Games that Wont Work on Super Everdrive

Discussion in 'Super Everdrive' started by G1Convoy, Feb 26, 2011.

  1. G1Convoy

    G1Convoy Member

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    Can someone give me a list of all the Games that Wont work on the Super Everdrive that uses the DSP1 Chip and also can someone tell me were I can find the Chip it self :cur_sonic::mario:
     
  2. StoneAgeGamer

    StoneAgeGamer Intrepid Member

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  3. G1Convoy

    G1Convoy Member

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    I see Would Mega man X 2 and 3 work with the Super Everdrive as well
     
  4. MottZilla

    MottZilla Champion of the Forum

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    No. Only DSP-1 games can work if you provide it. The chip in MMX2 and MMX3 has a different hardware setup which isn't possible with the EverDrive other any other released device to support.

    Here is a list of games that use chips. There might be errors in it but it's mostly correct.

    OBC-1:
    Metal Combat - Falcon's Revenge

    SuperFX:
    Dirt Racer
    Dirt Trax FX
    Doom (SFX2)
    StarFox
    StarFox 2 (SFX2)
    Stunt Race FX
    Super Mario World 2: Yoshi's Island (SFX2)
    Vortex
    Winter Gold (SFX2)

    DSP Series:
    1991 - Pilot Wings
    1992 - Super Bases Loaded 2
    1992 - Super Mario Kart
    1992 - Dungeon Master (DSP-2)
    1993 - Final Stretch
    1993 - Lock-On/Super Air Diver
    1993 - Ace Wo Nerae
    1993 - Armored Trooper Votoms
    1993 - Super 3D Baseball
    1993 - Suzuka 8 Hours
    1994 - Bike Daisuki! Hashiriya Kon - Rider's Spirits
    1994 - Michael Andretti's Indy Car Challenge
    1994 - Shutokou Battle 2
    1994 - Tsuchiya Keiichi: Shutokou Battle 94'
    1994 - SD Gundam GX (DSP-3)
    1995 - Ballz 3D (DSP-1B)
    1995 - Battle Racers
    1995 - Super Air Diver 2
    199? - Syutoko Battle Racing 2
    199? - Suzuka 8 Hours
    199? - Syutoko Battle Racing 94
    1995 - Super F1 Circus Gaiden
    1995 - Top Gear 3000 (DSP-4)

    C4:
    MegaMan X2 (1994)
    MegaMan X3 (1995)
    RockMan X2
    RockMan X3

    SDD1:
    Star Ocean
    Street Fighter Zero 2/Alpha 2

    SA-1:
    *(1995) Derby Jockey 2
    *(1995) Masters New: Harukanaru Augusta 3
    *(1995) Jikkyou Oshaberi Parodius
    *(1995) Kakinoki Shougi
    *(1995) PGA Tour '96
    *(1995) SD F-1 Grand Prix
    *(1995) SD Gundam G NEXT
    *(1995) Shin Syogi Club
    *(1995) Shogi Saikyou
    *(1995) Super Bomberman Panic Bomber World
    *(1996) Daisenryaku Expert: WW2
    *(1996) Dragon Ball Z Hyper Dimension
    *(1996) J. League '96 Dream Stadium
    *(1996) Jumpin' Derby
    *(1996) Kirby Super Star
    *(1996) Marvelous: Mouhitotsu no Takarajima
    *(1996) Super Robot Taisen Gaiden: Masou Kishin - The Lord of Elemental
    *(1996) Mini-Yonku Shining Scorpion: Let's & Go
    *(1996) Pebble Beach no Hotou New: Tournament Edition
    *(1996) PGA European Tour
    *(1996) Power Rangers Zeo: Battle Racers
    *(1996) Shogi Saikyou 2
    *(1996) Super Mario RPG
    *(1997) Itoi Shigesato's Bass Turi No 1
    *(1997) Kirby's Dream Land 3
     
  5. G1Convoy

    G1Convoy Member

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    Thanks but will some of this games work with the Everdrive through thats what I am wondering about
     
  6. KRIKzz

    KRIKzz Well Known Member

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    only dsp1 games will work and only on everdrive version where installed dsp1
     
  7. mdmx

    mdmx Familiar Face

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    it's also possible to run DSP1 games on Everdrive with a T-Connector and a DSP cart.

    http://www.youtube.com/watch?v=wJfzQetP7HA
     
  8. Greg2600

    Greg2600 Resolute Member

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    How about the Bandai Satellaview stuff?
     
