That was possibly an oversweeping statement - plenty of good stuff came out from Sega (or at least as a Sega exclusive) post 1994, but what sucked was the management and PR handling of their products, combined with a dose of poor QA in the Saturn days and general 'If it's a Sega product, people will buy it' mentality that has been the pitfall of many companies I care not to mention.
Making a Dreamcast 2 would be an economical suicide, in the portable section, Nintendo is UNBEATABLE, since 1980's they've been the kings, with Game and Watch, Game Boy, Game Boy Color, Game Boy Advance, Nintendo DS... Game Gear, Neo Geo Pocket, Atary Lynx, Bandai Wonderswan, Tiger Game.Com... all those failed miserabily compared with the Nintendo machines. And in the home console market, now it's too late for launching a machine, so or they do launch one when this generation ends (X720, PS4, Woo, who cares), or they launch a dead console. I guess that the best thing they could do is releasing a Lindbergh like home console, with VF5, Afterburner Climax, HOTD 4, etc...
i think that if sega releases a new console (as i said before) NO WAY IN HELL would be this present generation...almost until 2010 nothing would be "with very amounts of luck" viable
I believe it is because the market is saturated with part 93 need for speed and madden 4902. They have made games for a broader audience instead of just letting developers make games that appeal to them. This started happening once Sony entered the market watering down games to fit the masses.
Sega's Execs have commented that they are definitely not going to build another console. In my eyes they are just protecting the brand image of the DC and therefore Sega. Although its possible they may want to make a Genesis/MD style TV plug-in with Crazy Taxi etc on sometime in the future.
All those you mention were lame at best, with hugh design issues (GG and lynx battery life) or very little support, if any at all (NGP, wonderswan, game.com). Even the GG with all its issues had a good run, yet it was SEGA following their dogma of having only one active console (Saturn) what killed the GG. This gave nintendo almost 8 years without any serious competition, and even PSP sucks at so many things... The irony behind the GG is that SEGA canned it when the technology to make a smaller GG with a better power consumption (reduced components, new types of screens, new batteries like Ni-MH, etc...) was finally available at affordable prices. I wonder how 1998 would'be been with a GGpocket and the GBC fighting for the market. I guess we'll never know. The Wii isnt in the same league of X360/PS3, is a completely new kind of console, and with that in mind (and looking at the specs) launching a low-cost console for fall 08 isnt unrealistic at all, and looking at Wii's sales numbers, it would be very smart to try to compete in this new niche market.
I wonder if they are reviving it for digital distribution, like releasing Dreamcast games on the 360 or on Steam or something?
I always thought the DC got killed by the money Sony had. Everytime you you turned on your tv there's another psx commerical even though the game they were showing sucked that's what people saw and sony did a great job of shoving it down your throat So it's no different now Sony has tons of money oh and let's not forget about Microsoft, Sega would be DOA well b4 arrival
I heard DC games are coming to live soon, dunno about steam... Well yeah, SEGA had only $3M for the DC's 9/9/99 launch campaign, while sony had billions...
I know that Ikaruga is coming to LIVE, although is there any other announced games? Seeing how much Sega is whoring themselves out, I could see them porting Dreamcast games over to Steam, or Sonic titles such as Adventure DX and Heroes.
Rez is also coming, and in full HD. About steam, well I dont know... EDIT: its official: SEGA will not go back to making consoles
Well, I guess I was sort of right about Sega games coming to Steam, since the recent Sega Rally and Outrun was released today.
Just for that? I would get a Wii if REZ2 was coming out for it though... Yeah, but $50? I thought games at steam where meant to be cheaper than at retail. No wonder why nobody believes in DoD, at these prices this concept will never take off...
Please make up your mind. HINT: It is amazingly unrealistic. Low cost in this sense means low price. The cost (R&D) to develop the Wii was high enough to make it a graphically underwhelming machine.
Even off-the-shelf parts for such a console would be dirt cheap now (say a VIA C7 or AMD Geode instead of the G3-based broadway, and a PowerVR SGX for easier DC emulation) and still be more powerful than the Wii. Then do some reverse engineering on the Wiimote, and there you go. Plus you can use a different scheme as to avoid making a complete ripoff, like say use a gyropod-like controller instead of a dual-unit controller. Seriously, the wiimote R&D costs are no excuse for the Wii's lack of raw power, nintendo just kept the DS's strategy of focusing on the controller rather than on the specs, mostly becos they knew they couldnt afford to compete directly against the X360 and PS3, at least not in the same league. In this case low-cost means the profit margin for nintendo is far larger than with any other console, since if the GC was selling for $99 since 2003 that means nowadays making a Wii could be as cheap as $50, leaving $200 which I seriously doubt are spent solely on marketing costs Low-cost consoles could be the next big thing, and any company that releases one right now will benefit from the lack of competition (there's only nintendo and they havent capped the market) and there's a fad going on right now, making the console cheaper to promote. Hell, I say Sony could overhaul the PS2, give it some good motion controllers (no like the SIXAXIS) or a touchscreen, and sell it like a rival for the Wii and make some good money out of that.