General Gaming' started by Flyinghigh, Nov 10, 2009.

  1. Flyinghigh

    Flyinghigh Peppy Member

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    The Creator for the Game Giana Sisters, Armin Gessert died at the Weekend because of a heart attack.

    RIP!
     
  2. WolverineDK

    WolverineDK music lover

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    R.I.P.

    Armin Gessert you created a masterpiece . I will never forget you Sir, you did not just create a Mario rip off. You made a game, I prefer over Mario Brothers 1 !
     
  3. GodofHardcore

    GodofHardcore Paragon of the Forum *

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    Somebody at Nintendo has a Deathnote
     
  4. XxHennersXx

    XxHennersXx I post here on the toilet sometimes.

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  5. Jamtex

    Jamtex Adult Orientated Mahjong Connoisseur

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    He of course did do other games too, although nothing really that note worthy though, I am sure no one can remember another game he did outside a google search....

    Although he founded Spellbound which did Desperados... which was a good game.

    GGS was a bit clunky and frustrating and personally I couldn't see what the fuss was about apart from it being a poor man's Super Mario Brothers....
     
  6. N64gamer

    N64gamer Robust Member

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    giana sisters?
    :?
     
  7. ave

    ave JAMMA compatible

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    Same here.
    But I didn't grow up with a C64 and I believe that's the most important requirement to find any good in Giana Sisters.
    When I stumbled upon this game a couple of years ago, it was hard to believe for me that anyone seriously is amazed by this obvious rip-off which lacks the dynamic of the original so hard.
     
    Last edited: Nov 10, 2009
  8. Denryu

    Denryu マスコット

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    Giana Sisters was a great game...
     
  9. WolverineDK

    WolverineDK music lover

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    yeah, and the music was awesome. I think that the music was way better than the Mario Brothers music, even to this day I prefer that music. compared to Mario Brothers 1 Chris Hülsbeck was/is the bomb with that game.
     
    Last edited: Nov 13, 2009
  10. sven666

    sven666 bad mongo

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    :-( his legacy will always live on, fantastic game that will be important for generations to come, no small feat.
     
  11. michal99

    michal99 Peppy Member

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    Yes the music is really good one. There's a nice port to Nintendo DS with new graphics and few new features.
     
  12. XxHennersXx

    XxHennersXx I post here on the toilet sometimes.

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    you guys win.

    Honestly, I feel that if you didn't experience Mario before Giana Sisters is the only way you can think the game was amazing.

    I'll give you the bit about the music though. catchy, but not exactly as iconic.
     
  13. arnoldlayne

    arnoldlayne Resolute Member

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    Fond memories of Giana Sisters - RIP
     
  14. N64gamer

    N64gamer Robust Member

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    watched a vid of it just now
    what a dumb rip-off of SMB
     
  15. WolverineDK

    WolverineDK music lover

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    and today's winner of a fanboy award is.. N64gamer for being a person who does not get, that the music was the real gem of the game. Cause it is not "just another rip-off of SMB. It was and is a game, that ripped from SMB yes. But the music is still better than SMB1, even though it was only SID chip sound. Second of all, the C64 computer has always had some magic touch to it. Heck the last time I compared the Bubble Bobble theme from the C64 and Arcade then I would say it was incredible that the C64 sound, almost sounded just like the Arcade version. Perhaps a bit different , but the NES version of that theme was more midi like in my book. But the theme is a theme you either love or hate.

    http://www.youtube.com/watch?v=Mafip6Am99c

    How many has covered the theme from SMB ?

    And how many has covered the theme from Giana Sisters ?

    well the answer to both questions are , an arseload of people have done that.
    And the reason is simple, a load of people thinks the themes are great.
     
    Last edited: Nov 13, 2009
  16. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    WDK, let a person have an opinion, he's entitled to think that the game is shit in all aspects if he so pleases.
     
  17. Blur2040

    Blur2040 Game Genie

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    Call me crazy, but I'm going to agree with WDK here. He's entitled to an opinion, but cmon...."I watched a video and it sucks." Play the game for awhile and THEN declare that it sucks.

    I've only played GGS on CD32, so I can't speak to the C64 music...but I don't really like the gameplay, myself. I don't like the way Giana moves...and I hate the controls. (SERIOUSLY, I KNOW, UP IS USED FOR JUMP WHEN YOU DON"T HAVE TWO BUTTONS, BUT IT WOULD BE GREAT IF WE COULD TURN THAT OFF!)

    I feel like GGS was really close to being good, but it just should have been polished a bit more. It's something that Mario Bros. got and something GGS didn't. It happens FAR too much on Commodore computers.
     
  18. WolverineDK

    WolverineDK music lover

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    You are absolutely right, but messing with a person can be fun too. Even though I would not consider my last comment very fun. But I will admit, I do like SMB, but I played The Great Giana Sisters first, and I fell for its music, and all that jazz . Heck I even remember playing SMB1 on SMB All Stars on SNES, and I was thinking "damn.. this game reminds me of a game I have played before ". And later on in my life, I found out what all the hubbub was about when it came to the infamous game. But I still love Giana Sisters to this day. So go figure.
     
    Last edited: Nov 13, 2009
  19. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    as long as its not that Super Chick Sisters PETA platformer crap, i m game =p
     
  20. ave

    ave JAMMA compatible

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    The GS theme is brilliant. But the SMB theme is a master piece just as well, you can't and don't deny that. The simple difference between both games is just that other than GS, SMB is in addition to that also a real dynamic game whose perceptible purity really amazes. Giana Sisters seems a bit slow-paced in my opinion, it's a good jumper, but that's where it ends. SMB on the other hand feels like it's running in your blood, all the reverted jumps and acceleration things you can do with nothing but 2 buttons and a digital cross.
    Nobody can tell me that GS gives you a more satisfying feeling of control over the game than SMB, except maybe if the person was locked in a room for the 20 first years of his life and had no toys but a C64 and Giana Sisters to kill time.
     
    Last edited: Nov 13, 2009
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