  9. Pannolino

    Pannolino Spirited Member

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    i got the Zeldas works
    no luck with Shubibinman

    i should try Radical Dreamers and the Sutte Hakkuns soon
     
  10. G1Convoy

    G1Convoy Member

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    What Games Wont work on the Everdrive thats what I am tring to across here like an example will I be able to play games like Megaman X2 and Super mario RPG for an example I like a list of the games that dose not work with the Super Everdrive not that as the DSP chip I know what can do with that a list of games that wont work with the cart at all thats what I am trying to get at
     
  11. Pannolino

    Pannolino Spirited Member

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    Ok Radical Dreamers
    No Sutte Hakkuns *_*

    i do really want to play some of the Bs games (Shubibiman most)
    why they don't work ?
    they 're just downloaded games with no special chips usage...
     
  12. G1Convoy

    G1Convoy Member

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    I think its the fermwere usage as well Remeber the Emulator you play also emulates the Roms special Chip usage as well thats why in some games on Emulators wont work as well as they did in the console example Super Mario RPG
     
  13. Greg2600

    Greg2600 Resolute Member

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    The problem is that the BS games required the Satellaview hardware. Requires modding of the rom to work without it. It's more of a rom problem than flash cart. I just haven't followed the BS games stuff much, so I didn't know what games were fixed at this point.
     
  14. G1Convoy

    G1Convoy Member

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    thats what I am trying to say most of the time certain games will work and others wont epically if you get an R4 Cart and if you try to play game that's use for the DSi like Sonic collection it wont work on a regular R4 you have to get the R4I Best thing to do at this point is to try to use the Firemwere on the DSP-1 Chip to try to emulate the special chips that other games uses I think
     
  15. Greg2600

    Greg2600 Resolute Member

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    I can say unequivocally, that any game that used a special chip other than the DSP-1 will NOT work on the S.E.D. DSP-1 as others have said will work with it installed on the S.E.D., or using a lock-on cart like Tototek makes, with a DSP-1 retail game. There's no other possibilities for special chip games, sorry.

    There is however a project called sd2snes, from a couple of German guys, who are seeking to get ALL special chip games to work somehow with I think their FPGA solution. Basically their chip would emulate those special chips. Obviously this would be quite a task programming wise, and supposedly they will release the source for others to make boards.

    As for BS games, has anyone tried BS Zelda on the Everdrive? Someone just made a rom patch for BS Excitebike that works on the powerpak. Anyone tried with Everdrive?

    http://dforce3000.de/index.php?p=news&t=satellaview
     
    Last edited: Feb 27, 2011
  16. StoneAgeGamer

    StoneAgeGamer Intrepid Member

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    I asked Igor about the sd2snes and he said the hardware that guy uses is very expensive.
     
  17. MottZilla

    MottZilla Champion of the Forum

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    BSX games that don't work may have various issues. One of which is unexpected behaviors due to missing hardware from the memory map since you aren't actually playing it on a BS-X. However a game like Shockman should run just fine. If it is having problems it is likely because the EverDrive, just like the PowerPAK, is having trouble dealing with the mangled embedded header. Modifying the header might get the game to load. I don't have a Super EverDrive though so I can't test this myself.

    Likewise BS-Zelda is probably the same issue if it doesn't load up.
     
  18. MasterOfPuppets

    MasterOfPuppets Site Supporter 2013

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    I can verify that Satellaview headers are not compatible with the Super EverDrive. It just can't read them. Where the header's should be are just corrupt characters.

    Oh, I also want to point out that the Satellaview was not made by Bandai.
     
    Last edited: Feb 27, 2011
  19. haynor666

    haynor666 Spirited Member

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    Hmm, the only two games worth playing on DPS1 are Pilotwings and Super Mario Kart and I both already have. For me having DSP1 on card does not make any sense.
     
  20. YAGRS

    YAGRS Rising Member

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    I recently got my T-Connector and tried it with my Super Everdrive. I don't have Super Mario Kart, so I plugged Pilotwings into the connector. Pilotwings from the Super Everdrive loaded fine this way, but Super Mario Kart would not.

    Does anyone know if plugging in Super Mario Kart with the T-Connector provides better compatibility, or will the same issue occur (save that it would be Super Mario Kart that would load instead of Pilotwings)? If the T-Connector requires attaching the same game as the ROM used, the ability to connect with a DSP-1 game is lost on me.
     
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