Info about Resident Evil 1.5

Discussion in 'Unreleased Games Discussion' started by santo_reska, Jan 5, 2008.

  1. Zombie250

    Zombie250 <B>Site Supporter 2013</B><BR><B>Site Supporter 20

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    An update from IGAS!

    1604525_252688524892087_873145145_n.jpg
     
  2. Deen

    Deen Active Member

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    Been following this from time to time since 2008 and I don't even play Resident Evil lol.
     
  3. Nakian

    Nakian Rapidly Rising Member

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    Nice screen, especially the coke adverts haha
     
  4. Mrox2

    Mrox2 Active Member

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    Yes above all of the extras mentioned, It's limited to a small resolution and cannot be run at a higher resolution ...
    But this fixes this issue :
    http://z4.invisionfree.com/Resident_Evil_1_2_3/index.php?showtopic=2647&st=0

    Originally it isn't possible to run it at a higher resolution and it looks like crap really especially in full-screen ... but with such *mod* it is possible now to play at a higher resolution.
    Sadly though not with RE2 /Sourcenext (PC) even if you change the values the window won't be re-sized ... I was able to change the rendering resolutions though but point-less, however the demo can be hacked to run at higher resolution (RE2) which is quite interesting ...

    @alf717, Ah It's ok I thought it was a misunderstanding anyway but I wanted to clear things up so no one gets the wrong idea :p
     
    Last edited: Jan 26, 2014
  5. shane7951

    shane7951 Spirited Member

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    Wouldn't using the Hanzo on a Dreamcast get you the best looking RE2?
     
  6. Deen

    Deen Active Member

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    *pepsi
     
  7. RMandel

    RMandel Active Member

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    I'm a Pepper myself, so I'm SOL on the RE front (ha-hah).
     
  8. shane7951

    shane7951 Spirited Member

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    1546389_259669564193983_421334822_n.jpg

    A new update from IGAS. I wonder how far along they are into the game?

    On a sidenote this project should be called "Resident Evil 1.5: The Patience of Job"
     
  9. Zombie250

    Zombie250 <B>Site Supporter 2013</B><BR><B>Site Supporter 20

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    Indeed. I am quite an impatient person so right now I am sitting here twiddling my thumbs waiting.
     
  10. Lionheart

    Lionheart Robust Member

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    Think the logo on the back of the jacket could do with abit of touching up, but apart from that looking good
     
  11. Gemini

    Gemini Retro developer

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    With all the distortions the PlayStation applies to 3D rendering, you'll probably never see it looking like in a straight texture rip with crisp quality.
     
  12. Zombie250

    Zombie250 <B>Site Supporter 2013</B><BR><B>Site Supporter 20

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    And the 320x240 resolution does not help either. I think the jacket looks very good.
     
  13. RMandel

    RMandel Active Member

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  14. IrishNinja

    IrishNinja Rising Member

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    i like what i'm seeing from the update - if this continues getting pushed, maybe we'll see a halloween release?
     
  15. Carnivol

    Carnivol Dauntless Member

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    Have people asked them for a closer look at their assets? Emulator shots rendered above original native output or just raw assets? They did some 640x480 stuff of their background renders in some of their YouTube videos, right?
     
    Last edited: Feb 17, 2014
  16. Zombie250

    Zombie250 <B>Site Supporter 2013</B><BR><B>Site Supporter 20

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    I had e-mailed them about 640x480 renders but they dodged the question. So I'll take it they won't show anything like that.

    Yes they did have 640x480 backgrounds in their advent videos, and I wish once the game is released that they'll release hi rez images of their backgrounds.
     
    Last edited: Feb 17, 2014
  17. skyrunner14

    skyrunner14 Rising Member

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    Team IGAS posted a new update.

    1966808_260638180763788_30617012_n.jpg

    In case anyone forgot, they're still translating the game into multiple languages.
     
  18. Maxus

    Maxus Active Member

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    Great !
     
  19. futuretime23

    futuretime23 Active Member

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    just noticed something odd in the final Complete Disc video : http://www.youtube.com/watch?v=949YtuVZOts&list=PLsWfUGdA5L-hZJvSpu2YKD9oFWo7TIaNU
    at 0:31,the spiderman bleeds red when shot by Elza,but at the end of the vid,during the Birkin cutscene,where he impales the spiderman on his claw,you can clearly see it bleeds green. Is it two different builds or was it meant to bleed both red and green? or was it meant to bleed green,but hadn't gotten around to finish it(seems unlikely,spiders are already in the 40%,and bleed green)
     
    Last edited: Feb 18, 2014
  20. geluda

    geluda <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    Well spotted! It's probably just as a result of two different animations being used simultaneously, one of which hasn't been changed yet. It's likely that machine gun fire equals red blood splatter on this particular enemy out of laziness or whatever however the cutscene used the intended blood colour for the final design.
     
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