Info about Resident Evil 1.5

Discussion in 'Unreleased Games Discussion' started by santo_reska, Jan 5, 2008.

  1. braders1986

    braders1986 Robust Member

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    ...
     
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  2. Unknown-Organization

    Unknown-Organization <B>Site Supporter 2014</B>

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    I think it better If BH Team don't release patches. Kinda of ruining experience.
     
  3. Carnivol

    Carnivol Dauntless Member

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    I'd be surprised if that poster was in any way meant to be there in final, considering that room is severly broken in the build that leaked and lead up to their release and what's actually written on it. Pretty much everything seems way more subtle in the other, somewhat more final looking renders. And, yeah, did any of the games do corpses on pre-rendered backgrounds?

    Yeah. The whole incremental patches and stuff just gives off the same vibe as the whole 0-day thing in the video game fan translation community.
     
  4. rewak

    rewak Peppy Member

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    The person who released the patch isn't involved with the team (as far as I know), its just someone patching up the build for fun. I do wish the team would give an update, so much for the regular developer commentaries...
     
  5. ccrogers15

    ccrogers15 Spirited Member

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    I applaud their work, but personally id rather have the vanilla untouched build without their stupid looking watermarks. Go into the mirror room in the beta to see what i mean. There is a picture of a troll face on the wall. Completely out of place and ruins immersion.
     
  6. Gemini

    Gemini Retro developer

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    From THIA (took me a while to find it, but I did remember them speaking about easter eggs):
    I take this as a "there are a few easter eggs, but they were not supposed to appear in the real release" or something. It's more than likely what you call "watermarks" are only placeholders for something else or jokes planned for their videos, since most of the stuff posted by BZork seems like it always contains a joke of some sort. Not surprisingly Kamiya's model appears in places where you'd usually find an item to progress with the story.
     
  7. ccrogers15

    ccrogers15 Spirited Member

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    Lets highly hope so.

    I mean for god sakes, dont having this picture in the RPD (Mirror Room), look completely out of place?
    Yellow-Trollface-Smile-320x480th.jpg
     
  8. Gemini

    Gemini Retro developer

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    Given how they've state multiple times they're aiming for a retail-like experience and the part about "You were not supposed to see them. Consider it like our Goro Machida joke.", I hardly doubt something like that would really appear in anything meant for the public.
     
  9. ccrogers15

    ccrogers15 Spirited Member

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    I know this is a really old post, but i think it would of been more along the lines of:
    312u4pv.jpg
    Because in a normal police station, evidence rooms tend to be branched off of offices for security reasons.
    So that room probably at one time was entered from the west office rather than the licker introduction hallway.
     
  10. Zombie250

    Zombie250 <B>Site Supporter 2013</B><BR><B>Site Supporter 20

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    Well RE2 does have some enemies rendered in the backgrounds as does RE3, but they don't fit well IMO. BIO1.5 had a very sterile look to it, which I like. It made you feel more alone without anything rendered. I just don't like seeing those corpses in their renders, though the splattered blood looks just fine IMO. The blood makes you wonder, "what happened?". It adds to the atmosphere.

    I'm probably bitching at bit. Do not think I am hating on them. They are doing great things, I just don't agree with some of the choices and liberties they have taken.. I do not like the pre-rendered bodies, some of the easter eggs are blerg (I'm looking at your mirror room poster). On the other hand, the Kamiya Chibi figure is cool, but used too much (3F Corridor, Mirror Room, Save/Load menu).

    I think the poster int he Mirror Room might just be a place holder. It's just so stupid and out of place in the game.
     
  11. geluda

    geluda <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    Meh, people are over analysing something that was never supposed to see the light of day. It's a great opportunity to give the team some feedback but really a lot of this stuff shouldn't be worrying people. Recently they just mentioned that computers are now capable of saving, so you can already see how much is changing as time goes on. This build is NOT representative of the final product and has admittedly been subject to many experiments, what those experiments are is anyone's guess but you can bet that it in no way reflects their final goals, such as making artwork blend seamlessly together, etc.

    And really, the original build is almost as garbage as this one, I'm sure it will satisfy people's curiosity for a couple of days but the teams work is what we all should be looking forward to, it's probably the closest we'll get to playing a complete build 1.5 for a lot of years to come.
     
    Last edited: Apr 18, 2013
  12. ccrogers15

    ccrogers15 Spirited Member

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    Half of the "Joke" content they added i would rather do without. I seriously, SERIOUSLY hope they remove those stupid bobble head looking things and any reference to their team. I also wish that claire redfield poster was gone as well.
     
  13. Zombie250

    Zombie250 <B>Site Supporter 2013</B><BR><B>Site Supporter 20

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    In a sense I think it's cool and thoughtful, but in another it's not faithful. So I'd rather they not have those references as well. They stand out as "not 1.5" material too much.
     
  14. Gemini

    Gemini Retro developer

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    As if a small Claire poster would change a thing. People are seriously over analysing.
     
  15. geluda

    geluda <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    It honestly doesn't bother me, 1.5 contained many wierd references and inside jokes, if anything this is keeping in spirit of the original development. The only thing that is off putting to me is the pre rendered character models in the backgrounds and that's only because it doesn't match other sections of the game that use ADT masks of enemy models for the same purposes. Humans should all look the same, as opposed to having HQ humans and LQ humans all in the same world, that doesn't make much sense.
     
    Last edited: Apr 18, 2013
  16. Zombie250

    Zombie250 <B>Site Supporter 2013</B><BR><B>Site Supporter 20

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    The Claire poster doesn't bother me at all. That's one I really do like as it would fit in the current setting.
     
    Last edited: Apr 18, 2013
  17. ccrogers15

    ccrogers15 Spirited Member

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    Really i can care less about the claire pic. But i mean come on.
    Having a troll face in the RPD and little black south park dolls is 100% out of place. Sorry, but its true.

    Now if they were not so grabby they could release a non encrypted one and i could remove those myself. I started a little PM war the other day with the 1.5 team because i accused them of encrypting the game.

    Which, they did. Anyone can see that. Hover over the 1.5 ISO and see 200MB. Copy the files out of it and see 40MB. The rest of the files are hidden on hidden sectors. They did that intentionally so nobody can edit the game. Pretty rude considering they are pretty much doing the that themselves.
     
    Last edited: Apr 18, 2013
  18. Gemini

    Gemini Retro developer

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    CAPCOM used to mix background assets a lot even in their retail games. You can see many examples of hi-poly models and in-game models mixed together as prerendered parts of a background. It doesn't really matter in the end what they use as such low resolution makes it really hard to even tell what the models really looked like, thanks to compression and quality losses in general.

    Here he goes again with the made up encryption thing. For your information, this is what encryption exactly does. Missing TOC entries is not considered an encryption method as it doesn't make anything unreadable. No matter how many times you repeat this stuff it won't magically turn it into what you say.
     
  19. ccrogers15

    ccrogers15 Spirited Member

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    Whatever dude. But its encrypted. How come magically this game cant have access to the files, but almost all other PSX game i can?
    Really? :highly_amused:

    Now if your gonna go on with this, prove me wrong. Extract all the data.
     
    Last edited: Apr 19, 2013
  20. Gemini

    Gemini Retro developer

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    I already have had all the data extracted for personal curiosity's sake for a long time and there wasn't a single byte encrypted in there. So, where's the encryption you keep mentioning? Proof it's not encrypted: Martin can hack it, albeit his hacking skills being very weak. With a real encryption you wouldn't be able to change a byte, more or less because the data would look like a random pile of bytes.
     
    Last edited: Apr 19, 2013
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