Direct audio/video capture from "Mike.Reiner" over at the Doomworld forums: This has the higher-quality instrument set baked in.
For everyone having trouble with certain game versions freezing, have you read the README carefully? I will not field any more questions about builds not working until you answer in the affirmative.
Full source code and build artifact set released through Google Code project. See first post for details.
I've updated the Google Code project site to add some Wiki pages outlining 1) control scheme 2) how to use the toolkit to build ROMs This is information already posted on the various threads here and at other forums, but I felt it would be good to put it at the main project site.
Appreciate the offer. Everything is pretty well debugged these days. I've had a 64Drive for a couple of months now.
Ultimate DOOM https://www.youtube.com/watch?v=ygIZ...ature=youtu.be And now with DOOM II: https://www.youtube.com/watch?v=j2fXAZy09b0&feature=youtu.be
Some news updates: Chilly Willy branched the code and is doing some awesome updates / performance optimization work. News can be found over at the EverDrive 64 forum.
I'll flash this to my V64JR and pop some footage up.. I'm assuming doom mods work, like simpsons doom ect?
Cool. Which game version are you playing? It should all be pretty well debugged by this point, but I am always glad to receive reports / data points for my own mental well-being.