Game design documents

Discussion in 'Game Design Documents' started by ASSEMbler, Apr 21, 2008.

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  1. madhatter256

    madhatter256 Illustrious Member

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    Release it, see what happens. I know you don't want another Sonic Xtreme fiasco.

    There were people on here and on ebay that had design documents for sale for games already released.

    Just put a disclaimer on it.
     
  2. Sojiroh

    Sojiroh Dauntless Member

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    I'd really like to take a look a those documents, but seeing that the Shadowman IP returned to the original owner maybe it could cause trouble (but then again, maybe not). As Hawanja said you could just release it anonymously.
     
  3. sayin999

    sayin999 Officer at Arms

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    I know it sounds ridicules, but assembler do you have a lawyer? If so is it possible to ask him on this situation?
     
    Last edited: Apr 22, 2008
  4. ASSEMbler

    ASSEMbler Administrator Staff Member

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    Well if there was a release, it would be scrubbed of personal info and dumped anon onto a newsgroup or rapishare.

    I have all of their follow up docs too, like the features they removed, people they fired or who left, the criticisim of the skills of some people.

    While fascinating, that is real stuff that could seriously harm someone's rep.
    That stuff I won't release.

    But the design doc is brilliant, it's like a "how to make a game" rolled into one. Stunningly complex, and stylish as well, it's themed...
     
  5. mairsil

    mairsil Officer at Arms

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    Heh, I'm sure some of the letters could be really entertaining to read through, but those definitely should not be released.
     
  6. ASSEMbler

    ASSEMbler Administrator Staff Member

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    Looks like throwback enetertainment only have rights to the Acclaim IP's, aqnd the licensed ones reverted to the trademark holder.

    This would mean valiant comics.

    It seems the only title worth a damn, re-volt is in for a remake.
    I honestly think those guys threw away 3.5 million when they bought
    all of acclaim's ips...
     
  7. Sojiroh

    Sojiroh Dauntless Member

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    Agreed, and if you decide to release the other documents you should do it like Barc0de says:
     
  8. karsten

    karsten Member of The Cult Of Kefka

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    you have PM kevin.
     
  9. Parris

    Parris I'm only here to observe...

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    This is the precise reason Diddydonn & I decided against currently releasing "Emergency Mayhem". Given that Codemasters were about to release a (very different) version of it on the Nintendo Wii. One developer we asked about it actually laughed and said 'Go on, live dangerously!' and I thought 'Nah, not right now thanks!'

    I also think it should be made available only to trusted members. As for watermarking it...

    I am torn. A) You don't want it falling into the hands of someone who immediately thinks he / she can profit from it and B) at the same you don't want too much attention. :noooo:
     
  10. Borman

    Borman Digital Games Curator

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    Just watermark the first page as "Anonymous Games" and the rest as "AGames" ;) Close enough, without giving up too much
     
  11. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    Watermarking a la Borman gets my vote:p

    As for the matter of a lawyer, there is no real reason why Assembler should spend money on legal advice when it's evident that it is more probable than not that some of the material will give rise to the disatisfaction of someone somewhere - just not worth the risk.

    Because even when you're totally legitimate in every way, there might always be someone to challenge that, and this will end up in a)stress b)lost time and perhaps c)costs, even if the case doesnt really lead anywhere - or a settlement in the best case scenario if it does.

    Why go through all that trouble when you can just avoid being known/traced in the first place ?=)
     
  12. Unorthodox

    Unorthodox Barc0de's Pimp

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    Being a big fan of the Shadowman games I'd love to see this released. I think the best way would be as people have mentioned; remove all personal information, anything that might be considered risky, watermark with something like "for educational purposes only" and release anonymously onto rapidshare/public torrent.
     
  13. Borman

    Borman Digital Games Curator

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    Torrent is the worst idea really, since there really is no such thing as an anonymous torrent heh
     
  14. unclejun

    unclejun Site Supporter 2011-2014

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    And what about freenet?
     
  15. ASSEMbler

    ASSEMbler Administrator Staff Member

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    I think newsgroups would be the best way, as well as rapidshare upload via proxy.

    I also have the design docs for:

    Dave mirra, that is around 350 pages. It has all level designs, great stuff.
    Basically a how-to for driving games.

    I, Gladiator - A great god-of-war learning tool.

    Kung Faux - Horrible idea never past discussion, it was basically an online
    FMV battle game with the lines dubbed over by "popular hip-hop stars".
    Yep. I might pass on this one as it's still a living IP.

    I don't know the value of these, I suppose I could ebay them and
    make some cash, but I think that these would inspire many
    many people to do programming and level designing.

    I think that once this is unleashed, it will become a sort of amateur defacto
    tool..

    So I am willing to release them all, and Karsten is going to help me
    censor out the names addresses and anything that might hurt people.

    I want to release them all in one giant pack along with maybe 10-15
    cds I have of renders, 3d models, textures, and sample source code
    from some failed projects they had.

    What I need is a scanner, a Fujitsu scansnap S500 or S510.
    Most of these pages are UK paper size, as they came from Acclaim Teesside, aka Iguana UK.
    The real question is is there enough people interested to raise the money for the scanner.
     
    Last edited by a moderator: Apr 23, 2008
  16. sequent_blender

    sequent_blender Peppy Member

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    Would it be easier/cheaper to take it to a print shop and get them to scan it to pdf?
     
  17. ASSEMbler

    ASSEMbler Administrator Staff Member

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    I tried, they won't touch copyrighted material.
     
  18. karsten

    karsten Member of The Cult Of Kefka

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    kev, nevermind my PM. i misunderstood your preceding words.
     
  19. Flyinghigh

    Flyinghigh Peppy Member

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    how much would that scanner cost?
     
  20. ASSEMbler

    ASSEMbler Administrator Staff Member

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    Anyone who wants to kick in can pm me. I wasn't ready to raise any funds yet , but people are already helping out.
     
    Last edited by a moderator: Apr 24, 2008
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