Yup PS3 Media Server is good, but its a pain to have to connect my laptop up to my hard drives and to be honest my laptop isn't that great and when I have tried the audio is distorted. I have my PS3 connected up with two 1TB drives (all nicely hidden away - I love the bluetooth remote!) and I dont really want to have to have a PC/laptop connected inbetween.... I was looking at one of those WD TV thingys, cant find them for sale here and reviews seem to be bad....
It seems to be common that people cite high amounts of piracy for the reasons PS1 and PS2 succeeded. But if that were true, why did the DreamCast fail if piracy helped so much? Perhaps the PS1 and PS2 were helped not by the fact that piracy was a big issue, but because people WANTED the games, some didn't let alittle thing like piracy stand in the way. Sega Saturn was pirated too afterall, and that didn't somehow make it succeed. PSP suffers from piracy too. Even homebrew doesn't help a system as you'll sell consoles, probably at a loss, and those people might only use it for homebrew and never purchase licensed software meaning they are just a nice loss for your company. I certainly would like to see real PS3 homebrew, mainly to see if someone can achieve something impressive with the hardware like the Cell. Mainly things involving emulation performance.
Music to my ears if true. I've been keeping one of my PS3s off the net and avoiding patches in the hope of being able to convert it to a good media client one day. It's quiter and more nice looking that the bastard of a PC I'm using for that right now. I don't care all that much about full access really since I don't have time to develop for yet another console on my free time, but the lack of GPU access on PS3 Linux is the killer. Yes, you can implement OpenGL on the SPUs, but really; who has the energy when you know there is a perfectly good GPU in there, just arbitrarily locked away from you.
But what am I to pirate? PS3 is region free anyway and I don't mind buying the few games I actually want to play so meh.
Im most interested in region-free blurays, maybe I can finally watch the extra features on my Life on Mars disks
HERE in italy it was 100% so. Many people didn't buy psx early or were waiting for nintendo's console, and started buying psx when the action replay+ spring trick came out.... nice console+almost free games = win. Concerning saturn and dreamcast, they DIDN'T HAD A LAUNCH. Half of the people i know had no clue the dreamcast was released. Concerning PS2, it success was mostly because it created a gaming generation with psx.
I only hope for full access with linux to the GPU, I do not want to see pirates all over this console like on the 360.
Piracy would give a rise to new PS3 sales though. I know i ll keep one for the licensed stuff and I might get one to ride the high seas. That said, I doubt i ll be going down that road for two reasons: a) no games worth pirating b) too much data. I don't want to waste bandwidth and space for something I won't really play much, which is the case when you pirate games.
In Argentina the PSX, Genesis and NES were a success due to the huge amount of piracy that each console had, a lot of stores sold legal NES and Genesis games full in box with manuals and everything, but people couldn't buy them because they were too expensive, so they used to buy chinese clones, after all they worked just like the official carts, so they didn't have any problem with them. When the PS1 arrived here and once it got pirated everybody wanted one, because pirated games costed $2 and because it had a huge library of games. The Saturn wasn't even launched officially here, so it's clear why it failed here, however the Dreamcast got launched here in 1999, but people wanted a PS1, everybody wanted one, it had the Resident Evil Series, good figthing games, Crash Bandicoot and a bunch of other games, even if the Dreamcast later had a pretty good library of games, the audience didn't want to look at the Dreamcast, they were blinded by the success of the PSX, and when they decided to leave it behind they moved to the PS2. It's a shame that the DC failed, but it was launched too early and too late, people weren't ready to give up their PS1.
You seem to be confusing selling consoles/popularity with success. Your system is a failure if no one buys the game and you don't make a profit. Piracy isn't a positive force when it's for profit atleast. I could see something maybe in the argument that someone's friend has a modded console and pirates games and perhaps he tells his friends which games to buy or otherwise influences sales. Ofcourse that doesn't work if your friend just hooks you up to start pirating games and then you hookup your other friends and pretty much no one buys anything but the console. Piracy is most definitely not a positive factor. At best I think it could remain neutral but certainly there are cases where its just a clear cut negative. Who knows, maybe Sega Dreamcast could have survived had it not been for the rampant piracy.
There's way more rampant piracy on the Wii. I m not seeing nintendo or anyone else losing too much money though, certainly not the DC type of money.
I agree, this is just pure speculation after all. Back to the PS3, are there any news regarding this hack?
PS3 NOT PIRATABLE: -Interested pirates may or may not buy the console -Interested pirates with the console are more likely to buy games -Interested pirates without the console are less likely to buy games PS3 PIRATABLE: -Interested pirates are more likely to buy the console -Interested pirates with the console are more likely to buy games -Interested pirates without the console are less likely to buy games BOTTOM LINE: -Interested pirates are more likely to buy the console if it is piratable -When consoles are profitable, profit is certain -When consoles are unprofitable and pirates buy games, profit is possible -When consoles are unprofitable and pirates don't buy games, loss is certain Whether profit from hardware sales makes up for people entitling themselves to free games is for Sony to decide/determine. Statistically/optimistically they (and the others) know/believe that interested pirates are likely to buy their hardware regardless of whether or not it's piratable (not the case in secondary markets), and if it isn't, there are more potential software sales (in primary markets). Since primary markets mean primary profit, it's important to keep piracy from them.
(Edit: this isn't aimed at anyone specifically.) * Xbox - 6.8 * PS2 - 6.5 * Dreamcast - 6.4 * GC - 6.3 * PS - 5.2 (6.9 in Nov. 1999) * N64 - 4.6 This is the attach rate (click for link). Notice that the lowest is the N64, which also happens to be the only system on that list for which backups could not easily or cheaply be run. Even with all the all the other factors that aren't taken into account by these figures (cost of carts vs CDs, consumer enthusiasm for the system etc), this still suggests to me that piracy does not sell systems, at least not a statistically significant amount. If it did on the scale some people claim, the attach rates for the PSX would be shot to bits. On a related note, I'm always sceptical when I see people say "everyone modchipped their PSX". Everyone you knew when you were a nerdy teenager chipped their PSX - this is quite a different statement. Most people wouldn't know where to begin finding a modchip, and this was especially true back in the PSX days when the web was still young and kind of niche, and CD-writers were still expensive.
Same down here. A guy who owns a store here told me an interesting phrase "Si no copia no vende" Interestingly ps3 has failed here. I would imagine the same for italy and greace.
I was growing up when the psx came out at £299.99. PSX Mod-chippers were easily available anywhere around the country, all you had to do was to look in the back of any psx mag (OPM,Play etc) In West Ealing there was a HUUUUGEE banner in the middle advising customers where to get 'gold disks' and 'modchips' The reason for the small attach for the N64 fail, was due to the shit sound(compared to psx/saturn/3do/pc), overly priced games (£50 for some games, starfox was £70 FFS), shit control pad and it was released well after the psx (in the UK anyway). It could have been pirated as much as it could have been but without killer titles (back then) Tekken\Metal Gear Solid\Gran Turismo\FF7 the n64 had no chance. Nintendos ignorance to the European market also didnt help. (The N64 dropped in price by £50-100 2 weeks after UK launch)
ps3 now gonna be a sucess here in brazil, and i wanna know what kind of stupid price sony will put on the console when they release here.